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Tiny build, counters and guide for Dota 2 7.41
Tiny wins 45.6% of its 33,597 Divine+ games on patch 7.41f (games from 2026-09-15 to 2026-10-30). Tiny is played as Carry (pos 1) in 45% of its 128 Divine+ games with a recorded position, and as Soft support (pos 4) in 26%. Below: starting items, the item build and when its core items come, counters and lane notes – measured from recent pro and Divine+ games and rebuilt as the patch and the meta move.
Data through 2026-10-31 · patch 7.41f · page updated 2026-11-01
Tiny at a glance
| Divine+ win rate | 45.6% over 33,597 games |
|---|---|
| Main position | Carry (pos 1), Soft support (pos 4), Mid (pos 2) |
| Primary attribute | Strength |
| Attack type | Melee |
| Roles | Carry, Nuker, Pusher, Initiator, Durable, Disabler |
Tiny abilities
The spells on the hero's ability bar and its innate ability, as the game lists them.
Which position Tiny is played in
| Position | Share of Divine+ games | Divine+ tier | Pro tier · picked / banned |
|---|---|---|---|
| Carry (pos 1) | 45% | D | B · picked 9%, banned 16% |
| Mid (pos 2) | 18% | – | – |
| Offlane (pos 3) | 10% | – | – |
| Soft support (pos 4) | 26% | – | – |
Share of the 128 Divine+ games with a recorded position (patch 7.41f). Tiers are this patch's tier list at that position, from Divine+ and pro games.
Tiny starting items
The most common whole starting basket of recent pro and Divine+ players at each position, with the newest games counted most.
Carry (pos 1)
×2
×2
Brought whole by 14% of the 2,630 players counted at this position.
Soft support (pos 4)
Brought whole by 9% of the 1,898 players counted at this position.
Mid (pos 2)
×4


Brought whole by 23% of the 4,454 players counted at this position.
Tiny item build
The items that Divine+ and pro players of this hero complete most often at each position, with the share of games that finished each one.
Carry (pos 1)
Divine+ players
100%
100%
83%
78%
64%
62%
59%
53%
58 Divine+ games at this position.
Pro games
100%
100%
96%
85%
80%
69%
60%
58%
237 pro games on this patch at this position, the newest counted most.
Soft support (pos 4)
Divine+ players
91%
70%
70%
48%
46%
33%
24%
12%
33 Divine+ games at this position.
Mid (pos 2)
Divine+ players
87%
74%
74%
70%
70%
56%
39%
26%
23 Divine+ games at this position.
Pro games
100%
97%
97%
77%
75%
73%
47%
44%
48 pro games on this patch at this position, the newest counted most.
When Tiny finishes core items
The game minute at which Divine+ players complete each key item: the median, and the range the middle half of them fall in.
Carry (pos 1)
| Item | Median | Middle half | Games |
|---|---|---|---|
| 13:08 | 12:00–14:11 | 58 | |
| 18:07 | 17:15–19:48 | 45 | |
| 21:15 | 17:59–25:51 | 33 | |
| 22:39 | 20:45–24:45 | 36 | |
| 28:02 | 25:25–30:30 | 31 | |
| 29:07 | 26:36–32:28 | 37 |
Soft support (pos 4)
| Item | Median | Middle half | Games |
|---|---|---|---|
| 18:26 | 17:08–20:03 | 30 |
Tiny counters and matchups
From the Divine+ draft tables the coach drafts with: each number is how many points of win chance the matchup moves when the two heroes meet, with both heroes' own win rates taken out. Only matchups that clearly stand out are listed.
Heroes that are hard on Tiny
Laning against Tiny
- At level 3, Tiny deals about 491 damage to a typical laner in 8 seconds of fighting, mostly through spell burst – more than 103 of the other 126 heroes (items not counted).
Quick answers about Tiny
What is the best item build for Tiny?
Divine+ players at Carry (pos 1) most often finish Echo Sabre, Power Treads, Magic Wand, Shadow Blade.
What starting items should I buy on Tiny?
At Carry (pos 1) the most common starting basket of recent pro and Divine+ players is Iron Branch, Gauntlets of Strength, Magic Stick.
Who counters Tiny?
In Divine+ drafts Tiny struggles most against Huskar, Necrophos, Undying.
Which position is Tiny played in?
Mostly Carry (pos 1): 45% of its Divine+ games with a recorded position.
Play Tiny with a live coach in your ear
Highground is a live voice coach for Dota 2: it watches your game while you play and tells you the item, danger and map calls, tuned to your hero and position.
