Highground › Counter picks › Bloodseeker

Bloodseeker

Bloodseeker counters for patch 7.41

On patch 7.41f in Divine+ games, Bloodseeker struggles most against Witch Doctor, Storm Spirit and Lich.

Divine+ games, patch 7.41f · data built 2026-11-04

You play

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Your position12345

Leshrac
Soft supportvs
Bloodseeker
Carry

Who is stronger when

Win-chance points by game length, Leshrac against Bloodseeker: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+

You get stronger the longer it goes: you can wait for the late game.

  • 20–25You are clearly stronger from minute 20 to 25.
  • 50+You are clearly stronger from minute 50 on.

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Carry (pos 1) 72%Leans onSpell immunity (BKB)Single-target spellsMelee, no way out in lane

Item buildSkill build

How to beat Bloodseeker

  1. MeasuredWitch DoctorWins 3.1 win-chance points more often against Bloodseeker (1,655 Divine+ games)
  2. Linken's SphereMeasuredLinken's SphereLinken's Sphere blocks or turns back Bloodseeker's targeted spells, and Bloodseeker wins with them
  3. MeasuredStorm SpiritWins 3.0 win-chance points more often against Bloodseeker (1,303 Divine+ games)

In lane

Beyond both heroes' general lane strength, by 10:00

Across 186 lanes at this position, no lane matchup stands out for Bloodseeker beyond both heroes' general lane strength.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Undying773 lanesSTRATZ+29pts
    Why?

    Measured by STRATZ over 773 lanes: with Undying across, Bloodseeker loses the lane 29 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Necrophos627 lanesSTRATZ+22pts
    Why?

    Measured by STRATZ over 627 lanes: with Necrophos across, Bloodseeker loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Windranger1,473 lanesSTRATZ+15pts
    Why?

    Measured by STRATZ over 1,473 lanes: with Windranger across, Bloodseeker loses the lane 15 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

In game

Win-chance points the matchup moves

Position
  1. Witch DoctorHard support, Soft support1,655 games+3.1pts
    Why?

    Measured: across 1,655 Divine+ games, Witch Doctor's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Storm SpiritMid1,303 gamesdrifting+3.0pts
    Why?

    Measured: across 1,303 Divine+ games, Storm Spirit's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. LichHard support, Soft support1,879 gamesdrifting+2.3pts
    Why?

    Measured: across 1,879 Divine+ games, Lich's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +0.5 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Storm SpiritMid1,303 gamesdrifting+3.0pts
    Why?

    Measured: across 1,303 Divine+ games, Storm Spirit's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Witch DoctorHard support, Soft support1,655 games+3.1pts
    Why?

    Measured: across 1,655 Divine+ games, Witch Doctor's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. LichHard support, Soft support1,879 gamesdrifting+2.3pts
    Why?

    Measured: across 1,879 Divine+ games, Lich's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +0.5 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Witch DoctorHard support, Soft support1,655 games+3.1pts
    Why?

    Measured: across 1,655 Divine+ games, Witch Doctor's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. LichHard support, Soft support1,879 gamesdrifting+2.3pts
    Why?

    Measured: across 1,879 Divine+ games, Lich's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +0.5 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Bloodseeker

  1. Linken's SphereLinken's SphereMid 7%1,245 players+4.9pts
    Why?

    Linken's Sphere blocks or turns back Bloodseeker's targeted spells, and Bloodseeker wins with them

    Measured: over 1,245 players, Divine+ players complete it 4.9 points more often against Bloodseeker, 2.3 times as often.

    The mechanism shows in what Divine+ players buy; a second patch will confirm it.

In lane

Beyond both heroes' general lane strength, by 10:00

Across 186 lanes at this position, Bloodseeker does not beat any hero in lane beyond his general lane strength.

In game

Win-chance points the matchup moves

  1. RingmasterHard support, Soft support1,158 games+4.0pts
    Why?

    Measured: across 1,158 Divine+ games, Bloodseeker's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +6.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. PangolierMid, Offlane2,925 games+3.0pts
    Why?

    Measured: across 2,925 Divine+ games, Bloodseeker's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. SlarkCarry4,498 gamesgame fact+2.5pts
    Why?
    Rule of the game

    Bloodseeker's Thirst lets his team see Slark while he is invisible

    ThirstThirstFrom Valve's game files. A fact of the game, not something we measured.

    Measured: across 4,498 Divine+ games, Bloodseeker's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.7).

  4. WeaverSoft support, Carry1,178 gamesdrifting+3.2pts
    Why?

    Measured: across 1,178 Divine+ games, Bloodseeker's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +5.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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