Highground › Counter picks › Brewmaster

Brewmaster

Brewmaster counters for patch 7.41

On patch 7.41f in Divine+ games, Brewmaster struggles most against Slark, Anti-Mage and Weaver.

Divine+ games, patch 7.41f · data built 2026-11-04

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Void Spirit
Offlanevs
Brewmaster
Offlane

Who is stronger when

Win-chance points by game length, Void Spirit against Brewmaster: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+
  • 30–35Brewmaster is clearly stronger from minute 30 to 35.

Who farms faster

Median gold earned by Divine+ players of each hero at their position.

0.8k20You farm faster: 0.8k more gold by minute 20.

Void SpiritBrewmastergames
10Minute 103.6k3.4k171 / 51
20Minute 208.9k8.1k169 / 50
30Minute 3014.9k14.2k133 / 37

Items against Brewmaster

Only items Void Spirit really builds as Offlane.

  • Witch BladeWitch Blade32Void Spirit players finish it around minute 32 (9 players).

    Witch Blade cannot be evaded, and Brewmaster relies on evasion

    From the Dota 2 Wiki (community), not from Valve's files.

Power spikes

  • Aghanim's Scepter22Brewmaster's power spike: Aghanim's Scepter, around minute 22.
Brewmaster usually finishes these items at about this minute:
  • Blink Dagger22

This pair in Divine+ games

  • Void Spirit wins 2.8 win-chance points more often than the two heroes' own win rates predict when facing Brewmaster (1,509 Divine+ games)

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Offlane (pos 3) 90%Leans onEvasionMelee, no way out in lane

Item buildSkill build

How to beat Brewmaster

  1. Monkey King BarGame factMonkey King BarMonkey King Bar cannot be evaded, and Brewmaster relies on evasion
  2. MeasuredSlarkWins 4.1 win-chance points more often against Brewmaster (2,592 Divine+ games)
  3. Game factVoid SpiritVoid Spirit's Astral Step cannot miss, so Brewmaster's evasion does nothing

In lane

Beyond both heroes' general lane strength, by 10:00

Across 580 lanes at this position, no lane matchup stands out for Brewmaster beyond both heroes' general lane strength.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Brewmaster. They are not listed as counters.

  1. Drow Ranger31 lanes+0.23lane score
    Why?

    Measured over 31 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Brewmaster does 0.23 lane-score points worse than usual (80% range +0.08 to +0.38). That is general lane strength, not a matchup of Brewmaster's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Necrophos746 lanesSTRATZ+36pts
    Why?

    Measured by STRATZ over 746 lanes: with Necrophos across, Brewmaster loses the lane 36 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Anti-Mage4,492 lanesSTRATZ+27pts
    Why?

    Measured by STRATZ over 4,492 lanes: with Anti-Mage across, Brewmaster loses the lane 27 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Undying1,898 lanesSTRATZ+26pts
    Why?

    Measured by STRATZ over 1,898 lanes: with Undying across, Brewmaster loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

In game

Win-chance points the matchup moves

Facts of the game, not measured

  1. MarsGod's Rebuke

    Mars's God's Rebuke cannot miss, so Brewmaster's evasion does nothing

    From Valve's game files.
  2. TidehunterAnchor Smash

    Tidehunter's Anchor Smash cannot miss, so Brewmaster's evasion does nothing

    From the Dota 2 Wiki (community), not from Valve's files.
  3. PangolierSwashbuckle

    Pangolier's Swashbuckle cannot miss, so Brewmaster's evasion does nothing

    From the Dota 2 Wiki (community), not from Valve's files.
Position
  1. SlarkCarry2,592 games+4.1pts
    Why?

    Measured: across 2,592 Divine+ games, Slark's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Anti-MageCarry2,020 games+3.2pts
    Why?

    Measured: across 2,020 Divine+ games, Anti-Mage's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. WeaverSoft support, Carry1,057 games+3.6pts
    Why?

    Measured: across 1,057 Divine+ games, Weaver's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Phantom LancerCarry2,572 games+2.8pts
    Why?

    Measured: across 2,572 Divine+ games, Phantom Lancer's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. IoHard support, Mid1,069 games+3.5pts
    Why?

    Measured: across 1,069 Divine+ games, Io's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. Void SpiritMid1,509 gamesgame fact+2.8pts
    Why?
    Rule of the game

    Void Spirit's Astral Step cannot miss, so Brewmaster's evasion does nothing

    Astral StepAstral StepFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.

    Measured: across 1,509 Divine+ games, Void Spirit's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.8).

  1. SlarkCarry2,592 games+4.1pts
    Why?

    Measured: across 2,592 Divine+ games, Slark's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Anti-MageCarry2,020 games+3.2pts
    Why?

    Measured: across 2,020 Divine+ games, Anti-Mage's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. WeaverSoft support, Carry1,057 games+3.6pts
    Why?

    Measured: across 1,057 Divine+ games, Weaver's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Phantom LancerCarry2,572 games+2.8pts
    Why?

    Measured: across 2,572 Divine+ games, Phantom Lancer's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. IoHard support, Mid1,069 games+3.5pts
    Why?

    Measured: across 1,069 Divine+ games, Io's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Void SpiritMid1,509 gamesgame fact+2.8pts
    Why?
    Rule of the game

    Void Spirit's Astral Step cannot miss, so Brewmaster's evasion does nothing

    Astral StepAstral StepFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.

    Measured: across 1,509 Divine+ games, Void Spirit's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.8).

  1. WeaverSoft support, Carry1,057 games+3.6pts
    Why?

    Measured: across 1,057 Divine+ games, Weaver's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. IoHard support, Mid1,069 games+3.5pts
    Why?

    Measured: across 1,069 Divine+ games, Io's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Brewmaster

No item is bought noticeably more often against this hero in Divine+ games.

Facts of the game, not measured

  1. BloodthornBloodthorn

    Bloodthorn cannot be evaded, and Brewmaster relies on evasion

    From Valve's game files.
  2. JavelinJavelin

    Javelin cannot be evaded, and Brewmaster relies on evasion

    From Valve's game files.
  3. Monkey King BarMonkey King Bar

    Monkey King Bar cannot be evaded, and Brewmaster relies on evasion

    From Valve's game files.

In lane

Beyond both heroes' general lane strength, by 10:00

Across 580 lanes at this position, Brewmaster does not beat any hero in lane beyond his general lane strength.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Brewmaster.

  1. Sven48 lanes, 44 at this position+0.23lane score
    Why?

    Measured over 48 lanes: Sven loses most of his lanes against every hero, so with Brewmaster across he does 0.23 lane-score points worse than usual (80% range +0.11 to +0.36). That is general lane weakness, not a matchup of Brewmaster's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Oracle16 lanes, 15 at this position+0.21lane score
    Why?

    Measured over 16 lanes: Oracle loses most of his lanes against every hero, so with Brewmaster across he does 0.21 lane-score points worse than usual (80% range +0.03 to +0.40). That is general lane weakness, not a matchup of Brewmaster's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Faceless Void18 lanes+0.20lane score
    Why?

    Measured over 18 lanes: Faceless Void loses most of his lanes against every hero, so with Brewmaster across he does 0.20 lane-score points worse than usual (80% range +0.02 to +0.38). That is general lane weakness, not a matchup of Brewmaster's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. SniperMid2,080 games+4.4pts
    Why?

    Measured: across 2,080 Divine+ games, Brewmaster's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +6.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. TerrorbladeCarry1,018 games+4.4pts
    Why?

    Measured: across 1,018 Divine+ games, Brewmaster's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +6.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Shadow FiendMid, Carry3,082 games+3.4pts
    Why?

    Measured: across 3,082 Divine+ games, Brewmaster's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Ancient ApparitionHard support, Soft support1,263 games+3.2pts
    Why?

    Measured: across 1,263 Divine+ games, Brewmaster's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +5.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. ZeusSoft support, Mid2,943 games+2.4pts
    Why?

    Measured: across 2,943 Divine+ games, Brewmaster's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. TinkerMid1,057 gamesdrifting+3.2pts
    Why?

    Measured: across 1,057 Divine+ games, Brewmaster's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Ember SpiritMid2,316 games+2.5pts
    Why?

    Measured: across 2,316 Divine+ games, Brewmaster's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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