Highground › Counter picks › Dark Willow

Dark Willow

Dark Willow counters for patch 7.41

On patch 7.41f in Divine+ games, Dark Willow struggles most against Legion Commander, Leshrac and Juggernaut.

Divine+ games, patch 7.41f · data built 2026-11-04

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Slark
Soft supportvs
Dark Willow
Soft support

Power spikes

    Dark Willow usually finishes these items at about this minute:
    • Eul's Scepter of Divinity21
    • Glimmer Cape24
    • Blink Dagger27

    In lane

    From our Divine+ lanes: how each hero does against the kind of lane the other brings.

    • chain disables−0.2923 lanesSlark does worse than usual in lane against chain disables (−0.29 lane score, 23 lanes). That is Dark Willow.

    From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

    Soft support (pos 4) 57%Hard support (pos 5) 41%Leans onUntargetable moments

    Item buildSkill build

    How to beat Dark Willow

    1. MeasuredLegion CommanderWins 2.9 win-chance points more often against Dark Willow (6,641 Divine+ games)
    2. MeasuredLeshracWins 3.4 win-chance points more often against Dark Willow (2,001 Divine+ games)
    3. MeasuredJuggernautWins 1.9 win-chance points more often against Dark Willow (8,980 Divine+ games)

    In lane

    Beyond both heroes' general lane strength, by 10:00

    As Soft support (pos 4)

    Across 885 lanes at this position, no lane matchup stands out for Dark Willow beyond both heroes' general lane strength.

    Strong in most lanes

    They win most of their lanes against every hero, so this is not specific to Dark Willow. They are not listed as counters.

    1. Windranger54 lanes, 27 at this position+0.24lane score
      Why?

      Measured over 54 lanes: Windranger wins most of his lanes against every hero, so with Windranger across Dark Willow does 0.24 lane-score points worse than usual (80% range +0.11 to +0.36). That is general lane strength, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Disruptor50 lanes, 46 at this position+0.20lane score
      Why?

      Measured over 50 lanes: Disruptor wins most of his lanes against every hero, so with Disruptor across Dark Willow does 0.20 lane-score points worse than usual (80% range +0.08 to +0.33). That is general lane strength, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

    1. Razor563 lanesSTRATZ+40pts
      Why?

      Measured by STRATZ over 563 lanes: with Razor across, Dark Willow loses the lane 40 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Necrophos1,232 lanesSTRATZ+39pts
      Why?

      Measured by STRATZ over 1,232 lanes: with Necrophos across, Dark Willow loses the lane 39 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. Windranger3,363 lanesSTRATZ+26pts
      Why?

      Measured by STRATZ over 3,363 lanes: with Windranger across, Dark Willow loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Data: STRATZ (stratz.com)

    As Hard support (pos 5)

    1. Axe50 lanes, 49 at this position+0.13lane score
      Why?

      Measured over 50 lanes with Axe across from Dark Willow: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.23).

      Dark Willow in these lanes, beyond what general lane strength predicts:
      −255 gold at 10:00
      +0.12 deaths by 5:00
      −1.1 last hits at 10:00

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Lion55 lanes, 17 at this positionsources differ+0.11lane score
      Why?

      Measured over 55 lanes with Lion across from Dark Willow: 0.11 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.00 to +0.22).

      Dark Willow in these lanes, beyond what general lane strength predicts:
      −299 gold at 10:00
      +0.53 deaths by 5:00
      −0.4 last hits at 10:00

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Strong in most lanes

    They win most of their lanes against every hero, so this is not specific to Dark Willow. They are not listed as counters.

    1. Windranger54 lanes, 27 at this position+0.20lane score
      Why?

      Measured over 54 lanes: Windranger wins most of his lanes against every hero, so with Windranger across Dark Willow does 0.20 lane-score points worse than usual (80% range +0.08 to +0.33). That is general lane strength, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Disruptor50 lanes, 4 at this position+0.19lane score
      Why?

      Measured over 50 lanes: Disruptor wins most of his lanes against every hero, so with Disruptor across Dark Willow does 0.19 lane-score points worse than usual (80% range +0.05 to +0.32). That is general lane strength, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    In game

    Win-chance points the matchup moves

    Position
    1. Legion CommanderOfflane6,641 games+2.9pts
      Why?

      Measured: across 6,641 Divine+ games, Legion Commander's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. LeshracMid, Carry2,001 games+3.4pts
      Why?

      Measured: across 2,001 Divine+ games, Leshrac's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.1).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. JuggernautCarry8,980 games+1.9pts
      Why?

      Measured: across 8,980 Divine+ games, Juggernaut's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.8).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    4. MuertaCarry2,349 gamesdriftingsources differ+2.6pts
      Why?

      Measured: across 2,349 Divine+ games, Muerta's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.2).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    5. EnigmaOfflane2,496 games+2.5pts
      Why?

      Measured: across 2,496 Divine+ games, Enigma's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    6. MorphlingCarry2,820 games+2.2pts
      Why?

      Measured: across 2,820 Divine+ games, Morphling's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.7).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    7. HoodwinkSoft support, Hard support8,276 games+1.6pts
      Why?

      Measured: across 8,276 Divine+ games, Hoodwink's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. LeshracMid, Carry2,001 games+3.4pts
      Why?

      Measured: across 2,001 Divine+ games, Leshrac's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.1).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. JuggernautCarry8,980 games+1.9pts
      Why?

      Measured: across 8,980 Divine+ games, Juggernaut's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.8).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. MuertaCarry2,349 gamesdriftingsources differ+2.6pts
      Why?

      Measured: across 2,349 Divine+ games, Muerta's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.2).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    4. MorphlingCarry2,820 games+2.2pts
      Why?

      Measured: across 2,820 Divine+ games, Morphling's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.7).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. LeshracMid, Carry2,001 games+3.4pts
      Why?

      Measured: across 2,001 Divine+ games, Leshrac's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.1).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. Legion CommanderOfflane6,641 games+2.9pts
      Why?

      Measured: across 6,641 Divine+ games, Legion Commander's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. EnigmaOfflane2,496 games+2.5pts
      Why?

      Measured: across 2,496 Divine+ games, Enigma's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. HoodwinkSoft support, Hard support8,276 games+1.6pts
      Why?

      Measured: across 8,276 Divine+ games, Hoodwink's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. HoodwinkSoft support, Hard support8,276 games+1.6pts
      Why?

      Measured: across 8,276 Divine+ games, Hoodwink's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Items

    Bought more often against Dark Willow

    No item is bought noticeably more often against this hero in Divine+ games.

    In lane

    Beyond both heroes' general lane strength, by 10:00

    As Soft support (pos 4)

    Across 885 lanes at this position, Dark Willow does not beat any hero in lane beyond his general lane strength.

    Strong in most lanes

    They lose most of their lanes against every hero, so beating them is not specific to Dark Willow.

    1. Phantom Lancer73 lanes, 72 at this position+0.13lane score
      Why?

      Measured over 73 lanes: Phantom Lancer loses most of his lanes against every hero, so with Dark Willow across he does 0.13 lane-score points worse than usual (80% range +0.03 to +0.24). That is general lane weakness, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Earth Spirit16 lanes, 3 at this position+0.21lane score
      Why?

      Measured over 16 lanes: Earth Spirit loses most of his lanes against every hero, so with Dark Willow across he does 0.21 lane-score points worse than usual (80% range +0.01 to +0.40). That is general lane weakness, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    As Hard support (pos 5)

    Across 661 lanes at this position, Dark Willow does not beat any hero in lane beyond his general lane strength.

    Strong in most lanes

    They lose most of their lanes against every hero, so beating them is not specific to Dark Willow.

    1. Earthshaker36 lanes, 33 at this position+0.17lane score
      Why?

      Measured over 36 lanes: Earthshaker loses most of his lanes against every hero, so with Dark Willow across he does 0.17 lane-score points worse than usual (80% range +0.03 to +0.31). That is general lane weakness, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Earth Spirit16 lanes, 10 at this position+0.21lane score
      Why?

      Measured over 16 lanes: Earth Spirit loses most of his lanes against every hero, so with Dark Willow across he does 0.21 lane-score points worse than usual (80% range +0.02 to +0.40). That is general lane weakness, not a matchup of Dark Willow's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    In game

    Win-chance points the matchup moves

    1. DawnbreakerOfflane7,259 games+2.6pts
      Why?

      Measured: across 7,259 Divine+ games, Dark Willow's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Lone DruidCarry, Mid2,206 games+3.3pts
      Why?

      Measured: across 2,206 Divine+ games, Dark Willow's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.0).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. Drow RangerCarry6,747 games+2.5pts
      Why?

      Measured: across 6,747 Divine+ games, Dark Willow's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    4. Night StalkerOfflane6,330 games+2.0pts
      Why?

      Measured: across 6,330 Divine+ games, Dark Willow's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    5. Spirit BreakerSoft support9,624 games+1.7pts
      Why?

      Measured: across 9,624 Divine+ games, Dark Willow's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    6. Void SpiritMid4,085 games+1.9pts
      Why?

      Measured: across 4,085 Divine+ games, Dark Willow's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.1).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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