Highground › Counter picks › Lifestealer

Lifestealer counters for patch 7.41
On patch 7.41f in Divine+ games, Lifestealer struggles most against Enigma, Razor and Death Prophet.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Power spikes
20Lifestealer's power spike: Armlet of Mordiggian, around minute 20.
17
21
23
29
Who is stronger when
Win-chance points by game length, Timbersaw against Lifestealer: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
- ▼15–40Lifestealer is clearly stronger from minute 15 to 40.
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Lifestealer
In lane
Beyond both heroes' general lane strength, by 10:00
- Necrophos55 lanes+0.22lane score
Why?
Measured over 55 lanes with Necrophos across from Lifestealer: 0.22 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.12 to +0.32).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- −355 gold at 10:00
- +0.26 deaths by 5:00
- −3.0 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Legion Commander151 lanes+0.14lane score
Why?
Measured over 151 lanes with Legion Commander across from Lifestealer: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.08 to +0.21).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- −118 gold at 10:00
- +0.07 deaths by 5:00
- −1.9 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Viper23 lanes, 22 at this position+0.18lane score
Why?
Measured over 23 lanes with Viper across from Lifestealer: 0.18 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.06 to +0.30).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- −386 gold at 10:00
- +0.31 deaths by 5:00
- −5.2 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Undying68 lanes, 67 at this position+0.14lane score
Why?
Measured over 68 lanes with Undying across from Lifestealer: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.05 to +0.23).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- −89 gold at 10:00
- +0.14 deaths by 5:00
- −4.4 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Hoodwink77 lanes+0.11lane score
Why?
Measured over 77 lanes with Hoodwink across from Lifestealer: 0.11 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.20).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- −141 gold at 10:00
- +0.05 deaths by 5:00
- −3.1 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Lifestealer. They are not listed as counters.
- Skywrath Mage43 lanes+0.32lane score
Why?
Measured over 43 lanes: Skywrath Mage wins most of his lanes against every hero, so with Skywrath Mage across Lifestealer does 0.32 lane-score points worse than usual (80% range +0.19 to +0.45). That is general lane strength, not a matchup of Lifestealer's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death Prophet26 lanes+0.33lane score
Why?
Measured over 26 lanes: Death Prophet wins most of his lanes against every hero, so with Death Prophet across Lifestealer does 0.33 lane-score points worse than usual (80% range +0.17 to +0.49). That is general lane strength, not a matchup of Lifestealer's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Axe207 lanes, 206 at this position+0.17lane score
Why?
Measured over 207 lanes: Axe wins most of his lanes against every hero, so with Axe across Lifestealer does 0.17 lane-score points worse than usual (80% range +0.11 to +0.23). That is general lane strength, not a matchup of Lifestealer's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
Facts of the game, not measured
- ViperViper Strike
Viper's Viper Strike breaks Lifestealer's Feast, one of the passives his power rests on
From Valve's game files. - Nyx AssassinVendetta
Nyx Assassin's Vendetta breaks Lifestealer's Feast, one of the passives his power rests on
From Valve's game files. - HoodwinkSharpshooter
Hoodwink's Sharpshooter breaks Lifestealer's Feast, one of the passives his power rests on
From Valve's game files. - ViperViper Strike
Viper's Viper Strike breaks Lifestealer's Feast, so Lifestealer loses the regeneration he lives on
From Valve's game files.
- EnigmaOfflane3,563 games+6.3pts
Why?
Measured: across 3,563 Divine+ games, Enigma's side wins 6.3 win-chance points more often than the two heroes' own win rates predict (90% range +5.0 to +7.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RazorOfflane, Carry7,172 games+4.6pts
Why?
Measured: across 7,172 Divine+ games, Razor's side wins 4.6 win-chance points more often than the two heroes' own win rates predict (90% range +3.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death ProphetOfflane, Mid4,381 games+4.7pts
Why?
Measured: across 4,381 Divine+ games, Death Prophet's side wins 4.7 win-chance points more often than the two heroes' own win rates predict (90% range +3.5 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlardarOfflane8,625 games+4.1pts
Why?
Measured: across 8,625 Divine+ games, Slardar's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +3.2 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-MageCarry9,840 games+3.7pts
Why?
Measured: across 9,840 Divine+ games, Anti-Mage's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Spirit BreakerSoft support16,660 games+3.5pts
Why?
Measured: across 16,660 Divine+ games, Spirit Breaker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.9 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BroodmotherMid, Offlane1,610 games+4.5pts
Why?
Measured: across 1,610 Divine+ games, Broodmother's side wins 4.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +6.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- DoomOfflane9,360 games+3.4pts
Why?
Measured: across 9,360 Divine+ games, Doom's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PangolierMid, Offlane8,835 games+3.4pts
Why?
Measured: across 8,835 Divine+ games, Pangolier's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry6,255 games+3.5pts
Why?
Measured: across 6,255 Divine+ games, Morphling's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane11,880 games+2.9pts
Why?
Measured: across 11,880 Divine+ games, Night Stalker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RikiMid, Carry4,195 games+3.3pts
Why?
Measured: across 4,195 Divine+ games, Riki's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BaneHard support, Soft support3,707 games+3.3pts
Why?
Measured: across 3,707 Divine+ games, Bane's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- NecrophosMid, Offlane17,174 games+2.5pts
Why?
Measured: across 17,174 Divine+ games, Necrophos's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BeastmasterOfflane, Mid3,987 games+3.0pts
Why?
Measured: across 3,987 Divine+ games, Beastmaster's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RazorOfflane, Carry7,172 games+4.6pts
Why?
Measured: across 7,172 Divine+ games, Razor's side wins 4.6 win-chance points more often than the two heroes' own win rates predict (90% range +3.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-MageCarry9,840 games+3.7pts
Why?
Measured: across 9,840 Divine+ games, Anti-Mage's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry6,255 games+3.5pts
Why?
Measured: across 6,255 Divine+ games, Morphling's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RikiMid, Carry4,195 games+3.3pts
Why?
Measured: across 4,195 Divine+ games, Riki's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support8,395 games+2.5pts
Why?
Measured: across 8,395 Divine+ games, Nature's Prophet's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless VoidCarry11,363 games+2.0pts
Why?
Measured: across 11,363 Divine+ games, Faceless Void's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death ProphetOfflane, Mid4,381 games+4.7pts
Why?
Measured: across 4,381 Divine+ games, Death Prophet's side wins 4.7 win-chance points more often than the two heroes' own win rates predict (90% range +3.5 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BroodmotherMid, Offlane1,610 games+4.5pts
Why?
Measured: across 1,610 Divine+ games, Broodmother's side wins 4.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +6.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PangolierMid, Offlane8,835 games+3.4pts
Why?
Measured: across 8,835 Divine+ games, Pangolier's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RikiMid, Carry4,195 games+3.3pts
Why?
Measured: across 4,195 Divine+ games, Riki's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- NecrophosMid, Offlane17,174 games+2.5pts
Why?
Measured: across 17,174 Divine+ games, Necrophos's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BeastmasterOfflane, Mid3,987 games+3.0pts
Why?
Measured: across 3,987 Divine+ games, Beastmaster's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support8,395 games+2.5pts
Why?
Measured: across 8,395 Divine+ games, Nature's Prophet's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld DestroyerMid9,660 games+2.4pts
Why?
Measured: across 9,660 Divine+ games, Outworld Destroyer's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane4,463 games+2.2pts
Why?
Measured: across 4,463 Divine+ games, Huskar's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support4,775 games+1.9pts
Why?
Measured: across 4,775 Divine+ games, Marci's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- EnigmaOfflane3,563 games+6.3pts
Why?
Measured: across 3,563 Divine+ games, Enigma's side wins 6.3 win-chance points more often than the two heroes' own win rates predict (90% range +5.0 to +7.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RazorOfflane, Carry7,172 games+4.6pts
Why?
Measured: across 7,172 Divine+ games, Razor's side wins 4.6 win-chance points more often than the two heroes' own win rates predict (90% range +3.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death ProphetOfflane, Mid4,381 games+4.7pts
Why?
Measured: across 4,381 Divine+ games, Death Prophet's side wins 4.7 win-chance points more often than the two heroes' own win rates predict (90% range +3.5 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlardarOfflane8,625 games+4.1pts
Why?
Measured: across 8,625 Divine+ games, Slardar's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +3.2 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BroodmotherMid, Offlane1,610 games+4.5pts
Why?
Measured: across 1,610 Divine+ games, Broodmother's side wins 4.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +6.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- DoomOfflane9,360 games+3.4pts
Why?
Measured: across 9,360 Divine+ games, Doom's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PangolierMid, Offlane8,835 games+3.4pts
Why?
Measured: across 8,835 Divine+ games, Pangolier's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane11,880 games+2.9pts
Why?
Measured: across 11,880 Divine+ games, Night Stalker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- NecrophosMid, Offlane17,174 games+2.5pts
Why?
Measured: across 17,174 Divine+ games, Necrophos's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BeastmasterOfflane, Mid3,987 games+3.0pts
Why?
Measured: across 3,987 Divine+ games, Beastmaster's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Spirit BreakerSoft support16,660 games+3.5pts
Why?
Measured: across 16,660 Divine+ games, Spirit Breaker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.9 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BaneHard support, Soft support3,707 games+3.3pts
Why?
Measured: across 3,707 Divine+ games, Bane's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support11,587 games+2.4pts
Why?
Measured: across 11,587 Divine+ games, Skywrath Mage's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support8,395 games+2.5pts
Why?
Measured: across 8,395 Divine+ games, Nature's Prophet's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TuskHard support, Soft support10,036 games+2.1pts
Why?
Measured: across 10,036 Divine+ games, Tusk's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- GrimstrokeHard support, Soft support8,039 games+1.8pts
Why?
Measured: across 8,039 Divine+ games, Grimstroke's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support4,775 games+1.9pts
Why?
Measured: across 4,775 Divine+ games, Marci's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BaneHard support, Soft support3,707 games+3.3pts
Why?
Measured: across 3,707 Divine+ games, Bane's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support11,587 games+2.4pts
Why?
Measured: across 11,587 Divine+ games, Skywrath Mage's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TuskHard support, Soft support10,036 games+2.1pts
Why?
Measured: across 10,036 Divine+ games, Tusk's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- GrimstrokeHard support, Soft support8,039 games+1.8pts
Why?
Measured: across 8,039 Divine+ games, Grimstroke's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- OmniknightHard support, Offlane2,561 games+2.4pts
Why?
Measured: across 2,561 Divine+ games, Omniknight's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support4,775 games+1.9pts
Why?
Measured: across 4,775 Divine+ games, Marci's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Lifestealer
Monkey King BarCarry 14%10,750 players+2.4ptsWhy?
Measured: over 10,750 players, Divine+ players complete it 2.4 points more often against Lifestealer, 1.9 times as often.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Facts of the game, not measured
Silver EdgeSilver Edge breaks Lifestealer's Feast, one of the passives his power rests on
From Valve's game files.
Silver EdgeSilver Edge breaks Lifestealer's Feast, so Lifestealer loses the regeneration he lives on
From Valve's game files.
In lane
Beyond both heroes' general lane strength, by 10:00
- Pudge212 lanes, 209 at this position+0.10lane score
Why?
Measured over 212 lanes with Lifestealer across from Pudge: 0.10 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.16).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- +97 gold at 10:00
- −0.13 deaths by 5:00
- +0.7 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Magnus94 lanes+0.11lane score
Why?
Measured over 94 lanes with Lifestealer across from Magnus: 0.11 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.19).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- +132 gold at 10:00
- −0.03 deaths by 5:00
- +2.7 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ogre Magi49 lanes+0.12lane score
Why?
Measured over 49 lanes with Lifestealer across from Ogre Magi: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.22).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- +230 gold at 10:00
- −0.12 deaths by 5:00
- +1.8 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Brewmaster41 lanes+0.12lane score
Why?
Measured over 41 lanes with Lifestealer across from Brewmaster: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.23).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- +157 gold at 10:00
- −0.15 deaths by 5:00
- +0.4 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Underlord53 lanes+0.11lane score
Why?
Measured over 53 lanes with Lifestealer across from Underlord: 0.11 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.21).
- Lifestealer in these lanes, beyond what general lane strength predicts:
- +139 gold at 10:00
- −0.07 deaths by 5:00
- +2.0 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Lifestealer.
- Primal Beast37 lanes+0.33lane score
Why?
Measured over 37 lanes: Primal Beast loses most of his lanes against every hero, so with Lifestealer across he does 0.33 lane-score points worse than usual (80% range +0.19 to +0.47). That is general lane weakness, not a matchup of Lifestealer's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Timbersaw55 lanes+0.27lane score
Why?
Measured over 55 lanes: Timbersaw loses most of his lanes against every hero, so with Lifestealer across he does 0.27 lane-score points worse than usual (80% range +0.15 to +0.38). That is general lane weakness, not a matchup of Lifestealer's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Earth Spirit49 lanes+0.27lane score
Why?
Measured over 49 lanes: Earth Spirit loses most of his lanes against every hero, so with Lifestealer across he does 0.27 lane-score points worse than usual (80% range +0.14 to +0.39). That is general lane weakness, not a matchup of Lifestealer's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- UnderlordOfflane13,197 games+5.1pts
Why?
Measured: across 13,197 Divine+ games, Lifestealer's side wins 5.1 win-chance points more often than the two heroes' own win rates predict (90% range +4.4 to +5.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Centaur WarrunnerOfflane10,385 games+4.2pts
Why?
Measured: across 10,385 Divine+ games, Lifestealer's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +3.4 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- AxeOfflane22,942 games+3.6pts
Why?
Measured: across 22,942 Divine+ games, Lifestealer's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +3.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TidehunterOfflane11,516 games+3.7pts
Why?
Measured: across 11,516 Divine+ games, Lifestealer's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- InvokerMid, Soft support27,702 games+3.1pts
Why?
Measured: across 27,702 Divine+ games, Lifestealer's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TechiesSoft support, Hard support16,244 games+3.0pts
Why?
Measured: across 16,244 Divine+ games, Lifestealer's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TinyCarry, Soft support10,608 games+2.9pts
Why?
Measured: across 10,608 Divine+ games, Lifestealer's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarsOfflane9,202 games+2.9pts
Why?
Measured: across 9,202 Divine+ games, Lifestealer's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ZeusSoft support, Mid17,259 games+2.3pts
Why?
Measured: across 17,259 Divine+ games, Lifestealer's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Sand KingOfflane, Mid4,173 gamesdrifting+2.9pts
Why?
Measured: across 4,173 Divine+ games, Lifestealer's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SpectreCarry13,119 games+2.3pts
Why?
Lifestealer's Infest hits every illusion at once, so Spectre's army dies together
InfestMeasured: across 13,119 Divine+ games, Lifestealer's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.0).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- SvenCarry9,260 games+2.3pts
Why?
Measured: across 9,260 Divine+ games, Lifestealer's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Earth SpiritMid, Soft support11,386 games+2.2pts
Why?
Measured: across 11,386 Divine+ games, Lifestealer's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SnapfireSoft support, Mid19,927 games+2.0pts
Why?
Measured: across 19,927 Divine+ games, Lifestealer's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +2.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Templar AssassinCarry, Mid5,508 gamesdrifting+2.5pts
Why?
Measured: across 5,508 Divine+ games, Lifestealer's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.