Highground › Counter picks › Lina

Lina counters for patch 7.41
On patch 7.41f in Divine+ games, Lina struggles most against Axe, Windranger and Bounty Hunter.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Who is stronger when
Win-chance points by game length, Io against Lina: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
15–30Fight him from minute 15 to 30: that is your window.
- ▲15–30You are clearly stronger from minute 15 to 30.
Who farms faster
Median gold earned by Divine+ players of each hero at their position.
▼1.5k30Lina farms faster: 1.5k more gold by minute 30.
| Io | Lina | games | |
|---|---|---|---|
| 10Minute 10 | 3.4k | 4.0k | 131 / 640 |
| 20Minute 20 | 8.8k | 10.1k | 127 / 634 |
| 30Minute 30 | 15.7k | 17.3k | 98 / 506 |
In lane
From our Divine+ lanes: how each hero does against the kind of lane the other brings.
- ▲ranged heroes−0.041,318 lanesLina does worse than usual in lane against ranged heroes (−0.04 lane score, 1,318 lanes). That is Io.
Power spikes
22Lina's power spike: Aghanim's Scepter, around minute 22.
10
14
23
Kill Lina first: his deaths move the game more than his teammates' deaths do (until minute 45).
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Lina
In lane
Beyond both heroes' general lane strength, by 10:00
- Invoker209 lanes, 206 at this positionsources differ+0.22lane score
Why?
Measured over 209 lanes with Invoker across from Lina: 0.22 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.16 to +0.28).
- Lina in these lanes, beyond what general lane strength predicts:
- −242 gold at 10:00
- +0.09 deaths by 5:00
- −1.6 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Marci30 lanes, 26 at this position+0.20lane score
Why?
Measured over 30 lanes with Marci across from Lina: 0.20 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.09 to +0.32).
- Lina in these lanes, beyond what general lane strength predicts:
- −588 gold at 10:00
- +0.12 deaths by 5:00
- −1.7 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Rubick66 lanes, 53 at this positionsources differ+0.18lane score
Why?
Measured over 66 lanes with Rubick across from Lina: 0.18 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.09 to +0.28).
- Lina in these lanes, beyond what general lane strength predicts:
- −160 gold at 10:00
- +0.21 deaths by 5:00
- −0.8 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ember Spirit95 lanes, 94 at this positionsources differ+0.12lane score
Why?
Measured over 95 lanes with Ember Spirit across from Lina: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.20).
- Lina in these lanes, beyond what general lane strength predicts:
- −98 gold at 10:00
- +0.07 deaths by 5:00
- −2.2 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Earth Spirit51 lanes, 48 at this positionsources differ+0.12lane score
Why?
Measured over 51 lanes with Earth Spirit across from Lina: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.23).
- Lina in these lanes, beyond what general lane strength predicts:
- −266 gold at 10:00
- +0.06 deaths by 5:00
- −1.0 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Lina. They are not listed as counters.
- Arc Warden41 lanes+0.54lane score
Why?
Measured over 41 lanes: Arc Warden wins most of his lanes against every hero, so with Arc Warden across Lina does 0.54 lane-score points worse than usual (80% range +0.41 to +0.68). That is general lane strength, not a matchup of Lina's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Huskar26 lanes, 23 at this position+0.55lane score
Why?
Measured over 26 lanes: Huskar wins most of his lanes against every hero, so with Huskar across Lina does 0.55 lane-score points worse than usual (80% range +0.39 to +0.71). That is general lane strength, not a matchup of Lina's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath Mage17 lanes, 12 at this position+0.48lane score
Why?
Measured over 17 lanes: Skywrath Mage wins most of his lanes against every hero, so with Skywrath Mage across Lina does 0.48 lane-score points worse than usual (80% range +0.29 to +0.67). That is general lane strength, not a matchup of Lina's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- AxeOfflane21,316 games+2.1pts
Why?
Measured: across 21,316 Divine+ games, Axe's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry22,797 games+1.8pts
Why?
Measured: across 22,797 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Bounty HunterSoft support11,436 games+1.9pts
Why?
Measured: across 11,436 Divine+ games, Bounty Hunter's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Spirit BreakerSoft support17,578 games+1.7pts
Why?
Measured: across 17,578 Divine+ games, Spirit Breaker's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld DestroyerMid12,197 games+1.8pts
Why?
Measured: across 12,197 Divine+ games, Outworld Destroyer's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarsOfflane8,752 games+1.8pts
Why?
Measured: across 8,752 Divine+ games, Mars's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support5,798 games+1.7pts
Why?
Measured: across 5,798 Divine+ games, Marci's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry22,797 games+1.8pts
Why?
Measured: across 22,797 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry22,797 games+1.8pts
Why?
Measured: across 22,797 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld DestroyerMid12,197 games+1.8pts
Why?
Measured: across 12,197 Divine+ games, Outworld Destroyer's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support5,798 games+1.7pts
Why?
Measured: across 5,798 Divine+ games, Marci's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- AxeOfflane21,316 games+2.1pts
Why?
Measured: across 21,316 Divine+ games, Axe's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarsOfflane8,752 games+1.8pts
Why?
Measured: across 8,752 Divine+ games, Mars's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry22,797 games+1.8pts
Why?
Measured: across 22,797 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Bounty HunterSoft support11,436 games+1.9pts
Why?
Measured: across 11,436 Divine+ games, Bounty Hunter's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Spirit BreakerSoft support17,578 games+1.7pts
Why?
Measured: across 17,578 Divine+ games, Spirit Breaker's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support5,798 games+1.7pts
Why?
Measured: across 5,798 Divine+ games, Marci's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support5,798 games+1.7pts
Why?
Measured: across 5,798 Divine+ games, Marci's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Lina
No item is bought noticeably more often against this hero in Divine+ games.
In lane
Beyond both heroes' general lane strength, by 10:00
- Necrophos58 lanes, 52 at this positionsources differ+0.24lane score
Why?
Measured over 58 lanes with Lina across from Necrophos: 0.24 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.14 to +0.34).
- Lina in these lanes, beyond what general lane strength predicts:
- +308 gold at 10:00
- −0.18 deaths by 5:00
- +2.0 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow Fiend48 lanes, 42 at this position+0.15lane score
Why?
Measured over 48 lanes with Lina across from Shadow Fiend: 0.15 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.05 to +0.26).
- Lina in these lanes, beyond what general lane strength predicts:
- +119 gold at 10:00
- −0.18 deaths by 5:00
- +1.6 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Queen of Pain77 lanes, 73 at this position+0.13lane score
Why?
Measured over 77 lanes with Lina across from Queen of Pain: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.22).
- Lina in these lanes, beyond what general lane strength predicts:
- +152 gold at 10:00
- −0.07 deaths by 5:00
- −0.2 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Viper25 lanes, 23 at this positionsources differ+0.15lane score
Why?
Measured over 25 lanes with Lina across from Viper: 0.15 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.27).
- Lina in these lanes, beyond what general lane strength predicts:
- +517 gold at 10:00
- −0.16 deaths by 5:00
- +6.0 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death Prophet29 lanes, 28 at this positionsources differ+0.12lane score
Why?
Measured over 29 lanes with Lina across from Death Prophet: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.23).
- Lina in these lanes, beyond what general lane strength predicts:
- +29 gold at 10:00
- −0.20 deaths by 5:00
- +3.9 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Lina.
- Keeper of the Light29 lanes+0.47lane score
Why?
Measured over 29 lanes: Keeper of the Light loses most of his lanes against every hero, so with Lina across he does 0.47 lane-score points worse than usual (80% range +0.32 to +0.62). That is general lane weakness, not a matchup of Lina's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Tinker57 lanes, 55 at this position+0.34lane score
Why?
Measured over 57 lanes: Tinker loses most of his lanes against every hero, so with Lina across he does 0.34 lane-score points worse than usual (80% range +0.22 to +0.45). That is general lane weakness, not a matchup of Lina's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Void Spirit51 lanes, 50 at this position+0.32lane score
Why?
Measured over 51 lanes: Void Spirit loses most of his lanes against every hero, so with Lina across he does 0.32 lane-score points worse than usual (80% range +0.20 to +0.44). That is general lane weakness, not a matchup of Lina's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- PhoenixSoft support, Offlane12,809 games+3.2pts
Why?
Measured: across 12,809 Divine+ games, Lina's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BroodmotherMid, Offlane1,678 games+4.1pts
Why?
Measured: across 1,678 Divine+ games, Lina's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +6.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- NecrophosMid, Offlane21,542 games+2.7pts
Why?
Measured: across 21,542 Divine+ games, Lina's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Queen of PainMid15,739 games+2.2pts
Why?
Measured: across 15,739 Divine+ games, Lina's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MuertaCarry5,313 games+2.6pts
Why?
Measured: across 5,313 Divine+ games, Lina's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry25,454 games+1.7pts
Why?
Measured: across 25,454 Divine+ games, Lina's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry5,645 gamesdrifting+1.8pts
Why?
Measured: across 5,645 Divine+ games, Lina's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane4,794 gamesdrifting+1.8pts
Why?
Measured: across 4,794 Divine+ games, Lina's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.