Highground › Counter picks › Lone Druid

Lone Druid counters for patch 7.41
On patch 7.41f in Divine+ games, Lone Druid struggles most against Underlord, Nature's Prophet and Shadow Fiend.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Power spikes
12
17
22
26
In lane
From our Divine+ lanes: how each hero does against the kind of lane the other brings.
- ▲ranged heroes−0.07282 lanesLone Druid does worse than usual in lane against ranged heroes (−0.07 lane score, 282 lanes). That is Necrophos.
Who is stronger when
Win-chance points by game length, Necrophos against Lone Druid: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
20–35Fight him from minute 20 to 35: that is your window.
- ▼15–20Lone Druid is clearly stronger from minute 15 to 20.
- ▲20–35You are clearly stronger from minute 20 to 35.
- ▼40+Lone Druid is clearly stronger from minute 40 on.
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Lone Druid
Game factMonkey King BarMonkey King Bar cannot be evaded, which matters once Lone Druid builds Butterfly- MeasuredUnderlordWins 4.1 win-chance points more often against Lone Druid (2,770 Divine+ games)
- Game factShadow FiendShadow Fiend's Shadowraze cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
In lane
Beyond both heroes' general lane strength, by 10:00
As Carry (pos 1)
Across 398 lanes at this position, no lane matchup stands out for Lone Druid beyond both heroes' general lane strength.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Razor816 lanesSTRATZ+27pts
Why?
Measured by STRATZ over 816 lanes: with Razor across, Lone Druid loses the lane 27 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Windranger2,360 lanesSTRATZ+22pts
Why?
Measured by STRATZ over 2,360 lanes: with Windranger across, Lone Druid loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death Prophet527 lanesSTRATZ+22pts
Why?
Measured by STRATZ over 527 lanes: with Death Prophet across, Lone Druid loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Mid (pos 2)
Across 122 lanes at this position, no lane matchup stands out for Lone Druid beyond both heroes' general lane strength.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Lina834 lanesSTRATZ+24pts
Why?
Measured by STRATZ over 834 lanes: with Lina across, Lone Druid loses the lane 24 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Windranger226 lanesSTRATZ+17pts
Why?
Measured by STRATZ over 226 lanes: with Windranger across, Lone Druid loses the lane 17 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld Destroyer961 lanesSTRATZ+13pts
Why?
Measured by STRATZ over 961 lanes: with Outworld Destroyer across, Lone Druid loses the lane 13 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
In game
Win-chance points the matchup moves
Facts of the game, not measured
- TuskWalrus PUNCH!
Tusk's Walrus PUNCH! cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
From the Dota 2 Wiki (community), not from Valve's files. - PangolierSwashbuckle
Pangolier's Swashbuckle cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
From the Dota 2 Wiki (community), not from Valve's files.
- UnderlordOfflane2,770 gamesdrifting+4.1pts
Why?
Measured: across 2,770 Divine+ games, Underlord's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support2,527 games+3.9pts
Why?
Measured: across 2,527 Divine+ games, Nature's Prophet's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry5,498 gamesdriftinggame fact+3.0pts
Why?
Rule of the gameShadow Fiend's Shadowraze cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
ShadowrazeFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 5,498 Divine+ games, Shadow Fiend's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.1).
- Dark WillowSoft support, Hard support2,206 games+3.3pts
Why?
Measured: across 2,206 Divine+ games, Dark Willow's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- DawnbreakerOfflane4,402 gamesgame fact+2.7pts
Why?
Rule of the gameDawnbreaker's Starbreaker cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
StarbreakerFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 4,402 Divine+ games, Dawnbreaker's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.9).
- TerrorbladeCarry1,780 gamessources differ+3.1pts
Why?
Measured: across 1,780 Divine+ games, Terrorblade's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlardarOfflane2,723 gamesdrifting+2.7pts
Why?
Measured: across 2,723 Divine+ games, Slardar's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support2,696 games+2.6pts
Why?
Measured: across 2,696 Divine+ games, Winter Wyvern's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Vengeful SpiritHard support, Soft support2,676 games+2.5pts
Why?
Measured: across 2,676 Divine+ games, Vengeful Spirit's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry1,388 games+2.6pts
Why?
Measured: across 1,388 Divine+ games, Morphling's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support2,527 games+3.9pts
Why?
Measured: across 2,527 Divine+ games, Nature's Prophet's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry5,498 gamesdriftinggame fact+3.0pts
Why?
Rule of the gameShadow Fiend's Shadowraze cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
ShadowrazeFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 5,498 Divine+ games, Shadow Fiend's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.1).
- TerrorbladeCarry1,780 gamessources differ+3.1pts
Why?
Measured: across 1,780 Divine+ games, Terrorblade's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Vengeful SpiritHard support, Soft support2,676 games+2.5pts
Why?
Measured: across 2,676 Divine+ games, Vengeful Spirit's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry1,388 games+2.6pts
Why?
Measured: across 1,388 Divine+ games, Morphling's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support2,527 games+3.9pts
Why?
Measured: across 2,527 Divine+ games, Nature's Prophet's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry5,498 gamesdriftinggame fact+3.0pts
Why?
Rule of the gameShadow Fiend's Shadowraze cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
ShadowrazeFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 5,498 Divine+ games, Shadow Fiend's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.1).
- UnderlordOfflane2,770 gamesdrifting+4.1pts
Why?
Measured: across 2,770 Divine+ games, Underlord's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- DawnbreakerOfflane4,402 gamesgame fact+2.7pts
Why?
Rule of the gameDawnbreaker's Starbreaker cannot miss, so it ignores Lone Druid's evasion once Butterfly is built
StarbreakerFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 4,402 Divine+ games, Dawnbreaker's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.9).
- SlardarOfflane2,723 gamesdrifting+2.7pts
Why?
Measured: across 2,723 Divine+ games, Slardar's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support2,527 games+3.9pts
Why?
Measured: across 2,527 Divine+ games, Nature's Prophet's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Dark WillowSoft support, Hard support2,206 games+3.3pts
Why?
Measured: across 2,206 Divine+ games, Dark Willow's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support2,696 games+2.6pts
Why?
Measured: across 2,696 Divine+ games, Winter Wyvern's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Vengeful SpiritHard support, Soft support2,676 games+2.5pts
Why?
Measured: across 2,676 Divine+ games, Vengeful Spirit's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Dark WillowSoft support, Hard support2,206 games+3.3pts
Why?
Measured: across 2,206 Divine+ games, Dark Willow's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support2,696 games+2.6pts
Why?
Measured: across 2,696 Divine+ games, Winter Wyvern's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Vengeful SpiritHard support, Soft support2,676 games+2.5pts
Why?
Measured: across 2,676 Divine+ games, Vengeful Spirit's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Lone Druid
No item is bought noticeably more often against this hero in Divine+ games.
Facts of the game, not measured
BloodthornBloodthorn cannot be evaded, which matters once Lone Druid builds Butterfly
From Valve's game files.
JavelinJavelin cannot be evaded, which matters once Lone Druid builds Butterfly
From Valve's game files.
Monkey King BarMonkey King Bar cannot be evaded, which matters once Lone Druid builds Butterfly
From Valve's game files.
In lane
Beyond both heroes' general lane strength, by 10:00
As Carry (pos 1)
Across 398 lanes at this position, Lone Druid does not beat any hero in lane beyond his general lane strength.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Lone Druid.
- Nyx Assassin18 lanes, 15 at this position+0.28lane score
Why?
Measured over 18 lanes: Nyx Assassin loses most of his lanes against every hero, so with Lone Druid across he does 0.28 lane-score points worse than usual (80% range +0.10 to +0.46). That is general lane weakness, not a matchup of Lone Druid's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
As Mid (pos 2)
Across 122 lanes at this position, Lone Druid does not beat any hero in lane beyond his general lane strength.
In game
Win-chance points the matchup moves
- AxeOfflane5,248 games+4.2pts
Why?
Measured: across 5,248 Divine+ games, Lone Druid's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +3.1 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless VoidCarry3,235 games+4.2pts
Why?
Measured: across 3,235 Divine+ games, Lone Druid's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.8 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- DoomOfflane3,138 games+4.1pts
Why?
Measured: across 3,138 Divine+ games, Lone Druid's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ember SpiritMid3,577 games+3.3pts
Why?
Measured: across 3,577 Divine+ games, Lone Druid's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Storm SpiritMid2,425 games+2.9pts
Why?
Measured: across 2,425 Divine+ games, Lone Druid's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane3,378 gamesdrifting+2.0pts
Why?
Measured: across 3,378 Divine+ games, Lone Druid's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.