Highground › Counter picks › Marci

Marci counters for patch 7.41
On patch 7.41f in Divine+ games, Marci struggles most against Magnus, Clockwerk and Lich.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Who is stronger when
Win-chance points by game length, Earthshaker against Marci: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
45–50Fight him from minute 45 to 50: that is your window.
- ▼15–25Marci is clearly stronger from minute 15 to 25.
- ▲45–50You are clearly stronger from minute 45 to 50.
Who farms faster
Median gold earned by Divine+ players of each hero at their position.
▼1.1k30Marci farms faster: 1.1k more gold by minute 30.
| Earthshaker | Marci | games | |
|---|---|---|---|
| 10Minute 10 | 3.5k | 3.8k | 250 / 82 |
| 20Minute 20 | 8.5k | 9.3k | 249 / 80 |
| 30Minute 30 | 14.4k | 15.5k | 211 / 58 |
Power spikes
22Marci's power spike: Black King Bar, around minute 22.
18
21
29
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Marci
In lane
Beyond both heroes' general lane strength, by 10:00
As Mid (pos 2)
Across 327 lanes at this position, no lane matchup stands out for Marci beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Marci. They are not listed as counters.
- Necrophos20 lanes, 8 at this position+0.23lane score
Why?
Measured over 20 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Marci does 0.23 lane-score points worse than usual (80% range +0.05 to +0.42). That is general lane strength, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Phoenix18 lanes, 3 at this position+0.24lane score
Why?
Measured over 18 lanes: Phoenix wins most of his lanes against every hero, so with Phoenix across Marci does 0.24 lane-score points worse than usual (80% range +0.04 to +0.43). That is general lane strength, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Necrophos1,185 lanesSTRATZ+45pts
Why?
Measured by STRATZ over 1,185 lanes: with Necrophos across, Marci loses the lane 45 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Magnus505 lanesSTRATZ+36pts
Why?
Measured by STRATZ over 505 lanes: with Magnus across, Marci loses the lane 36 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld Destroyer2,573 lanesSTRATZ+31pts
Why?
Measured by STRATZ over 2,573 lanes: with Outworld Destroyer across, Marci loses the lane 31 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Soft support (pos 4)
Across 169 lanes at this position, no lane matchup stands out for Marci beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Marci. They are not listed as counters.
- Drow Ranger21 lanes, 12 at this position+0.21lane score
Why?
Measured over 21 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Marci does 0.21 lane-score points worse than usual (80% range +0.03 to +0.39). That is general lane strength, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Phoenix18 lanes, 4 at this position+0.20lane score
Why?
Measured over 18 lanes: Phoenix wins most of his lanes against every hero, so with Phoenix across Marci does 0.20 lane-score points worse than usual (80% range +0.01 to +0.40). That is general lane strength, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Windranger660 lanesSTRATZ+25pts
Why?
Measured by STRATZ over 660 lanes: with Windranger across, Marci loses the lane 25 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Undying534 lanesSTRATZ+23pts
Why?
Measured by STRATZ over 534 lanes: with Undying across, Marci loses the lane 23 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos211 lanesSTRATZ+22pts
Why?
Measured by STRATZ over 211 lanes: with Necrophos across, Marci loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Hard support (pos 5)
Across 161 lanes at this position, no lane matchup stands out for Marci beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Marci. They are not listed as counters.
- Phoenix18 lanes, 4 at this position+0.20lane score
Why?
Measured over 18 lanes: Phoenix wins most of his lanes against every hero, so with Phoenix across Marci does 0.20 lane-score points worse than usual (80% range +0.01 to +0.40). That is general lane strength, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos20 lanes, 9 at this position+0.19lane score
Why?
Measured over 20 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Marci does 0.19 lane-score points worse than usual (80% range +0.01 to +0.37). That is general lane strength, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Undying518 lanesSTRATZ+26pts
Why?
Measured by STRATZ over 518 lanes: with Undying across, Marci loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Legion Commander888 lanesSTRATZ+14pts
Why?
Measured by STRATZ over 888 lanes: with Legion Commander across, Marci loses the lane 14 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Weaver152 lanesSTRATZ+14pts
Why?
Measured by STRATZ over 152 lanes: with Weaver across, Marci loses the lane 14 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
In game
Win-chance points the matchup moves
- MagnusOfflane, Mid4,562 games+3.9pts
Why?
Measured: across 4,562 Divine+ games, Magnus's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClockwerkHard support, Soft support1,803 games+3.5pts
Why?
Measured: across 1,803 Divine+ games, Clockwerk's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LichHard support, Soft support4,251 games+2.6pts
Why?
Measured: across 4,251 Divine+ games, Lich's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlardarOfflane2,535 gamesdrifting+2.8pts
Why?
Measured: across 2,535 Divine+ games, Slardar's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Monkey KingCarry, Mid2,409 games+2.7pts
Why?
Measured: across 2,409 Divine+ games, Monkey King's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TerrorbladeCarry2,076 gamesdrifting+2.8pts
Why?
Measured: across 2,076 Divine+ games, Terrorblade's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TechiesSoft support, Hard support3,662 games+2.4pts
Why?
Measured: across 3,662 Divine+ games, Techies's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support2,869 games+2.5pts
Why?
Measured: across 2,869 Divine+ games, Winter Wyvern's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- AxeOfflane5,621 games+1.8pts
Why?
Measured: across 5,621 Divine+ games, Axe's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry5,521 games+1.8pts
Why?
Measured: across 5,521 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Monkey KingCarry, Mid2,409 games+2.7pts
Why?
Measured: across 2,409 Divine+ games, Monkey King's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TerrorbladeCarry2,076 gamesdrifting+2.8pts
Why?
Measured: across 2,076 Divine+ games, Terrorblade's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry5,521 games+1.8pts
Why?
Measured: across 5,521 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MagnusOfflane, Mid4,562 games+3.9pts
Why?
Measured: across 4,562 Divine+ games, Magnus's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Monkey KingCarry, Mid2,409 games+2.7pts
Why?
Measured: across 2,409 Divine+ games, Monkey King's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry5,521 games+1.8pts
Why?
Measured: across 5,521 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MagnusOfflane, Mid4,562 games+3.9pts
Why?
Measured: across 4,562 Divine+ games, Magnus's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlardarOfflane2,535 gamesdrifting+2.8pts
Why?
Measured: across 2,535 Divine+ games, Slardar's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- AxeOfflane5,621 games+1.8pts
Why?
Measured: across 5,621 Divine+ games, Axe's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MagnusOfflane, Mid4,562 games+3.9pts
Why?
Measured: across 4,562 Divine+ games, Magnus's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClockwerkHard support, Soft support1,803 games+3.5pts
Why?
Measured: across 1,803 Divine+ games, Clockwerk's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LichHard support, Soft support4,251 games+2.6pts
Why?
Measured: across 4,251 Divine+ games, Lich's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TechiesSoft support, Hard support3,662 games+2.4pts
Why?
Measured: across 3,662 Divine+ games, Techies's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support2,869 games+2.5pts
Why?
Measured: across 2,869 Divine+ games, Winter Wyvern's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WindrangerSoft support, Carry5,521 games+1.8pts
Why?
Measured: across 5,521 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClockwerkHard support, Soft support1,803 games+3.5pts
Why?
Measured: across 1,803 Divine+ games, Clockwerk's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LichHard support, Soft support4,251 games+2.6pts
Why?
Measured: across 4,251 Divine+ games, Lich's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TechiesSoft support, Hard support3,662 games+2.4pts
Why?
Measured: across 3,662 Divine+ games, Techies's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support2,869 games+2.5pts
Why?
Measured: across 2,869 Divine+ games, Winter Wyvern's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Marci
No item is bought noticeably more often against this hero in Divine+ games.
In lane
Beyond both heroes' general lane strength, by 10:00
As Mid (pos 2)
- Lina30 lanes, 26 at this position+0.17lane score
Why?
Measured over 30 lanes with Marci across from Lina: 0.17 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.06 to +0.29).
- Marci in these lanes, beyond what general lane strength predicts:
- +544 gold at 10:00
- −0.06 deaths by 5:00
- +3.7 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Marci.
- Invoker29 lanes, 24 at this position+0.21lane score
Why?
Measured over 29 lanes: Invoker loses most of his lanes against every hero, so with Marci across he does 0.21 lane-score points worse than usual (80% range +0.05 to +0.36). That is general lane weakness, not a matchup of Marci's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
As Soft support (pos 4)
Across 169 lanes at this position, Marci does not beat any hero in lane beyond his general lane strength.
As Hard support (pos 5)
Across 161 lanes at this position, Marci does not beat any hero in lane beyond his general lane strength.
In game
Win-chance points the matchup moves
- Anti-MageCarry2,432 games+3.2pts
Why?
Measured: across 2,432 Divine+ games, Marci's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Bounty HunterSoft support2,855 games+2.9pts
Why?
Measured: across 2,855 Divine+ games, Marci's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane3,391 games+2.6pts
Why?
Measured: across 3,391 Divine+ games, Marci's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- OracleHard support, Soft support1,901 games+3.0pts
Why?
Measured: across 1,901 Divine+ games, Marci's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane1,405 games+3.2pts
Why?
Measured: across 1,405 Divine+ games, Marci's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UndyingHard support, Soft support4,748 games+2.1pts
Why?
Measured: across 4,748 Divine+ games, Marci's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TinkerMid1,843 games+2.7pts
Why?
Measured: across 1,843 Divine+ games, Marci's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LifestealerCarry4,775 games+1.9pts
Why?
Measured: across 4,775 Divine+ games, Marci's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LinaMid5,798 games+1.7pts
Why?
Measured: across 5,798 Divine+ games, Marci's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.