Highground › Counter picks › Primal Beast

Primal Beast counters for patch 7.41
On patch 7.41f in Divine+ games, Primal Beast struggles most against Faceless Void, Underlord and Grimstroke.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Who is stronger when
Win-chance points by game length, Phantom Assassin against Primal Beast: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
▼Do not wait for the late game: Primal Beast is clearly stronger from minute 50.
- ▼20–25Primal Beast is clearly stronger from minute 20 to 25.
- ▼50+Primal Beast is clearly stronger from minute 50 on.
Who farms faster
Median gold earned by Divine+ players of each hero at their position.
▲3.6k30You farm faster: 3.6k more gold by minute 30.
| Phantom Assassin | Primal Beast | games | |
|---|---|---|---|
| 10Minute 10 | 3.5k | 3.3k | 225 / 86 |
| 20Minute 20 | 9.1k | 8.3k | 221 / 85 |
| 30Minute 30 | 17.2k | 13.6k | 182 / 69 |
Items against Primal Beast
Only items Phantom Assassin really builds as Carry.
Linken's Sphere▲1.7Divine+ players buy it 1.7 points more often against Primal Beast34Phantom Assassin players finish it around minute 34 (16 players).Linken's Sphere blocks or turns back Primal Beast's targeted spells, and Primal Beast wins with them
The mechanism shows in what Divine+ players buy; a second patch will confirm it.
Power spikes
29Primal Beast's power spike: Aghanim's Scepter, around minute 29.
25Your power spike: Black King Bar, around minute 25.
14
24
This pair in Divine+ games
- ▼
Primal Beast wins 3.2 win-chance points more often than the two heroes' own win rates predict when facing Phantom Assassin (2,255 Divine+ games)
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Primal Beast
- MeasuredFaceless VoidWins 4.1 win-chance points more often against Primal Beast (3,558 Divine+ games)
MeasuredLinken's SphereLinken's Sphere blocks or turns back Primal Beast's targeted spells, and Primal Beast wins with them- MeasuredUnderlordWins 4.2 win-chance points more often against Primal Beast (2,660 Divine+ games)
In lane
Beyond both heroes' general lane strength, by 10:00
As Mid (pos 2)
Across 241 lanes at this position, no lane matchup stands out for Primal Beast beyond both heroes' general lane strength.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Outworld Destroyer1,503 lanesSTRATZ+42pts
Why?
Measured by STRATZ over 1,503 lanes: with Outworld Destroyer across, Primal Beast loses the lane 42 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos723 lanesSTRATZ+32pts
Why?
Measured by STRATZ over 723 lanes: with Necrophos across, Primal Beast loses the lane 32 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Huskar187 lanesSTRATZ+31pts
Why?
Measured by STRATZ over 187 lanes: with Huskar across, Primal Beast loses the lane 31 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Offlane (pos 3)
Across 508 lanes at this position, no lane matchup stands out for Primal Beast beyond both heroes' general lane strength.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Anti-Mage3,258 lanesSTRATZ+24pts
Why?
Measured by STRATZ over 3,258 lanes: with Anti-Mage across, Primal Beast loses the lane 24 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Windranger1,843 lanesSTRATZ+22pts
Why?
Measured by STRATZ over 1,843 lanes: with Windranger across, Primal Beast loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos605 lanesSTRATZ+20pts
Why?
Measured by STRATZ over 605 lanes: with Necrophos across, Primal Beast loses the lane 20 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
In game
Win-chance points the matchup moves
- Faceless VoidCarry3,558 games+4.1pts
Why?
Measured: across 3,558 Divine+ games, Faceless Void's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.8 to +5.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UnderlordOfflane2,660 games+4.2pts
Why?
Measured: across 2,660 Divine+ games, Underlord's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- GrimstrokeHard support, Soft support2,325 games+4.0pts
Why?
Measured: across 2,325 Divine+ games, Grimstroke's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SvenCarry2,147 games+3.9pts
Why?
Measured: across 2,147 Divine+ games, Sven's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Treant ProtectorHard support, Soft support1,876 gamessources differ+3.1pts
Why?
Measured: across 1,876 Divine+ games, Treant Protector's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LifestealerCarry5,194 games+2.4pts
Why?
Measured: across 5,194 Divine+ games, Lifestealer's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LionHard support, Soft support7,557 games+2.1pts
Why?
Measured: across 7,557 Divine+ games, Lion's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Witch DoctorHard support, Soft support3,580 games+2.1pts
Why?
Measured: across 3,580 Divine+ games, Witch Doctor's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless VoidCarry3,558 games+4.1pts
Why?
Measured: across 3,558 Divine+ games, Faceless Void's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.8 to +5.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SvenCarry2,147 games+3.9pts
Why?
Measured: across 2,147 Divine+ games, Sven's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LifestealerCarry5,194 games+2.4pts
Why?
Measured: across 5,194 Divine+ games, Lifestealer's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UnderlordOfflane2,660 games+4.2pts
Why?
Measured: across 2,660 Divine+ games, Underlord's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- GrimstrokeHard support, Soft support2,325 games+4.0pts
Why?
Measured: across 2,325 Divine+ games, Grimstroke's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Treant ProtectorHard support, Soft support1,876 gamessources differ+3.1pts
Why?
Measured: across 1,876 Divine+ games, Treant Protector's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LionHard support, Soft support7,557 games+2.1pts
Why?
Measured: across 7,557 Divine+ games, Lion's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Witch DoctorHard support, Soft support3,580 games+2.1pts
Why?
Measured: across 3,580 Divine+ games, Witch Doctor's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- GrimstrokeHard support, Soft support2,325 games+4.0pts
Why?
Measured: across 2,325 Divine+ games, Grimstroke's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Treant ProtectorHard support, Soft support1,876 gamessources differ+3.1pts
Why?
Measured: across 1,876 Divine+ games, Treant Protector's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LionHard support, Soft support7,557 games+2.1pts
Why?
Measured: across 7,557 Divine+ games, Lion's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Witch DoctorHard support, Soft support3,580 games+2.1pts
Why?
Measured: across 3,580 Divine+ games, Witch Doctor's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Primal Beast
Linken's SphereMid 7%3,305 players+1.7ptsWhy?
Linken's Sphere blocks or turns back Primal Beast's targeted spells, and Primal Beast wins with them
Measured: over 3,305 players, Divine+ players complete it 1.7 points more often against Primal Beast, 1.5 times as often.
The mechanism shows in what Divine+ players buy; a second patch will confirm it.
In lane
Beyond both heroes' general lane strength, by 10:00
As Mid (pos 2)
Across 241 lanes at this position, Primal Beast does not beat any hero in lane beyond his general lane strength.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Primal Beast.
- Invoker35 lanes, 30 at this position+0.30lane score
Why?
Measured over 35 lanes: Invoker loses most of his lanes against every hero, so with Primal Beast across he does 0.30 lane-score points worse than usual (80% range +0.15 to +0.44). That is general lane weakness, not a matchup of Primal Beast's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
As Offlane (pos 3)
Across 508 lanes at this position, Primal Beast does not beat any hero in lane beyond his general lane strength.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Primal Beast.
- Invoker35 lanes, 5 at this position+0.29lane score
Why?
Measured over 35 lanes: Invoker loses most of his lanes against every hero, so with Primal Beast across he does 0.29 lane-score points worse than usual (80% range +0.13 to +0.45). That is general lane weakness, not a matchup of Primal Beast's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless Void22 lanes, 21 at this position+0.23lane score
Why?
Measured over 22 lanes: Faceless Void loses most of his lanes against every hero, so with Primal Beast across he does 0.23 lane-score points worse than usual (80% range +0.06 to +0.40). That is general lane weakness, not a matchup of Primal Beast's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- TerrorbladeCarry1,626 games+5.2pts
Why?
Primal Beast's Pulverize hits every illusion at once, so Terrorblade's army dies together
PulverizeMeasured: across 1,626 Divine+ games, Primal Beast's side wins 5.2 win-chance points more often than the two heroes' own win rates predict (90% range +3.3 to +7.1).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- SpectreCarry3,164 games+3.8pts
Why?
Primal Beast's Pulverize hits every illusion at once, so Spectre's army dies together
PulverizeMeasured: across 3,164 Divine+ games, Primal Beast's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.2).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- SniperMid3,484 games+3.7pts
Why?
Measured: across 3,484 Divine+ games, Primal Beast's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlarkCarry4,415 games+3.2pts
Why?
Measured: across 4,415 Divine+ games, Primal Beast's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TechiesSoft support, Hard support3,985 games+3.0pts
Why?
Measured: across 3,985 Divine+ games, Primal Beast's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BristlebackOfflane1,796 games+3.4pts
Why?
Measured: across 1,796 Divine+ games, Primal Beast's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Phantom AssassinCarry2,255 games+3.2pts
Why?
Measured: across 2,255 Divine+ games, Primal Beast's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Drow RangerCarry3,869 games+2.8pts
Why?
Measured: across 3,869 Divine+ games, Primal Beast's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Arc WardenMid1,048 games+3.8pts
Why?
Primal Beast's Pulverize hits every illusion at once, so Arc Warden's army dies together
PulverizeMeasured: across 1,048 Divine+ games, Primal Beast's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +6.1).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- TidehunterOfflane4,153 games+2.0pts
Why?
Measured: across 4,153 Divine+ games, Primal Beast's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.