Highground › Counter picks › Spirit Breaker

Spirit Breaker

Spirit Breaker counters for patch 7.41

On patch 7.41f in Divine+ games, Spirit Breaker struggles most against Underlord, Tiny and Venomancer.

Divine+ games, patch 7.41f · data built 2026-11-04

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Razor
Midvs
Spirit Breaker
Soft support

Items against Spirit Breaker

Only items Razor really builds as Mid.

  • Dust of AppearanceDust of Appearance7.8Divine+ players buy it 7.8 points more often against Spirit Breaker28Razor players finish it around minute 28 (15 players).
  • Linken's SphereLinken's Sphere6.7Divine+ players buy it 6.7 points more often against Spirit Breaker34Razor players finish it around minute 34 (11 players).

    Linken's Sphere blocks or turns back Spirit Breaker's targeted spells, and Spirit Breaker wins with them

    The mechanism shows in what Divine+ players buy; a second patch will confirm it.

Power spikes

  • Shadow Blade24Spirit Breaker's power spike: Shadow Blade, around minute 24.
Spirit Breaker usually finishes these items at about this minute:
  • Yasha27
  • Yasha and Kaya31
  • Eul's Scepter of Divinity31

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Soft support (pos 4) 70%Leans onSingle-target spellsClosing the gap

Item buildSkill build

How to beat Spirit Breaker

  1. MeasuredUnderlordWins 4.3 win-chance points more often against Spirit Breaker (14,233 Divine+ games)
  2. Dust of AppearanceMeasuredDust of AppearanceDivine+ players buy it 7.8 points more often against Spirit Breaker
  3. MeasuredTinyWins 3.0 win-chance points more often against Spirit Breaker (10,946 Divine+ games)

In lane

Beyond both heroes' general lane strength, by 10:00

  1. Sven125 lanes, 104 at this positionsources differ+0.08lane score
    Why?

    Measured over 125 lanes with Sven across from Spirit Breaker: 0.08 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.00 to +0.15).

    Spirit Breaker in these lanes, beyond what general lane strength predicts:
    −97 gold at 10:00
    +0.08 deaths by 5:00
    −2.0 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Spirit Breaker. They are not listed as counters.

  1. Necrophos25 lanes, 15 at this position+0.31lane score
    Why?

    Measured over 25 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Spirit Breaker does 0.31 lane-score points worse than usual (80% range +0.14 to +0.47). That is general lane strength, not a matchup of Spirit Breaker's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Drow Ranger107 lanes, 86 at this position+0.16lane score
    Why?

    Measured over 107 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Spirit Breaker does 0.16 lane-score points worse than usual (80% range +0.07 to +0.26). That is general lane strength, not a matchup of Spirit Breaker's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Lich112 lanes, 91 at this position+0.10lane score
    Why?

    Measured over 112 lanes: Lich wins most of his lanes against every hero, so with Lich across Spirit Breaker does 0.10 lane-score points worse than usual (80% range +0.02 to +0.19). That is general lane strength, not a matchup of Spirit Breaker's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

Position
  1. UnderlordOfflane14,233 games+4.3pts
    Why?

    Measured: across 14,233 Divine+ games, Underlord's side wins 4.3 win-chance points more often than the two heroes' own win rates predict (90% range +3.6 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. TinyCarry, Soft support10,946 games+3.0pts
    Why?

    Measured: across 10,946 Divine+ games, Tiny's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. VenomancerHard support, Soft support9,178 games+2.4pts
    Why?

    Measured: across 9,178 Divine+ games, Venomancer's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. ClockwerkHard support, Soft support6,946 games+2.4pts
    Why?

    Measured: across 6,946 Divine+ games, Clockwerk's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. InvokerMid, Soft support28,174 games+1.9pts
    Why?

    Measured: across 28,174 Divine+ games, Invoker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. TinkerMid5,603 gamesdrifting+2.3pts
    Why?

    Measured: across 5,603 Divine+ games, Tinker's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. MarsOfflane10,433 games+1.9pts
    Why?

    Measured: across 10,433 Divine+ games, Mars's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. Ember SpiritMid16,371 gamesdrifting+1.7pts
    Why?

    Measured: across 16,371 Divine+ games, Ember Spirit's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. LichHard support, Soft support15,508 games+1.6pts
    Why?

    Measured: across 15,508 Divine+ games, Lich's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. NecrophosMid, Offlane20,343 gamesdrifting+1.5pts
    Why?

    Measured: across 20,343 Divine+ games, Necrophos's side wins 1.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. Dark WillowSoft support, Hard support9,624 games+1.7pts
    Why?

    Measured: across 9,624 Divine+ games, Dark Willow's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. Winter WyvernHard support, Soft support9,834 gamesdrifting+1.6pts
    Why?

    Measured: across 9,834 Divine+ games, Winter Wyvern's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. LargoOfflane, Soft support3,388 gamesdrifting+2.1pts
    Why?

    Measured: across 3,388 Divine+ games, Largo's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. TinyCarry, Soft support10,946 games+3.0pts
    Why?

    Measured: across 10,946 Divine+ games, Tiny's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. TinyCarry, Soft support10,946 games+3.0pts
    Why?

    Measured: across 10,946 Divine+ games, Tiny's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. InvokerMid, Soft support28,174 games+1.9pts
    Why?

    Measured: across 28,174 Divine+ games, Invoker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. TinkerMid5,603 gamesdrifting+2.3pts
    Why?

    Measured: across 5,603 Divine+ games, Tinker's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Ember SpiritMid16,371 gamesdrifting+1.7pts
    Why?

    Measured: across 16,371 Divine+ games, Ember Spirit's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. NecrophosMid, Offlane20,343 gamesdrifting+1.5pts
    Why?

    Measured: across 20,343 Divine+ games, Necrophos's side wins 1.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. UnderlordOfflane14,233 games+4.3pts
    Why?

    Measured: across 14,233 Divine+ games, Underlord's side wins 4.3 win-chance points more often than the two heroes' own win rates predict (90% range +3.6 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. MarsOfflane10,433 games+1.9pts
    Why?

    Measured: across 10,433 Divine+ games, Mars's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. NecrophosMid, Offlane20,343 gamesdrifting+1.5pts
    Why?

    Measured: across 20,343 Divine+ games, Necrophos's side wins 1.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. LargoOfflane, Soft support3,388 gamesdrifting+2.1pts
    Why?

    Measured: across 3,388 Divine+ games, Largo's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. TinyCarry, Soft support10,946 games+3.0pts
    Why?

    Measured: across 10,946 Divine+ games, Tiny's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. VenomancerHard support, Soft support9,178 games+2.4pts
    Why?

    Measured: across 9,178 Divine+ games, Venomancer's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. ClockwerkHard support, Soft support6,946 games+2.4pts
    Why?

    Measured: across 6,946 Divine+ games, Clockwerk's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. InvokerMid, Soft support28,174 games+1.9pts
    Why?

    Measured: across 28,174 Divine+ games, Invoker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. LichHard support, Soft support15,508 games+1.6pts
    Why?

    Measured: across 15,508 Divine+ games, Lich's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. Dark WillowSoft support, Hard support9,624 games+1.7pts
    Why?

    Measured: across 9,624 Divine+ games, Dark Willow's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Winter WyvernHard support, Soft support9,834 gamesdrifting+1.6pts
    Why?

    Measured: across 9,834 Divine+ games, Winter Wyvern's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. LargoOfflane, Soft support3,388 gamesdrifting+2.1pts
    Why?

    Measured: across 3,388 Divine+ games, Largo's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. VenomancerHard support, Soft support9,178 games+2.4pts
    Why?

    Measured: across 9,178 Divine+ games, Venomancer's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. ClockwerkHard support, Soft support6,946 games+2.4pts
    Why?

    Measured: across 6,946 Divine+ games, Clockwerk's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. LichHard support, Soft support15,508 games+1.6pts
    Why?

    Measured: across 15,508 Divine+ games, Lich's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Dark WillowSoft support, Hard support9,624 games+1.7pts
    Why?

    Measured: across 9,624 Divine+ games, Dark Willow's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Winter WyvernHard support, Soft support9,834 gamesdrifting+1.6pts
    Why?

    Measured: across 9,834 Divine+ games, Winter Wyvern's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. LargoOfflane, Soft support3,388 gamesdrifting+2.1pts
    Why?

    Measured: across 3,388 Divine+ games, Largo's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Spirit Breaker

  1. Dust of AppearanceDust of AppearanceHard support 44%, Soft support 44%9,915 players+7.8pts
    Why?

    Measured: over 9,915 players, Divine+ players complete it 7.8 points more often against Spirit Breaker, 1.3 times as often.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Linken's SphereLinken's SphereMid 7%9,915 players+6.7pts
    Why?

    Linken's Sphere blocks or turns back Spirit Breaker's targeted spells, and Spirit Breaker wins with them

    Measured: over 9,915 players, Divine+ players complete it 6.7 points more often against Spirit Breaker, 3.6 times as often.

    The mechanism shows in what Divine+ players buy; a second patch will confirm it.

In lane

Beyond both heroes' general lane strength, by 10:00

  1. Juggernaut153 lanes, 131 at this position+0.12lane score
    Why?

    Measured over 153 lanes with Spirit Breaker across from Juggernaut: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.05 to +0.19).

    Spirit Breaker in these lanes, beyond what general lane strength predicts:
    +130 gold at 10:00
    −0.14 deaths by 5:00
    +0.5 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Io38 lanes, 30 at this positionsources differ+0.15lane score
    Why?

    Measured over 38 lanes with Spirit Breaker across from Io: 0.15 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.27).

    Spirit Breaker in these lanes, beyond what general lane strength predicts:
    +357 gold at 10:00
    −0.36 deaths by 5:00
    +1.0 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Spirit Breaker.

  1. Faceless Void60 lanes, 50 at this position+0.23lane score
    Why?

    Measured over 60 lanes: Faceless Void loses most of his lanes against every hero, so with Spirit Breaker across he does 0.23 lane-score points worse than usual (80% range +0.11 to +0.34). That is general lane weakness, not a matchup of Spirit Breaker's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Morphling68 lanes, 62 at this position+0.17lane score
    Why?

    Measured over 68 lanes: Morphling loses most of his lanes against every hero, so with Spirit Breaker across he does 0.17 lane-score points worse than usual (80% range +0.06 to +0.28). That is general lane weakness, not a matchup of Spirit Breaker's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Lifestealer123 lanes, 102 at this position+0.12lane score
    Why?

    Measured over 123 lanes: Lifestealer loses most of his lanes against every hero, so with Spirit Breaker across he does 0.12 lane-score points worse than usual (80% range +0.03 to +0.20). That is general lane weakness, not a matchup of Spirit Breaker's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. LifestealerCarry16,660 games+3.5pts
    Why?

    Measured: across 16,660 Divine+ games, Spirit Breaker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.9 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Night StalkerOfflane11,214 games+3.4pts
    Why?

    Measured: across 11,214 Divine+ games, Spirit Breaker's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. BroodmotherMid, Offlane1,536 games+4.2pts
    Why?

    Measured: across 1,536 Divine+ games, Spirit Breaker's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +6.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. JuggernautCarry14,981 games+2.6pts
    Why?

    Measured: across 14,981 Divine+ games, Spirit Breaker's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. LycanOfflane1,755 games+3.5pts
    Why?

    Measured: across 1,755 Divine+ games, Spirit Breaker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. Bounty HunterSoft support10,983 games+2.0pts
    Why?

    Measured: across 10,983 Divine+ games, Spirit Breaker's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Phantom LancerCarry12,272 gameslane ≠ game+1.9pts
    Why?

    Measured: across 12,272 Divine+ games, Spirit Breaker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. SilencerHard support, Soft support10,958 games+1.9pts
    Why?

    Measured: across 10,958 Divine+ games, Spirit Breaker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. LinaMid17,578 games+1.7pts
    Why?

    Measured: across 17,578 Divine+ games, Spirit Breaker's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. UndyingHard support, Soft support15,404 games+1.7pts
    Why?

    Measured: across 15,404 Divine+ games, Spirit Breaker's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. Legion CommanderOfflane13,181 games+1.7pts
    Why?

    Measured: across 13,181 Divine+ games, Spirit Breaker's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. MiranaSoft support, Hard support14,862 games+1.6pts
    Why?

    Measured: across 14,862 Divine+ games, Spirit Breaker's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. BristlebackOfflane5,218 games+1.9pts
    Why?

    Measured: across 5,218 Divine+ games, Spirit Breaker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  14. BaneHard support, Soft support5,251 games+1.7pts
    Why?

    Measured: across 5,251 Divine+ games, Spirit Breaker's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  15. Arc WardenMid3,490 games+1.9pts
    Why?

    Measured: across 3,490 Divine+ games, Spirit Breaker's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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