Highground › Counter picks › Tinker

Tinker counters for patch 7.41
On patch 7.41f in Divine+ games, Tinker struggles most against Shadow Shaman, Clinkz and Pudge.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Power spikes
19Tinker's power spike: Aether Lens, around minute 19.
8
12
20
In lane
From our Divine+ lanes: how each hero does against the kind of lane the other brings.
- ▲ranged heroes−0.07557 lanesTinker does worse than usual in lane against ranged heroes (−0.07 lane score, 557 lanes). That is Morphling.
- ▼heroes who close the gap+0.08170 lanesTinker does better than usual in lane against heroes who close the gap (+0.08 lane score, 170 lanes). That is Morphling.
Who is stronger when
Win-chance points by game length, Morphling against Tinker: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
15–30Fight him from minute 15 to 30: that is your window.
- ▲15–30You are clearly stronger from minute 15 to 30.
- ▼35–40Tinker is clearly stronger from minute 35 to 40.
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Tinker
In lane
Beyond both heroes' general lane strength, by 10:00
- Arc Warden17 lanes+0.17lane score
Why?
Measured over 17 lanes with Arc Warden across from Tinker: 0.17 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.29).
- Tinker in these lanes, beyond what general lane strength predicts:
- −432 gold at 10:00
- +0.29 deaths by 5:00
- −5.7 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Rubick24 lanes, 17 at this positionsources differ+0.14lane score
Why?
Measured over 24 lanes with Rubick across from Tinker: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.26).
- Tinker in these lanes, beyond what general lane strength predicts:
- −208 gold at 10:00
- +0.32 deaths by 5:00
- −2.0 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Earthshaker20 lanes, 19 at this positionsources differ+0.13lane score
Why?
Earthshaker's Fissure interrupts Tinker's channelled ultimate
FissureMeasured over 20 lanes with Earthshaker across from Tinker: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.26).
- Tinker in these lanes, beyond what general lane strength predicts:
- −158 gold at 10:00
- +0.25 deaths by 5:00
- −5.1 last hits at 10:00
Checked on our own Divine+ lanes: heroes that rely on this lose more against a hero with this tool.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Tinker. They are not listed as counters.
- Shadow Fiend25 lanes, 23 at this position+0.29lane score
Why?
Measured over 25 lanes: Shadow Fiend wins most of his lanes against every hero, so with Shadow Fiend across Tinker does 0.29 lane-score points worse than usual (80% range +0.13 to +0.46). That is general lane strength, not a matchup of Tinker's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Lina57 lanes, 55 at this position+0.25lane score
Why?
Measured over 57 lanes: Lina wins most of his lanes against every hero, so with Lina across Tinker does 0.25 lane-score points worse than usual (80% range +0.13 to +0.36). That is general lane strength, not a matchup of Tinker's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos21 lanes, 17 at this position+0.22lane score
Why?
Measured over 21 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Tinker does 0.22 lane-score points worse than usual (80% range +0.04 to +0.39). That is general lane strength, not a matchup of Tinker's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- Shadow ShamanHard support, Soft support4,691 games+3.6pts
Why?
Measured: across 4,691 Divine+ games, Shadow Shaman's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClinkzCarry, Mid1,640 games+4.0pts
Why?
Measured: across 1,640 Divine+ games, Clinkz's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PudgeSoft support, Hard support11,299 games+2.7pts
Why?
Measured: across 11,299 Divine+ games, Pudge's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-MageCarry5,165 games+3.0pts
Why?
Measured: across 5,165 Divine+ games, Anti-Mage's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- JuggernautCarry4,937 games+2.8pts
Why?
Measured: across 4,937 Divine+ games, Juggernaut's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BrewmasterOfflane1,057 gamesdrifting+3.2pts
Why?
Measured: across 1,057 Divine+ games, Brewmaster's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support1,843 games+2.7pts
Why?
Measured: across 1,843 Divine+ games, Marci's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LeshracMid, Carry1,218 games+2.7pts
Why?
Measured: across 1,218 Divine+ games, Leshrac's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClinkzCarry, Mid1,640 games+4.0pts
Why?
Measured: across 1,640 Divine+ games, Clinkz's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-MageCarry5,165 games+3.0pts
Why?
Measured: across 5,165 Divine+ games, Anti-Mage's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- JuggernautCarry4,937 games+2.8pts
Why?
Measured: across 4,937 Divine+ games, Juggernaut's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LeshracMid, Carry1,218 games+2.7pts
Why?
Measured: across 1,218 Divine+ games, Leshrac's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClinkzCarry, Mid1,640 games+4.0pts
Why?
Measured: across 1,640 Divine+ games, Clinkz's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support1,843 games+2.7pts
Why?
Measured: across 1,843 Divine+ games, Marci's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LeshracMid, Carry1,218 games+2.7pts
Why?
Measured: across 1,218 Divine+ games, Leshrac's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PudgeSoft support, Hard support11,299 games+2.7pts
Why?
Measured: across 11,299 Divine+ games, Pudge's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BrewmasterOfflane1,057 gamesdrifting+3.2pts
Why?
Measured: across 1,057 Divine+ games, Brewmaster's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow ShamanHard support, Soft support4,691 games+3.6pts
Why?
Measured: across 4,691 Divine+ games, Shadow Shaman's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PudgeSoft support, Hard support11,299 games+2.7pts
Why?
Measured: across 11,299 Divine+ games, Pudge's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support1,843 games+2.7pts
Why?
Measured: across 1,843 Divine+ games, Marci's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow ShamanHard support, Soft support4,691 games+3.6pts
Why?
Measured: across 4,691 Divine+ games, Shadow Shaman's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PudgeSoft support, Hard support11,299 games+2.7pts
Why?
Measured: across 11,299 Divine+ games, Pudge's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarciMid, Soft support1,843 games+2.7pts
Why?
Measured: across 1,843 Divine+ games, Marci's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Tinker
Lotus OrbOfflane 8%, Soft support 6%3,845 players+2.5ptsWhy?
Measured: over 3,845 players, Divine+ players complete it 2.5 points more often against Tinker, 1.5 times as often.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
NullifierCarry 5%3,845 players+1.8ptsWhy?
Measured: over 3,845 players, Divine+ players complete it 1.8 points more often against Tinker, 1.8 times as often.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Scythe of VyseMid 9%, Soft support 7%3,845 players+1.6ptsWhy?
Scythe of Vyse interrupts channelled spells, and Tinker's ultimate is channelled
Measured: over 3,845 players, Divine+ players complete it 1.6 points more often against Tinker, 1.3 times as often.
The mechanism shows in what Divine+ players buy; a second patch will confirm it.
In lane
Beyond both heroes' general lane strength, by 10:00
- Storm Spirit30 lanes, 29 at this position+0.20lane score
Why?
Measured over 30 lanes with Tinker across from Storm Spirit: 0.20 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.08 to +0.31).
- Tinker in these lanes, beyond what general lane strength predicts:
- +260 gold at 10:00
- −0.20 deaths by 5:00
- +3.1 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Tinker.
- Keeper of the Light21 lanes+0.52lane score
Why?
Measured over 21 lanes: Keeper of the Light loses most of his lanes against every hero, so with Tinker across he does 0.52 lane-score points worse than usual (80% range +0.35 to +0.69). That is general lane weakness, not a matchup of Tinker's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Invoker77 lanes+0.14lane score
Why?
Measured over 77 lanes: Invoker loses most of his lanes against every hero, so with Tinker across he does 0.14 lane-score points worse than usual (80% range +0.04 to +0.24). That is general lane weakness, not a matchup of Tinker's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- TimbersawOfflane2,295 games+4.2pts
Why?
Measured: across 2,295 Divine+ games, Tinker's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UnderlordOfflane3,309 games+3.9pts
Why?
Measured: across 3,309 Divine+ games, Tinker's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support3,625 games+3.5pts
Why?
Measured: across 3,625 Divine+ games, Tinker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- NecrophosMid, Offlane5,841 games+2.8pts
Why?
Measured: across 5,841 Divine+ games, Tinker's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TechiesSoft support, Hard support4,709 games+2.9pts
Why?
Measured: across 4,709 Divine+ games, Tinker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ViperMid, Offlane1,779 games+3.5pts
Why?
Measured: across 1,779 Divine+ games, Tinker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TidehunterOfflane3,988 games+2.9pts
Why?
Measured: across 3,988 Divine+ games, Tinker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SpectreCarry5,231 games+2.7pts
Why?
Measured: across 5,231 Divine+ games, Tinker's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TerrorbladeCarry2,011 games+3.2pts
Why?
Measured: across 2,011 Divine+ games, Tinker's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BristlebackOfflane1,732 games+3.2pts
Why?
Measured: across 1,732 Divine+ games, Tinker's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Treant ProtectorHard support, Soft support2,490 gamessources differ+2.8pts
Why?
Measured: across 2,490 Divine+ games, Tinker's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Spirit BreakerSoft support5,603 gamesdrifting+2.3pts
Why?
Measured: across 5,603 Divine+ games, Tinker's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nature's ProphetCarry, Soft support2,970 games+2.2pts
Why?
Measured: across 2,970 Divine+ games, Tinker's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Keeper of the LightMid, Soft support3,260 games+2.1pts
Why?
Measured: across 3,260 Divine+ games, Tinker's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.