Highground › Counter picks › Brewmaster

Brewmaster counters for patch 7.41
On patch 7.41f in Divine+ games, Brewmaster struggles most against Slark, Anti-Mage and Weaver.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Who is stronger when
Win-chance points by game length, Naga Siren against Brewmaster: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
- ▼25–35Brewmaster is clearly stronger from minute 25 to 35.
Who farms faster
Median gold earned by Divine+ players of each hero at their position.
▲4.0k30You farm faster: 4.0k more gold by minute 30.
| Naga Siren | Brewmaster | games | |
|---|---|---|---|
| 10Minute 10 | 3.5k | 3.4k | 25 / 51 |
| 20Minute 20 | 9.7k | 8.1k | 25 / 50 |
| 30Minute 30 | 18.2k | 14.2k | 20 / 37 |
Items against Brewmaster
Only items Naga Siren really builds as Offlane.
Bloodthorn30Naga Siren players finish it around minute 30 (5 players).Bloodthorn cannot be evaded, and Brewmaster relies on evasion
From Valve's game files.
Power spikes
22Brewmaster's power spike: Aghanim's Scepter, around minute 22.
22
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Brewmaster
In lane
Beyond both heroes' general lane strength, by 10:00
Across 580 lanes at this position, no lane matchup stands out for Brewmaster beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Brewmaster. They are not listed as counters.
- Drow Ranger31 lanes+0.23lane score
Why?
Measured over 31 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Brewmaster does 0.23 lane-score points worse than usual (80% range +0.08 to +0.38). That is general lane strength, not a matchup of Brewmaster's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Necrophos746 lanesSTRATZ+36pts
Why?
Measured by STRATZ over 746 lanes: with Necrophos across, Brewmaster loses the lane 36 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-Mage4,492 lanesSTRATZ+27pts
Why?
Measured by STRATZ over 4,492 lanes: with Anti-Mage across, Brewmaster loses the lane 27 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Undying1,898 lanesSTRATZ+26pts
Why?
Measured by STRATZ over 1,898 lanes: with Undying across, Brewmaster loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
In game
Win-chance points the matchup moves
Facts of the game, not measured
- MarsGod's Rebuke
Mars's God's Rebuke cannot miss, so Brewmaster's evasion does nothing
From Valve's game files. - TidehunterAnchor Smash
Tidehunter's Anchor Smash cannot miss, so Brewmaster's evasion does nothing
From the Dota 2 Wiki (community), not from Valve's files. - PangolierSwashbuckle
Pangolier's Swashbuckle cannot miss, so Brewmaster's evasion does nothing
From the Dota 2 Wiki (community), not from Valve's files.
- SlarkCarry2,592 games+4.1pts
Why?
Measured: across 2,592 Divine+ games, Slark's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-MageCarry2,020 games+3.2pts
Why?
Measured: across 2,020 Divine+ games, Anti-Mage's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WeaverSoft support, Carry1,057 games+3.6pts
Why?
Measured: across 1,057 Divine+ games, Weaver's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Phantom LancerCarry2,572 games+2.8pts
Why?
Measured: across 2,572 Divine+ games, Phantom Lancer's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- IoHard support, Mid1,069 games+3.5pts
Why?
Measured: across 1,069 Divine+ games, Io's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Void SpiritMid1,509 gamesgame fact+2.8pts
Why?
Rule of the gameVoid Spirit's Astral Step cannot miss, so Brewmaster's evasion does nothing
Astral StepFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 1,509 Divine+ games, Void Spirit's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.8).
- SlarkCarry2,592 games+4.1pts
Why?
Measured: across 2,592 Divine+ games, Slark's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Anti-MageCarry2,020 games+3.2pts
Why?
Measured: across 2,020 Divine+ games, Anti-Mage's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WeaverSoft support, Carry1,057 games+3.6pts
Why?
Measured: across 1,057 Divine+ games, Weaver's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Phantom LancerCarry2,572 games+2.8pts
Why?
Measured: across 2,572 Divine+ games, Phantom Lancer's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- IoHard support, Mid1,069 games+3.5pts
Why?
Measured: across 1,069 Divine+ games, Io's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Void SpiritMid1,509 gamesgame fact+2.8pts
Why?
Rule of the gameVoid Spirit's Astral Step cannot miss, so Brewmaster's evasion does nothing
Astral StepFrom the Dota 2 Wiki (community), not from Valve's files. A fact of the game, not something we measured.Measured: across 1,509 Divine+ games, Void Spirit's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.8).
- WeaverSoft support, Carry1,057 games+3.6pts
Why?
Measured: across 1,057 Divine+ games, Weaver's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- IoHard support, Mid1,069 games+3.5pts
Why?
Measured: across 1,069 Divine+ games, Io's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +5.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Brewmaster
No item is bought noticeably more often against this hero in Divine+ games.
Facts of the game, not measured
BloodthornBloodthorn cannot be evaded, and Brewmaster relies on evasion
From Valve's game files.
JavelinJavelin cannot be evaded, and Brewmaster relies on evasion
From Valve's game files.
Monkey King BarMonkey King Bar cannot be evaded, and Brewmaster relies on evasion
From Valve's game files.
In lane
Beyond both heroes' general lane strength, by 10:00
Across 580 lanes at this position, Brewmaster does not beat any hero in lane beyond his general lane strength.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Brewmaster.
- Sven48 lanes, 44 at this position+0.23lane score
Why?
Measured over 48 lanes: Sven loses most of his lanes against every hero, so with Brewmaster across he does 0.23 lane-score points worse than usual (80% range +0.11 to +0.36). That is general lane weakness, not a matchup of Brewmaster's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Oracle16 lanes, 15 at this position+0.21lane score
Why?
Measured over 16 lanes: Oracle loses most of his lanes against every hero, so with Brewmaster across he does 0.21 lane-score points worse than usual (80% range +0.03 to +0.40). That is general lane weakness, not a matchup of Brewmaster's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless Void18 lanes+0.20lane score
Why?
Measured over 18 lanes: Faceless Void loses most of his lanes against every hero, so with Brewmaster across he does 0.20 lane-score points worse than usual (80% range +0.02 to +0.38). That is general lane weakness, not a matchup of Brewmaster's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- SniperMid2,080 games+4.4pts
Why?
Measured: across 2,080 Divine+ games, Brewmaster's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +6.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TerrorbladeCarry1,018 games+4.4pts
Why?
Measured: across 1,018 Divine+ games, Brewmaster's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +6.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry3,082 games+3.4pts
Why?
Measured: across 3,082 Divine+ games, Brewmaster's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ancient ApparitionHard support, Soft support1,263 games+3.2pts
Why?
Measured: across 1,263 Divine+ games, Brewmaster's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +5.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ZeusSoft support, Mid2,943 games+2.4pts
Why?
Measured: across 2,943 Divine+ games, Brewmaster's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TinkerMid1,057 gamesdrifting+3.2pts
Why?
Measured: across 1,057 Divine+ games, Brewmaster's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ember SpiritMid2,316 games+2.5pts
Why?
Measured: across 2,316 Divine+ games, Brewmaster's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.