Highground › Counter picks › Grimstroke

Grimstroke

Grimstroke counters for patch 7.41

On patch 7.41f in Divine+ games, Grimstroke struggles most against Razor, Spectre and Clinkz.

Divine+ games, patch 7.41f · data built 2026-11-04

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Shadow Demon
Carryvs
Grimstroke
Hard support

Who is stronger when

Win-chance points by game length, Shadow Demon against Grimstroke: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+
  • 20–40Grimstroke is clearly stronger from minute 20 to 40.
  • 45–50Grimstroke is clearly stronger from minute 45 to 50.

Power spikes

  • Aghanim's Scepter34Grimstroke's power spike: Aghanim's Scepter, around minute 34.
Grimstroke usually finishes these items at about this minute:
  • Blink Dagger21
  • Glimmer Cape25
  • Scythe of Vyse38

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Hard support (pos 5) 53%Soft support (pos 4) 44%

Item buildSkill build

How to beat Grimstroke

  1. MeasuredRazorWins 3.1 win-chance points more often against Grimstroke (2,945 Divine+ games)
  2. MeasuredSpectreWins 2.4 win-chance points more often against Grimstroke (6,469 Divine+ games)
  3. MeasuredClinkzWins 2.6 win-chance points more often against Grimstroke (2,929 Divine+ games)

In lane

Beyond both heroes' general lane strength, by 10:00

As Soft support (pos 4)

Across 682 lanes at this position, no lane matchup stands out for Grimstroke beyond both heroes' general lane strength.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Grimstroke. They are not listed as counters.

  1. Dark Willow42 lanes, 13 at this position+0.21lane score
    Why?

    Measured over 42 lanes: Dark Willow wins most of his lanes against every hero, so with Dark Willow across Grimstroke does 0.21 lane-score points worse than usual (80% range +0.07 to +0.35). That is general lane strength, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Anti-Mage67 lanes+0.12lane score
    Why?

    Measured over 67 lanes: Anti-Mage wins most of his lanes against every hero, so with Anti-Mage across Grimstroke does 0.12 lane-score points worse than usual (80% range +0.02 to +0.23). That is general lane strength, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Razor369 lanesSTRATZ+33pts
    Why?

    Measured by STRATZ over 369 lanes: with Razor across, Grimstroke loses the lane 33 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Windranger2,275 lanesSTRATZ+27pts
    Why?

    Measured by STRATZ over 2,275 lanes: with Windranger across, Grimstroke loses the lane 27 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Necrophos606 lanesSTRATZ+28pts
    Why?

    Measured by STRATZ over 606 lanes: with Necrophos across, Grimstroke loses the lane 28 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

As Hard support (pos 5)

Across 821 lanes at this position, no lane matchup stands out for Grimstroke beyond both heroes' general lane strength.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Grimstroke. They are not listed as counters.

  1. Dark Willow42 lanes, 29 at this position+0.22lane score
    Why?

    Measured over 42 lanes: Dark Willow wins most of his lanes against every hero, so with Dark Willow across Grimstroke does 0.22 lane-score points worse than usual (80% range +0.08 to +0.35). That is general lane strength, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Zeus29 lanes, 20 at this position+0.16lane score
    Why?

    Measured over 29 lanes: Zeus wins most of his lanes against every hero, so with Zeus across Grimstroke does 0.16 lane-score points worse than usual (80% range +0.00 to +0.32). That is general lane strength, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Axe60 lanes, 59 at this position+0.12lane score
    Why?

    Measured over 60 lanes: Axe wins most of his lanes against every hero, so with Axe across Grimstroke does 0.12 lane-score points worse than usual (80% range +0.00 to +0.23). That is general lane strength, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Undying2,681 lanesSTRATZ+32pts
    Why?

    Measured by STRATZ over 2,681 lanes: with Undying across, Grimstroke loses the lane 32 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Razor1,316 lanesSTRATZ+30pts
    Why?

    Measured by STRATZ over 1,316 lanes: with Razor across, Grimstroke loses the lane 30 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Windranger3,857 lanesSTRATZ+26pts
    Why?

    Measured by STRATZ over 3,857 lanes: with Windranger across, Grimstroke loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

In game

Win-chance points the matchup moves

Position
  1. RazorOfflane, Carry2,945 games+3.1pts
    Why?

    Measured: across 2,945 Divine+ games, Razor's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. SpectreCarry6,469 games+2.4pts
    Why?

    Measured: across 6,469 Divine+ games, Spectre's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. ClinkzCarry, Mid2,929 gamesdrifting+2.6pts
    Why?

    Measured: across 2,929 Divine+ games, Clinkz's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. HuskarMid, Offlane2,647 games+2.5pts
    Why?

    Measured: across 2,647 Divine+ games, Huskar's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. BatriderOfflane, Mid1,336 gamesdrifting+3.0pts
    Why?

    Measured: across 1,336 Divine+ games, Batrider's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. SilencerHard support, Soft support5,666 gamesdrifting+1.9pts
    Why?

    Measured: across 5,666 Divine+ games, Silencer's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. RingmasterHard support, Soft support5,235 games+1.8pts
    Why?

    Measured: across 5,235 Divine+ games, Ringmaster's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. RazorOfflane, Carry2,945 games+3.1pts
    Why?

    Measured: across 2,945 Divine+ games, Razor's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. SpectreCarry6,469 games+2.4pts
    Why?

    Measured: across 6,469 Divine+ games, Spectre's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. ClinkzCarry, Mid2,929 gamesdrifting+2.6pts
    Why?

    Measured: across 2,929 Divine+ games, Clinkz's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. ClinkzCarry, Mid2,929 gamesdrifting+2.6pts
    Why?

    Measured: across 2,929 Divine+ games, Clinkz's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. HuskarMid, Offlane2,647 games+2.5pts
    Why?

    Measured: across 2,647 Divine+ games, Huskar's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. BatriderOfflane, Mid1,336 gamesdrifting+3.0pts
    Why?

    Measured: across 1,336 Divine+ games, Batrider's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. RazorOfflane, Carry2,945 games+3.1pts
    Why?

    Measured: across 2,945 Divine+ games, Razor's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. HuskarMid, Offlane2,647 games+2.5pts
    Why?

    Measured: across 2,647 Divine+ games, Huskar's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. BatriderOfflane, Mid1,336 gamesdrifting+3.0pts
    Why?

    Measured: across 1,336 Divine+ games, Batrider's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. BatriderOfflane, Mid1,336 gamesdrifting+3.0pts
    Why?

    Measured: across 1,336 Divine+ games, Batrider's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +5.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. SilencerHard support, Soft support5,666 gamesdrifting+1.9pts
    Why?

    Measured: across 5,666 Divine+ games, Silencer's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. RingmasterHard support, Soft support5,235 games+1.8pts
    Why?

    Measured: across 5,235 Divine+ games, Ringmaster's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. SilencerHard support, Soft support5,666 gamesdrifting+1.9pts
    Why?

    Measured: across 5,666 Divine+ games, Silencer's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. RingmasterHard support, Soft support5,235 games+1.8pts
    Why?

    Measured: across 5,235 Divine+ games, Ringmaster's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Grimstroke

No item is bought noticeably more often against this hero in Divine+ games.

In lane

Beyond both heroes' general lane strength, by 10:00

As Soft support (pos 4)

  1. Drow Ranger50 lanes, 46 at this positionsources differ+0.11lane score
    Why?

    Measured over 50 lanes with Grimstroke across from Drow Ranger: 0.11 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.21).

    Grimstroke in these lanes, beyond what general lane strength predicts:
    +161 gold at 10:00
    −0.10 deaths by 5:00
    +3.4 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Grimstroke.

  1. Wraith King37 lanes, 14 at this position+0.20lane score
    Why?

    Measured over 37 lanes: Wraith King loses most of his lanes against every hero, so with Grimstroke across he does 0.20 lane-score points worse than usual (80% range +0.05 to +0.34). That is general lane weakness, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

As Hard support (pos 5)

Across 821 lanes at this position, Grimstroke does not beat any hero in lane beyond his general lane strength.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Grimstroke.

  1. Wraith King37 lanes, 23 at this position+0.20lane score
    Why?

    Measured over 37 lanes: Wraith King loses most of his lanes against every hero, so with Grimstroke across he does 0.20 lane-score points worse than usual (80% range +0.06 to +0.35). That is general lane weakness, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Tidehunter52 lanes+0.17lane score
    Why?

    Measured over 52 lanes: Tidehunter loses most of his lanes against every hero, so with Grimstroke across he does 0.17 lane-score points worse than usual (80% range +0.05 to +0.29). That is general lane weakness, not a matchup of Grimstroke's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. SlarkCarry5,852 games+6.6pts
    Why?

    Measured: across 5,852 Divine+ games, Grimstroke's side wins 6.6 win-chance points more often than the two heroes' own win rates predict (90% range +5.5 to +7.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Primal BeastOfflane, Mid2,325 games+4.0pts
    Why?

    Measured: across 2,325 Divine+ games, Grimstroke's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. PangolierMid, Offlane3,949 games+3.2pts
    Why?

    Measured: across 3,949 Divine+ games, Grimstroke's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Storm SpiritMid3,825 games+3.1pts
    Why?

    Measured: across 3,825 Divine+ games, Grimstroke's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +4.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. NecrophosMid, Offlane7,715 games+2.7pts
    Why?

    Measured: across 7,715 Divine+ games, Grimstroke's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +3.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. PudgeSoft support, Hard support19,129 games+1.9pts
    Why?

    Measured: across 19,129 Divine+ games, Grimstroke's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. TidehunterOfflane5,979 games+2.0pts
    Why?

    Measured: across 5,979 Divine+ games, Grimstroke's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. LifestealerCarry8,039 games+1.8pts
    Why?

    Measured: across 8,039 Divine+ games, Grimstroke's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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