Highground › Counter picks › Leshrac

Leshrac counters for patch 7.41
On patch 7.41f in Divine+ games, Leshrac struggles most against Queen of Pain, Undying and Weaver.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Who is stronger when
Win-chance points by game length, Silencer against Leshrac: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
- ▼15–20Leshrac is clearly stronger from minute 15 to 20.
Who farms faster
Median gold earned by Divine+ players of each hero at their position.
▼3.2k30Leshrac farms faster: 3.2k more gold by minute 30.
| Silencer | Leshrac | games | |
|---|---|---|---|
| 10Minute 10 | 3.4k | 3.9k | 31 / 74 |
| 20Minute 20 | 7.7k | 10.0k | 31 / 74 |
| 30Minute 30 | 13.5k | 16.7k | 25 / 62 |
In lane
From our Divine+ lanes: how each hero does against the kind of lane the other brings.
- ▲ranged heroes−0.09208 lanesLeshrac does worse than usual in lane against ranged heroes (−0.09 lane score, 208 lanes). That is Silencer.
Power spikes
14Leshrac's power spike: Blink Dagger, around minute 14.
16
20
29
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Leshrac
In lane
Beyond both heroes' general lane strength, by 10:00
As Carry (pos 1)
Across 123 lanes at this position, no lane matchup stands out for Leshrac beyond both heroes' general lane strength.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Undying320 lanesSTRATZ+29pts
Why?
Measured by STRATZ over 320 lanes: with Undying across, Leshrac loses the lane 29 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos238 lanesSTRATZ+17pts
Why?
Measured by STRATZ over 238 lanes: with Necrophos across, Leshrac loses the lane 17 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night Stalker418 lanesSTRATZ+15pts
Why?
Measured by STRATZ over 418 lanes: with Night Stalker across, Leshrac loses the lane 15 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Mid (pos 2)
- Invoker26 lanes, 23 at this position+0.13lane score
Why?
Measured over 26 lanes with Invoker across from Leshrac: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.25).
- Leshrac in these lanes, beyond what general lane strength predicts:
- −399 gold at 10:00
- +0.13 deaths by 5:00
- −1.6 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Pudge26 lanes, 6 at this positionsources differ+0.13lane score
Why?
Measured over 26 lanes with Pudge across from Leshrac: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.00 to +0.26).
- Leshrac in these lanes, beyond what general lane strength predicts:
- −246 gold at 10:00
- +0.66 deaths by 5:00
- +4.5 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Leshrac. They are not listed as counters.
- Lina15 lanes+0.22lane score
Why?
Measured over 15 lanes: Lina wins most of his lanes against every hero, so with Lina across Leshrac does 0.22 lane-score points worse than usual (80% range +0.04 to +0.41). That is general lane strength, not a matchup of Leshrac's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- Queen of PainMid3,085 gamesdrifting+3.0pts
Why?
Measured: across 3,085 Divine+ games, Queen of Pain's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UndyingHard support, Soft support2,426 games+2.9pts
Why?
Measured: across 2,426 Divine+ games, Undying's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WeaverSoft support, Carry1,270 gamessources differ+3.4pts
Why?
Measured: across 1,270 Divine+ games, Weaver's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LifestealerCarry3,244 gamesdrifting+2.5pts
Why?
Measured: across 3,244 Divine+ games, Lifestealer's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PangolierMid, Offlane1,911 gamesdrifting+2.7pts
Why?
Measured: across 1,911 Divine+ games, Pangolier's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WeaverSoft support, Carry1,270 gamessources differ+3.4pts
Why?
Measured: across 1,270 Divine+ games, Weaver's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LifestealerCarry3,244 gamesdrifting+2.5pts
Why?
Measured: across 3,244 Divine+ games, Lifestealer's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Queen of PainMid3,085 gamesdrifting+3.0pts
Why?
Measured: across 3,085 Divine+ games, Queen of Pain's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PangolierMid, Offlane1,911 gamesdrifting+2.7pts
Why?
Measured: across 1,911 Divine+ games, Pangolier's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UndyingHard support, Soft support2,426 games+2.9pts
Why?
Measured: across 2,426 Divine+ games, Undying's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- PangolierMid, Offlane1,911 gamesdrifting+2.7pts
Why?
Measured: across 1,911 Divine+ games, Pangolier's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UndyingHard support, Soft support2,426 games+2.9pts
Why?
Measured: across 2,426 Divine+ games, Undying's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- WeaverSoft support, Carry1,270 gamessources differ+3.4pts
Why?
Measured: across 1,270 Divine+ games, Weaver's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +5.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UndyingHard support, Soft support2,426 games+2.9pts
Why?
Measured: across 2,426 Divine+ games, Undying's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Leshrac
No item is bought noticeably more often against this hero in Divine+ games.
In lane
Beyond both heroes' general lane strength, by 10:00
As Carry (pos 1)
Across 123 lanes at this position, Leshrac does not beat any hero in lane beyond his general lane strength.
As Mid (pos 2)
Across 328 lanes at this position, Leshrac does not beat any hero in lane beyond his general lane strength.
In game
Win-chance points the matchup moves
- Phantom LancerCarry4,392 games+5.0pts
Why?
Leshrac's Pulse Nova hits every illusion at once, so Phantom Lancer's army dies together
Pulse NovaMeasured: across 4,392 Divine+ games, Leshrac's side wins 5.0 win-chance points more often than the two heroes' own win rates predict (90% range +3.8 to +6.2).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- NecrophosMid, Offlane4,217 games+3.2pts
Why?
Measured: across 4,217 Divine+ games, Leshrac's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SlarkCarry3,982 games+3.0pts
Why?
Measured: across 3,982 Divine+ games, Leshrac's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +4.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Dark WillowSoft support, Hard support2,001 games+3.4pts
Why?
Measured: across 2,001 Divine+ games, Leshrac's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +5.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LichHard support, Soft support3,106 games+2.7pts
Why?
Measured: across 3,106 Divine+ games, Leshrac's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TuskHard support, Soft support2,249 games+2.6pts
Why?
Measured: across 2,249 Divine+ games, Leshrac's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TinkerMid1,218 games+2.7pts
Why?
Measured: across 1,218 Divine+ games, Leshrac's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.