Highground › Counter picks › Phoenix

Phoenix counters for patch 7.41
On patch 7.41f in Divine+ games, Phoenix struggles most against Lina, Juggernaut and Muerta.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Power spikes
31Your power spike: Aghanim's Scepter, around minute 31.
14
24
26
34
In lane
From our Divine+ lanes: how each hero does against the kind of lane the other brings.
- ▲ranged harassers−0.11265 lanesPhoenix does worse than usual in lane against ranged harassers (−0.11 lane score, 265 lanes). That is Silencer.
Who is stronger when
Win-chance points by game length, Silencer against Phoenix: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
▲You get stronger the longer it goes: you can wait for the late game.
- ▼15–35Phoenix is clearly stronger from minute 15 to 35.
- ▲50+You are clearly stronger from minute 50 on.
This pair in Divine+ games
- ▲
Silencer wins 2.0 win-chance points more often than the two heroes' own win rates predict when facing Phoenix (6,718 Divine+ games)
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Phoenix
In lane
Beyond both heroes' general lane strength, by 10:00
As Offlane (pos 3)
Across 298 lanes at this position, no lane matchup stands out for Phoenix beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Phoenix. They are not listed as counters.
- Necrophos23 lanes, 5 at this position+0.39lane score
Why?
Measured over 23 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Phoenix does 0.39 lane-score points worse than usual (80% range +0.21 to +0.56). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Drow Ranger43 lanes, 17 at this position+0.21lane score
Why?
Measured over 43 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Phoenix does 0.21 lane-score points worse than usual (80% range +0.06 to +0.35). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Silencer19 lanes, 4 at this position+0.24lane score
Why?
Measured over 19 lanes: Silencer wins most of his lanes against every hero, so with Silencer across Phoenix does 0.24 lane-score points worse than usual (80% range +0.06 to +0.43). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Lone Druid431 lanesSTRATZ+32pts
Why?
Measured by STRATZ over 431 lanes: with Lone Druid across, Phoenix loses the lane 32 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos356 lanesSTRATZ+32pts
Why?
Measured by STRATZ over 356 lanes: with Necrophos across, Phoenix loses the lane 32 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath Mage358 lanesSTRATZ+26pts
Why?
Measured by STRATZ over 358 lanes: with Skywrath Mage across, Phoenix loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Soft support (pos 4)
Across 401 lanes at this position, no lane matchup stands out for Phoenix beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Phoenix. They are not listed as counters.
- Necrophos23 lanes, 5 at this position+0.37lane score
Why?
Measured over 23 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Phoenix does 0.37 lane-score points worse than usual (80% range +0.20 to +0.55). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Drow Ranger43 lanes, 26 at this position+0.21lane score
Why?
Measured over 43 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Phoenix does 0.21 lane-score points worse than usual (80% range +0.07 to +0.35). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Windranger30 lanes, 12 at this position+0.23lane score
Why?
Measured over 30 lanes: Windranger wins most of his lanes against every hero, so with Windranger across Phoenix does 0.23 lane-score points worse than usual (80% range +0.06 to +0.39). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Necrophos376 lanesSTRATZ+38pts
Why?
Measured by STRATZ over 376 lanes: with Necrophos across, Phoenix loses the lane 38 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Razor199 lanesSTRATZ+27pts
Why?
Measured by STRATZ over 199 lanes: with Razor across, Phoenix loses the lane 27 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Drow Ranger1,427 lanesSTRATZ+25pts
Why?
Measured by STRATZ over 1,427 lanes: with Drow Ranger across, Phoenix loses the lane 25 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
As Hard support (pos 5)
Across 265 lanes at this position, no lane matchup stands out for Phoenix beyond both heroes' general lane strength.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Phoenix. They are not listed as counters.
- Necrophos23 lanes, 6 at this position+0.38lane score
Why?
Measured over 23 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Phoenix does 0.38 lane-score points worse than usual (80% range +0.20 to +0.55). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Silencer19 lanes, 6 at this position+0.25lane score
Why?
Measured over 19 lanes: Silencer wins most of his lanes against every hero, so with Silencer across Phoenix does 0.25 lane-score points worse than usual (80% range +0.07 to +0.43). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Windranger30 lanes, 4 at this position+0.22lane score
Why?
Measured over 30 lanes: Windranger wins most of his lanes against every hero, so with Windranger across Phoenix does 0.22 lane-score points worse than usual (80% range +0.05 to +0.38). That is general lane strength, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)
- Undying973 lanesSTRATZ+29pts
Why?
Measured by STRATZ over 973 lanes: with Undying across, Phoenix loses the lane 29 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath Mage842 lanesSTRATZ+28pts
Why?
Measured by STRATZ over 842 lanes: with Skywrath Mage across, Phoenix loses the lane 28 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Necrophos679 lanesSTRATZ+28pts
Why?
Measured by STRATZ over 679 lanes: with Necrophos across, Phoenix loses the lane 28 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Data: STRATZ (stratz.com)
In game
Win-chance points the matchup moves
- LinaMid12,809 games+3.2pts
Why?
Measured: across 12,809 Divine+ games, Lina's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- JuggernautCarry14,629 gameslane ≠ game+3.0pts
Why?
Measured: across 14,629 Divine+ games, Juggernaut's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MuertaCarry3,682 games+3.6pts
Why?
Measured: across 3,682 Divine+ games, Muerta's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support7,485 games+2.9pts
Why?
Measured: across 7,485 Divine+ games, Skywrath Mage's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- OracleHard support, Soft support3,353 games+3.0pts
Why?
Measured: across 3,353 Divine+ games, Oracle's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LargoOfflane, Soft support1,889 gamesdrifting+3.4pts
Why?
Measured: across 1,889 Divine+ games, Largo's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death ProphetOfflane, Mid2,962 games+2.6pts
Why?
Measured: across 2,962 Divine+ games, Death Prophet's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane3,322 games+2.5pts
Why?
Measured: across 3,322 Divine+ games, Huskar's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LionHard support, Soft support17,634 games+1.7pts
Why?
Measured: across 17,634 Divine+ games, Lion's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SilencerHard support, Soft support6,718 games+2.0pts
Why?
Measured: across 6,718 Divine+ games, Silencer's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry3,894 games+2.2pts
Why?
Measured: across 3,894 Divine+ games, Morphling's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UnderlordOfflane6,205 gamesdrifting+1.8pts
Why?
Measured: across 6,205 Divine+ games, Underlord's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MiranaSoft support, Hard support7,637 games+1.6pts
Why?
Measured: across 7,637 Divine+ games, Mirana's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- JuggernautCarry14,629 gameslane ≠ game+3.0pts
Why?
Measured: across 14,629 Divine+ games, Juggernaut's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MuertaCarry3,682 games+3.6pts
Why?
Measured: across 3,682 Divine+ games, Muerta's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MorphlingCarry3,894 games+2.2pts
Why?
Measured: across 3,894 Divine+ games, Morphling's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LinaMid12,809 games+3.2pts
Why?
Measured: across 12,809 Divine+ games, Lina's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.5 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death ProphetOfflane, Mid2,962 games+2.6pts
Why?
Measured: across 2,962 Divine+ games, Death Prophet's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane3,322 games+2.5pts
Why?
Measured: across 3,322 Divine+ games, Huskar's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LargoOfflane, Soft support1,889 gamesdrifting+3.4pts
Why?
Measured: across 1,889 Divine+ games, Largo's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Death ProphetOfflane, Mid2,962 games+2.6pts
Why?
Measured: across 2,962 Divine+ games, Death Prophet's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane3,322 games+2.5pts
Why?
Measured: across 3,322 Divine+ games, Huskar's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- UnderlordOfflane6,205 gamesdrifting+1.8pts
Why?
Measured: across 6,205 Divine+ games, Underlord's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support7,485 games+2.9pts
Why?
Measured: across 7,485 Divine+ games, Skywrath Mage's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- OracleHard support, Soft support3,353 games+3.0pts
Why?
Measured: across 3,353 Divine+ games, Oracle's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LargoOfflane, Soft support1,889 gamesdrifting+3.4pts
Why?
Measured: across 1,889 Divine+ games, Largo's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LionHard support, Soft support17,634 games+1.7pts
Why?
Measured: across 17,634 Divine+ games, Lion's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SilencerHard support, Soft support6,718 games+2.0pts
Why?
Measured: across 6,718 Divine+ games, Silencer's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MiranaSoft support, Hard support7,637 games+1.6pts
Why?
Measured: across 7,637 Divine+ games, Mirana's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support7,485 games+2.9pts
Why?
Measured: across 7,485 Divine+ games, Skywrath Mage's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- OracleHard support, Soft support3,353 games+3.0pts
Why?
Measured: across 3,353 Divine+ games, Oracle's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LargoOfflane, Soft support1,889 gamesdrifting+3.4pts
Why?
Measured: across 1,889 Divine+ games, Largo's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LionHard support, Soft support17,634 games+1.7pts
Why?
Measured: across 17,634 Divine+ games, Lion's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SilencerHard support, Soft support6,718 games+2.0pts
Why?
Measured: across 6,718 Divine+ games, Silencer's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MiranaSoft support, Hard support7,637 games+1.6pts
Why?
Measured: across 7,637 Divine+ games, Mirana's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Phoenix
No item is bought noticeably more often against this hero in Divine+ games.
In lane
Beyond both heroes' general lane strength, by 10:00
As Offlane (pos 3)
- Pudge51 lanes, 11 at this positionsources differ+0.14lane score
Why?
Phoenix's Supernova interrupts Pudge's channelled ultimate
SupernovaMeasured over 51 lanes with Phoenix across from Pudge: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.25).
- Phoenix in these lanes, beyond what general lane strength predicts:
- +308 gold at 10:00
- −0.04 deaths by 5:00
- −2.2 last hits at 10:00
Checked on our own Divine+ lanes: heroes that rely on this lose more against a hero with this tool.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Phoenix.
- Enigma21 lanes, 3 at this position+0.28lane score
Why?
Measured over 21 lanes: Enigma loses most of his lanes against every hero, so with Phoenix across he does 0.28 lane-score points worse than usual (80% range +0.10 to +0.47). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Wraith King15 lanes, 3 at this position+0.26lane score
Why?
Measured over 15 lanes: Wraith King loses most of his lanes against every hero, so with Phoenix across he does 0.26 lane-score points worse than usual (80% range +0.06 to +0.46). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Terrorblade18 lanes, 10 at this position+0.23lane score
Why?
Measured over 18 lanes: Terrorblade loses most of his lanes against every hero, so with Phoenix across he does 0.23 lane-score points worse than usual (80% range +0.05 to +0.42). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
As Soft support (pos 4)
- Juggernaut81 lanes, 56 at this positionsources differ+0.12lane score
Why?
Measured over 81 lanes with Phoenix across from Juggernaut: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.22).
- Phoenix in these lanes, beyond what general lane strength predicts:
- +118 gold at 10:00
- −0.21 deaths by 5:00
- +1.6 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Pudge51 lanes, 18 at this position+0.14lane score
Why?
Phoenix's Supernova interrupts Pudge's channelled ultimate
SupernovaMeasured over 51 lanes with Phoenix across from Pudge: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.25).
- Phoenix in these lanes, beyond what general lane strength predicts:
- −30 gold at 10:00
- +0.29 deaths by 5:00
- −1.6 last hits at 10:00
Checked on our own Divine+ lanes: heroes that rely on this lose more against a hero with this tool.
- Anti-Mage41 lanes, 22 at this position+0.14lane score
Why?
Measured over 41 lanes with Phoenix across from Anti-Mage: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.26).
- Phoenix in these lanes, beyond what general lane strength predicts:
- +370 gold at 10:00
- −0.42 deaths by 5:00
- +1.4 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Lich44 lanes, 22 at this positionsources differ+0.12lane score
Why?
Measured over 44 lanes with Phoenix across from Lich: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.23).
- Phoenix in these lanes, beyond what general lane strength predicts:
- +167 gold at 10:00
- −0.29 deaths by 5:00
- +1.9 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Phoenix.
- Wraith King15 lanes, 6 at this position+0.27lane score
Why?
Measured over 15 lanes: Wraith King loses most of his lanes against every hero, so with Phoenix across he does 0.27 lane-score points worse than usual (80% range +0.08 to +0.47). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Terrorblade18 lanes, 8 at this position+0.23lane score
Why?
Measured over 18 lanes: Terrorblade loses most of his lanes against every hero, so with Phoenix across he does 0.23 lane-score points worse than usual (80% range +0.04 to +0.41). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Oracle26 lanes, 15 at this position+0.20lane score
Why?
Measured over 26 lanes: Oracle loses most of his lanes against every hero, so with Phoenix across he does 0.20 lane-score points worse than usual (80% range +0.03 to +0.37). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
As Hard support (pos 5)
- Pudge51 lanes, 17 at this positionsources differ+0.17lane score
Why?
Phoenix's Supernova interrupts Pudge's channelled ultimate
SupernovaMeasured over 51 lanes with Phoenix across from Pudge: 0.17 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.06 to +0.28).
- Phoenix in these lanes, beyond what general lane strength predicts:
- +378 gold at 10:00
- −0.30 deaths by 5:00
- +5.9 last hits at 10:00
Checked on our own Divine+ lanes: heroes that rely on this lose more against a hero with this tool.
- Lich44 lanes, 9 at this positionsources differ+0.12lane score
Why?
Measured over 44 lanes with Phoenix across from Lich: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.00 to +0.23).
- Phoenix in these lanes, beyond what general lane strength predicts:
- +343 gold at 10:00
- −0.44 deaths by 5:00
- +1.1 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Phoenix.
- Enigma21 lanes, 14 at this position+0.29lane score
Why?
Measured over 21 lanes: Enigma loses most of his lanes against every hero, so with Phoenix across he does 0.29 lane-score points worse than usual (80% range +0.11 to +0.46). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Wraith King15 lanes, 6 at this position+0.28lane score
Why?
Measured over 15 lanes: Wraith King loses most of his lanes against every hero, so with Phoenix across he does 0.28 lane-score points worse than usual (80% range +0.08 to +0.47). That is general lane weakness, not a matchup of Phoenix's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- TerrorbladeCarry3,283 games+5.3pts
Why?
Phoenix's Fire Spirits hits every illusion at once, so Terrorblade's army dies together
Fire SpiritsMeasured: across 3,283 Divine+ games, Phoenix's side wins 5.3 win-chance points more often than the two heroes' own win rates predict (90% range +3.9 to +6.7).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- Wraith KingOfflane, Carry4,748 games+4.6pts
Why?
Measured: across 4,748 Divine+ games, Phoenix's side wins 4.6 win-chance points more often than the two heroes' own win rates predict (90% range +3.4 to +5.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Chaos KnightOfflane, Carry1,349 games+4.4pts
Why?
Phoenix's Fire Spirits hits every illusion at once, so Chaos Knight's army dies together
Fire SpiritsMeasured: across 1,349 Divine+ games, Phoenix's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +6.5).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- Monkey KingCarry, Mid4,212 games+3.5pts
Why?
Measured: across 4,212 Divine+ games, Phoenix's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Templar AssassinCarry, Mid2,454 games+3.8pts
Why?
Measured: across 2,454 Divine+ games, Phoenix's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +5.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BeastmasterOfflane, Mid3,261 games+3.3pts
Why?
Measured: across 3,261 Divine+ games, Phoenix's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- SpectreCarry4,949 games+3.0pts
Why?
Phoenix's Fire Spirits hits every illusion at once, so Spectre's army dies together
Fire SpiritsMeasured: across 4,949 Divine+ games, Phoenix's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +4.1).
Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.
- LycanOfflane1,091 games+4.1pts
Why?
Measured: across 1,091 Divine+ games, Phoenix's side wins 4.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +6.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MeepoMid, Carry1,360 gamesdrifting+3.9pts
Why?
Measured: across 1,360 Divine+ games, Phoenix's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +6.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support6,022 games+2.3pts
Why?
Measured: across 6,022 Divine+ games, Phoenix's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Treant ProtectorHard support, Soft support4,078 games+2.5pts
Why?
Measured: across 4,078 Divine+ games, Phoenix's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Sand KingOfflane, Mid2,434 games+2.8pts
Why?
Measured: across 2,434 Divine+ games, Phoenix's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane7,160 games+2.1pts
Why?
Measured: across 7,160 Divine+ games, Phoenix's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RazorOfflane, Carry3,235 gamesdrifting+2.5pts
Why?
Measured: across 3,235 Divine+ games, Phoenix's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- DawnbreakerOfflane9,796 games+1.9pts
Why?
Measured: across 9,796 Divine+ games, Phoenix's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.