Highground › Counter picks › Muerta

Muerta

Muerta counters for patch 7.41

On patch 7.41f in Divine+ games, Muerta struggles most against Axe, Invoker and Lina.

Divine+ games, patch 7.41f · data built 2026-11-04

You play

Or pick from all heroes

Your position12345

Gyrocopter
Carryvs
Muerta
Carry

Who is stronger when

Win-chance points by game length, Gyrocopter against Muerta: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+
  • 40–45Muerta is clearly stronger from minute 40 to 45.

In lane

From our Divine+ lanes: how each hero does against the kind of lane the other brings.

  • chain disables+0.2386 lanesGyrocopter does better than usual in lane against chain disables (+0.23 lane score, 86 lanes). That is Muerta.
  • physical burst+0.1986 lanesMuerta does better than usual in lane against physical burst (+0.19 lane score, 86 lanes). That is Gyrocopter.

Power spikes

  • Mjollnir20Muerta's power spike: Mjollnir, around minute 20.
  • Crystalys15Your power spike: Crystalys, around minute 15.
Muerta usually finishes these items at about this minute:
  • Maelstrom14
  • Black King Bar30
  • Crystalys32

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Carry (pos 1) 73%Leans onSelf-healingUntargetable momentsHarass from range

Item buildSkill build

How to beat Muerta

  1. MeasuredAxeWins 3.5 win-chance points more often against Muerta (4,960 Divine+ games)
  2. Blade MailMeasuredBlade MailDivine+ players buy it 1.6 points more often against Muerta
  3. MeasuredInvokerWins 2.9 win-chance points more often against Muerta (7,122 Divine+ games)

In lane

Beyond both heroes' general lane strength, by 10:00

Across 282 lanes at this position, no lane matchup stands out for Muerta beyond both heroes' general lane strength.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Undying1,320 lanesSTRATZ+29pts
    Why?

    Measured by STRATZ over 1,320 lanes: with Undying across, Muerta loses the lane 29 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Viper366 lanesSTRATZ+22pts
    Why?

    Measured by STRATZ over 366 lanes: with Viper across, Muerta loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Night Stalker1,614 lanesSTRATZ+20pts
    Why?

    Measured by STRATZ over 1,614 lanes: with Night Stalker across, Muerta loses the lane 20 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

In game

Win-chance points the matchup moves

Position
  1. AxeOfflane4,960 games+3.5pts
    Why?

    Measured: across 4,960 Divine+ games, Axe's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. InvokerMid, Soft support7,122 games+2.9pts
    Why?

    Measured: across 7,122 Divine+ games, Invoker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. LinaMid5,313 games+2.6pts
    Why?

    Measured: across 5,313 Divine+ games, Lina's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. SniperMid3,987 games+2.7pts
    Why?

    Measured: across 3,987 Divine+ games, Sniper's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. EarthshakerMid, Soft support4,156 gamessources differ+2.5pts
    Why?

    Measured: across 4,156 Divine+ games, Earthshaker's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. LionHard support, Soft support8,302 gamesdrifting+2.1pts
    Why?

    Measured: across 8,302 Divine+ games, Lion's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. PangolierMid, Offlane3,068 games+2.5pts
    Why?

    Measured: across 3,068 Divine+ games, Pangolier's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. ZeusSoft support, Mid5,208 gamesdrifting+1.9pts
    Why?

    Measured: across 5,208 Divine+ games, Zeus's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. ViperMid, Offlane1,966 games+2.5pts
    Why?

    Measured: across 1,966 Divine+ games, Viper's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. InvokerMid, Soft support7,122 games+2.9pts
    Why?

    Measured: across 7,122 Divine+ games, Invoker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. LinaMid5,313 games+2.6pts
    Why?

    Measured: across 5,313 Divine+ games, Lina's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. SniperMid3,987 games+2.7pts
    Why?

    Measured: across 3,987 Divine+ games, Sniper's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. EarthshakerMid, Soft support4,156 gamessources differ+2.5pts
    Why?

    Measured: across 4,156 Divine+ games, Earthshaker's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. PangolierMid, Offlane3,068 games+2.5pts
    Why?

    Measured: across 3,068 Divine+ games, Pangolier's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. ZeusSoft support, Mid5,208 gamesdrifting+1.9pts
    Why?

    Measured: across 5,208 Divine+ games, Zeus's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. ViperMid, Offlane1,966 games+2.5pts
    Why?

    Measured: across 1,966 Divine+ games, Viper's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. AxeOfflane4,960 games+3.5pts
    Why?

    Measured: across 4,960 Divine+ games, Axe's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. EarthshakerMid, Soft support4,156 gamessources differ+2.5pts
    Why?

    Measured: across 4,156 Divine+ games, Earthshaker's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. PangolierMid, Offlane3,068 games+2.5pts
    Why?

    Measured: across 3,068 Divine+ games, Pangolier's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. ViperMid, Offlane1,966 games+2.5pts
    Why?

    Measured: across 1,966 Divine+ games, Viper's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. InvokerMid, Soft support7,122 games+2.9pts
    Why?

    Measured: across 7,122 Divine+ games, Invoker's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. EarthshakerMid, Soft support4,156 gamessources differ+2.5pts
    Why?

    Measured: across 4,156 Divine+ games, Earthshaker's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. LionHard support, Soft support8,302 gamesdrifting+2.1pts
    Why?

    Measured: across 8,302 Divine+ games, Lion's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. ZeusSoft support, Mid5,208 gamesdrifting+1.9pts
    Why?

    Measured: across 5,208 Divine+ games, Zeus's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. LionHard support, Soft support8,302 gamesdrifting+2.1pts
    Why?

    Measured: across 8,302 Divine+ games, Lion's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. ZeusSoft support, Mid5,208 gamesdrifting+1.9pts
    Why?

    Measured: across 5,208 Divine+ games, Zeus's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Muerta

  1. Blade MailBlade MailOfflane 16%1,715 players+1.6pts
    Why?

    Measured: over 1,715 players, Divine+ players complete it 1.6 points more often against Muerta, 1.3 times as often.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In lane

Beyond both heroes' general lane strength, by 10:00

Across 282 lanes at this position, Muerta does not beat any hero in lane beyond his general lane strength.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Muerta.

  1. Tidehunter16 lanes, 15 at this position+0.20lane score
    Why?

    Measured over 16 lanes: Tidehunter loses most of his lanes against every hero, so with Muerta across he does 0.20 lane-score points worse than usual (80% range +0.01 to +0.38). That is general lane weakness, not a matchup of Muerta's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. NecrophosMid, Offlane11,966 games+4.2pts
    Why?

    Measured: across 11,966 Divine+ games, Muerta's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +3.5 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. TidehunterOfflane3,984 games+4.5pts
    Why?

    Measured: across 3,984 Divine+ games, Muerta's side wins 4.5 win-chance points more often than the two heroes' own win rates predict (90% range +3.2 to +5.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. PhoenixSoft support, Offlane3,682 games+3.6pts
    Why?

    Measured: across 3,682 Divine+ games, Muerta's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. SlarkCarry4,774 games+3.3pts
    Why?

    Measured: across 4,774 Divine+ games, Muerta's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +4.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. TuskHard support, Soft support3,582 games+3.3pts
    Why?

    Measured: across 3,582 Divine+ games, Muerta's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. RikiMid, Carry1,252 games+3.9pts
    Why?

    Measured: across 1,252 Divine+ games, Muerta's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. PuckMid2,059 games+3.2pts
    Why?

    Measured: across 2,059 Divine+ games, Muerta's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. Monkey KingCarry, Mid2,851 games+2.9pts
    Why?

    Measured: across 2,851 Divine+ games, Muerta's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. Winter WyvernHard support, Soft support3,940 games+2.5pts
    Why?

    Measured: across 3,940 Divine+ games, Muerta's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. SlardarOfflane2,930 games+2.5pts
    Why?

    Measured: across 2,930 Divine+ games, Muerta's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. Dark WillowSoft support, Hard support2,349 gamesdriftingsources differ+2.6pts
    Why?

    Measured: across 2,349 Divine+ games, Muerta's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. MorphlingCarry1,716 gamesdrifting+2.7pts
    Why?

    Measured: across 1,716 Divine+ games, Muerta's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. Ember SpiritMid3,969 games+2.1pts
    Why?

    Measured: across 3,969 Divine+ games, Muerta's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  14. DawnbreakerOfflane4,476 games+1.9pts
    Why?

    Measured: across 4,476 Divine+ games, Muerta's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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