Highground › Counter picks › Pugna

Pugna

Pugna counters for patch 7.41

On patch 7.41f in Divine+ games, Pugna struggles most against Pudge, Anti-Mage and Magnus.

Divine+ games, patch 7.41f · data built 2026-11-04

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Shadow Shaman
Hard supportvs
Pugna
Soft support

Power spikes

    Pugna usually finishes these items at about this minute:
    • Glimmer Cape20
    • Aether Lens22

    In lane

    From our Divine+ lanes: how each hero does against the kind of lane the other brings.

    • ranged harassers−0.04755 lanesShadow Shaman does worse than usual in lane against ranged harassers (−0.04 lane score, 755 lanes). That is Pugna.

    Who is stronger when

    Win-chance points by game length, Shadow Shaman against Pugna: up is you, down is him. Solid bars are clear gaps.

    1. 15-20
    2. 20-25
    3. 25-30
    4. 30-35
    5. 35-40
    6. 40-45
    7. 45-50
    8. 50+
    • 15–30Pugna is clearly stronger from minute 15 to 30.

    From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

    Soft support (pos 4) 44%Hard support (pos 5) 39%Leans onSelf-healingA channelled ultimateUntargetable momentsHarass from range

    Item buildSkill build

    How to beat Pugna

    1. MeasuredPudgeWins 2.9 win-chance points more often against Pugna (7,314 Divine+ games)
    2. NullifierMeasuredNullifierNullifier dispels the form Pugna hides in
    3. MeasuredAnti-MageWins 2.5 win-chance points more often against Pugna (3,095 Divine+ games)

    In lane

    Beyond both heroes' general lane strength, by 10:00

    As Soft support (pos 4)

    Across 232 lanes at this position, no lane matchup stands out for Pugna beyond both heroes' general lane strength.

    Strong in most lanes

    They win most of their lanes against every hero, so this is not specific to Pugna. They are not listed as counters.

    1. Drow Ranger15 lanes+0.25lane score
      Why?

      Measured over 15 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Pugna does 0.25 lane-score points worse than usual (80% range +0.06 to +0.43). That is general lane strength, not a matchup of Pugna's.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

    1. Undying788 lanesSTRATZ+25pts
      Why?

      Measured by STRATZ over 788 lanes: with Undying across, Pugna loses the lane 25 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Clinkz342 lanesSTRATZ+26pts
      Why?

      Measured by STRATZ over 342 lanes: with Clinkz across, Pugna loses the lane 26 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. Windranger919 lanesSTRATZ+23pts
      Why?

      Measured by STRATZ over 919 lanes: with Windranger across, Pugna loses the lane 23 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Data: STRATZ (stratz.com)

    As Hard support (pos 5)

    Across 229 lanes at this position, no lane matchup stands out for Pugna beyond both heroes' general lane strength.

    More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

    1. Night Stalker1,772 lanesSTRATZ+22pts
      Why?

      Measured by STRATZ over 1,772 lanes: with Night Stalker across, Pugna loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Razor444 lanesSTRATZ+23pts
      Why?

      Measured by STRATZ over 444 lanes: with Razor across, Pugna loses the lane 23 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. Undying887 lanesSTRATZ+22pts
      Why?

      Measured by STRATZ over 887 lanes: with Undying across, Pugna loses the lane 22 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Data: STRATZ (stratz.com)

    In game

    Win-chance points the matchup moves

    Position
    1. PudgeSoft support, Hard support7,314 games+2.9pts
      Why?

      Measured: across 7,314 Divine+ games, Pudge's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. Anti-MageCarry3,095 games+2.5pts
      Why?

      Measured: across 3,095 Divine+ games, Anti-Mage's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. MagnusOfflane, Mid3,640 gamesdrifting+2.2pts
      Why?

      Measured: across 3,640 Divine+ games, Magnus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    4. SniperMid3,355 games+2.0pts
      Why?

      Measured: across 3,355 Divine+ games, Sniper's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +3.4).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. Anti-MageCarry3,095 games+2.5pts
      Why?

      Measured: across 3,095 Divine+ games, Anti-Mage's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. MagnusOfflane, Mid3,640 gamesdrifting+2.2pts
      Why?

      Measured: across 3,640 Divine+ games, Magnus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. SniperMid3,355 games+2.0pts
      Why?

      Measured: across 3,355 Divine+ games, Sniper's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +3.4).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. PudgeSoft support, Hard support7,314 games+2.9pts
      Why?

      Measured: across 7,314 Divine+ games, Pudge's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. MagnusOfflane, Mid3,640 gamesdrifting+2.2pts
      Why?

      Measured: across 3,640 Divine+ games, Magnus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. PudgeSoft support, Hard support7,314 games+2.9pts
      Why?

      Measured: across 7,314 Divine+ games, Pudge's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. MagnusOfflane, Mid3,640 gamesdrifting+2.2pts
      Why?

      Measured: across 3,640 Divine+ games, Magnus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    1. PudgeSoft support, Hard support7,314 games+2.9pts
      Why?

      Measured: across 7,314 Divine+ games, Pudge's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Items

    Bought more often against Pugna

    1. NullifierNullifierCarry 5%2,675 players+3.1pts
      Why?

      Nullifier dispels the form Pugna hides in

      Measured: over 2,675 players, Divine+ players complete it 3.1 points more often against Pugna, 2.6 times as often.

      The mechanism shows in what Divine+ players buy; a second patch will confirm it.

    In lane

    Beyond both heroes' general lane strength, by 10:00

    As Soft support (pos 4)

    Across 232 lanes at this position, Pugna does not beat any hero in lane beyond his general lane strength.

    As Hard support (pos 5)

    Across 229 lanes at this position, Pugna does not beat any hero in lane beyond his general lane strength.

    In game

    Win-chance points the matchup moves

    1. NecrophosMid, Offlane4,251 games+3.5pts
      Why?

      Measured: across 4,251 Divine+ games, Pugna's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.7).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    2. TimbersawOfflane1,228 games+4.3pts
      Why?

      Measured: across 1,228 Divine+ games, Pugna's side wins 4.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +6.5).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    3. TidehunterOfflane2,681 games+3.3pts
      Why?

      Measured: across 2,681 Divine+ games, Pugna's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +4.8).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    4. UnderlordOfflane2,474 games+3.2pts
      Why?

      Measured: across 2,474 Divine+ games, Pugna's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.8).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    5. Winter WyvernHard support, Soft support2,324 games+2.4pts
      Why?

      Measured: across 2,324 Divine+ games, Pugna's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    6. RubickSoft support, Hard support7,718 games+1.5pts
      Why?

      Measured: across 7,718 Divine+ games, Pugna's side wins 1.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.4).

      No game-mechanic reason is confirmed for this one yet; this is only what was measured.

    Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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