Highground › Counter picks › Queen of Pain

Queen of Pain counters for patch 7.41
On patch 7.41f in Divine+ games, Queen of Pain struggles most against Huskar, Medusa and Faceless Void.
Divine+ games, patch 7.41f · data built 2026-11-04
You play
Who is stronger when
Win-chance points by game length, Invoker against Queen of Pain: up is you, down is him. Solid bars are clear gaps.
- 15-20
- 20-25
- 25-30
- 30-35
- 35-40
- 40-45
- 45-50
- 50+
15–45Fight him from minute 15 to 45: that is your window.
- ▲15–45You are clearly stronger from minute 15 to 45.
In lane
From our Divine+ lanes: how each hero does against the kind of lane the other brings.
- ▼invisible heroes+0.23149 lanesQueen of Pain does better than usual in lane against invisible heroes (+0.23 lane score, 149 lanes). That is Invoker.
- ▲ranged heroes−0.13732 lanesQueen of Pain does worse than usual in lane against ranged heroes (−0.13 lane score, 732 lanes). That is Invoker.
- ▲ranged harassers−0.07543 lanesQueen of Pain does worse than usual in lane against ranged harassers (−0.07 lane score, 543 lanes). That is Invoker.
Power spikes
25Queen of Pain's power spike: Aghanim's Scepter, around minute 25.
12Your power spike: Meteor Hammer, around minute 12.
13
20
29
From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.
How to beat Queen of Pain
Game factSilver EdgeSilver Edge breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on- MeasuredHuskarWins 3.8 win-chance points more often against Queen of Pain (4,641 Divine+ games)
- Game factNyx AssassinNyx Assassin's Vendetta breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
In lane
Beyond both heroes' general lane strength, by 10:00
- Storm Spirit30 lanessources differ+0.18lane score
Why?
Measured over 30 lanes with Storm Spirit across from Queen of Pain: 0.18 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.06 to +0.29).
- Queen of Pain in these lanes, beyond what general lane strength predicts:
- −72 gold at 10:00
- +0.28 deaths by 5:00
- −1.9 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld Destroyer83 lanes, 82 at this position+0.14lane score
Why?
Measured over 83 lanes with Outworld Destroyer across from Queen of Pain: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.06 to +0.23).
- Queen of Pain in these lanes, beyond what general lane strength predicts:
- −152 gold at 10:00
- +0.07 deaths by 5:00
- −2.9 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Lina77 lanes, 73 at this position+0.10lane score
Why?
Measured over 77 lanes with Lina across from Queen of Pain: 0.10 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.19).
- Queen of Pain in these lanes, beyond what general lane strength predicts:
- −162 gold at 10:00
- +0.05 deaths by 5:00
- +0.1 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They win most of their lanes against every hero, so this is not specific to Queen of Pain. They are not listed as counters.
- Huskar16 lanes, 15 at this position+0.62lane score
Why?
Measured over 16 lanes: Huskar wins most of his lanes against every hero, so with Huskar across Queen of Pain does 0.62 lane-score points worse than usual (80% range +0.43 to +0.81). That is general lane strength, not a matchup of Queen of Pain's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Arc Warden20 lanes+0.43lane score
Why?
Measured over 20 lanes: Arc Warden wins most of his lanes against every hero, so with Arc Warden across Queen of Pain does 0.43 lane-score points worse than usual (80% range +0.25 to +0.60). That is general lane strength, not a matchup of Queen of Pain's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow Fiend29 lanes, 27 at this position+0.39lane score
Why?
Measured over 29 lanes: Shadow Fiend wins most of his lanes against every hero, so with Shadow Fiend across Queen of Pain does 0.39 lane-score points worse than usual (80% range +0.24 to +0.55). That is general lane strength, not a matchup of Queen of Pain's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
Facts of the game, not measured
- ViperViper Strike
Viper's Viper Strike breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
From Valve's game files. - HoodwinkSharpshooter
Hoodwink's Sharpshooter breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
From Valve's game files.
- HuskarMid, Offlane4,641 games+3.8pts
Why?
Measured: across 4,641 Divine+ games, Huskar's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MedusaCarry2,433 games+3.6pts
Why?
Measured: across 2,433 Divine+ games, Medusa's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless VoidCarry10,422 games+2.7pts
Why?
Measured: across 10,422 Divine+ games, Faceless Void's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ember SpiritMid13,131 games+2.6pts
Why?
Measured: across 13,131 Divine+ games, Ember Spirit's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LinaMid15,739 games+2.2pts
Why?
Measured: across 15,739 Divine+ games, Lina's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Legion CommanderOfflane10,881 games+2.3pts
Why?
Measured: across 10,881 Divine+ games, Legion Commander's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry15,093 gamesdrifting+1.9pts
Why?
Measured: across 15,093 Divine+ games, Shadow Fiend's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nyx AssassinSoft support, Mid7,665 gamesgame fact+2.1pts
Why?
Rule of the gameNyx Assassin's Vendetta breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
VendettaFrom Valve's game files. A fact of the game, not something we measured.Measured: across 7,665 Divine+ games, Nyx Assassin's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).
- PuckMid8,759 games+2.0pts
Why?
Measured: across 8,759 Divine+ games, Puck's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld DestroyerMid6,877 games+2.1pts
Why?
Measured: across 6,877 Divine+ games, Outworld Destroyer's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RikiMid, Carry3,762 games+2.3pts
Why?
Measured: across 3,762 Divine+ games, Riki's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane9,479 games+1.8pts
Why?
Measured: across 9,479 Divine+ games, Night Stalker's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClinkzCarry, Mid4,380 games+2.1pts
Why?
Measured: across 4,380 Divine+ games, Clinkz's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support10,022 games+1.7pts
Why?
Measured: across 10,022 Divine+ games, Skywrath Mage's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MedusaCarry2,433 games+3.6pts
Why?
Measured: across 2,433 Divine+ games, Medusa's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +5.2).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Faceless VoidCarry10,422 games+2.7pts
Why?
Measured: across 10,422 Divine+ games, Faceless Void's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry15,093 gamesdrifting+1.9pts
Why?
Measured: across 15,093 Divine+ games, Shadow Fiend's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RikiMid, Carry3,762 games+2.3pts
Why?
Measured: across 3,762 Divine+ games, Riki's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClinkzCarry, Mid4,380 games+2.1pts
Why?
Measured: across 4,380 Divine+ games, Clinkz's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane4,641 games+3.8pts
Why?
Measured: across 4,641 Divine+ games, Huskar's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Ember SpiritMid13,131 games+2.6pts
Why?
Measured: across 13,131 Divine+ games, Ember Spirit's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LinaMid15,739 games+2.2pts
Why?
Measured: across 15,739 Divine+ games, Lina's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Shadow FiendMid, Carry15,093 gamesdrifting+1.9pts
Why?
Measured: across 15,093 Divine+ games, Shadow Fiend's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nyx AssassinSoft support, Mid7,665 gamesgame fact+2.1pts
Why?
Rule of the gameNyx Assassin's Vendetta breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
VendettaFrom Valve's game files. A fact of the game, not something we measured.Measured: across 7,665 Divine+ games, Nyx Assassin's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).
- PuckMid8,759 games+2.0pts
Why?
Measured: across 8,759 Divine+ games, Puck's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Outworld DestroyerMid6,877 games+2.1pts
Why?
Measured: across 6,877 Divine+ games, Outworld Destroyer's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RikiMid, Carry3,762 games+2.3pts
Why?
Measured: across 3,762 Divine+ games, Riki's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- ClinkzCarry, Mid4,380 games+2.1pts
Why?
Measured: across 4,380 Divine+ games, Clinkz's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- HuskarMid, Offlane4,641 games+3.8pts
Why?
Measured: across 4,641 Divine+ games, Huskar's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Legion CommanderOfflane10,881 games+2.3pts
Why?
Measured: across 10,881 Divine+ games, Legion Commander's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.1).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Night StalkerOfflane9,479 games+1.8pts
Why?
Measured: across 9,479 Divine+ games, Night Stalker's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Nyx AssassinSoft support, Mid7,665 gamesgame fact+2.1pts
Why?
Rule of the gameNyx Assassin's Vendetta breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
VendettaFrom Valve's game files. A fact of the game, not something we measured.Measured: across 7,665 Divine+ games, Nyx Assassin's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.0).
- Skywrath MageSoft support, Hard support10,022 games+1.7pts
Why?
Measured: across 10,022 Divine+ games, Skywrath Mage's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Skywrath MageSoft support, Hard support10,022 games+1.7pts
Why?
Measured: across 10,022 Divine+ games, Skywrath Mage's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Items
Bought more often against Queen of Pain
No item is bought noticeably more often against this hero in Divine+ games.
Facts of the game, not measured
Silver EdgeSilver Edge breaks Queen of Pain's Succubus, so Queen of Pain loses the regeneration he lives on
From Valve's game files.
In lane
Beyond both heroes' general lane strength, by 10:00
- Pudge27 lanes, 18 at this position+0.13lane score
Why?
Measured over 27 lanes with Queen of Pain across from Pudge: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.25).
- Queen of Pain in these lanes, beyond what general lane strength predicts:
- +302 gold at 10:00
- −0.27 deaths by 5:00
- +0.4 last hits at 10:00
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Strong in most lanes
They lose most of their lanes against every hero, so beating them is not specific to Queen of Pain.
- Keeper of the Light22 lanes, 20 at this position+0.57lane score
Why?
Measured over 22 lanes: Keeper of the Light loses most of his lanes against every hero, so with Queen of Pain across he does 0.57 lane-score points worse than usual (80% range +0.40 to +0.74). That is general lane weakness, not a matchup of Queen of Pain's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Invoker94 lanes+0.23lane score
Why?
Measured over 94 lanes: Invoker loses most of his lanes against every hero, so with Queen of Pain across he does 0.23 lane-score points worse than usual (80% range +0.14 to +0.32). That is general lane weakness, not a matchup of Queen of Pain's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Earth Spirit15 lanes+0.28lane score
Why?
Measured over 15 lanes: Earth Spirit loses most of his lanes against every hero, so with Queen of Pain across he does 0.28 lane-score points worse than usual (80% range +0.09 to +0.47). That is general lane weakness, not a matchup of Queen of Pain's.
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
In game
Win-chance points the matchup moves
- MeepoMid, Carry1,768 games+5.6pts
Why?
Measured: across 1,768 Divine+ games, Queen of Pain's side wins 5.6 win-chance points more often than the two heroes' own win rates predict (90% range +3.8 to +7.5).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Monkey KingCarry, Mid7,804 games+3.1pts
Why?
Measured: across 7,804 Divine+ games, Queen of Pain's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Keeper of the LightMid, Soft support6,908 games+2.8pts
Why?
Measured: across 6,908 Divine+ games, Queen of Pain's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- OmniknightHard support, Offlane2,434 games+3.4pts
Why?
Measured: across 2,434 Divine+ games, Queen of Pain's side wins 3.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +5.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- MarsOfflane7,677 games+2.7pts
Why?
Measured: across 7,677 Divine+ games, Queen of Pain's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +3.6).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- LeshracMid, Carry3,085 gamesdrifting+3.0pts
Why?
Measured: across 3,085 Divine+ games, Queen of Pain's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- TimbersawOfflane4,902 games+2.6pts
Why?
Measured: across 4,902 Divine+ games, Queen of Pain's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.8).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Sand KingOfflane, Mid3,908 games+2.7pts
Why?
Measured: across 3,908 Divine+ games, Queen of Pain's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Phantom AssassinCarry7,020 gamesdrifting+2.3pts
Why?
Measured: across 7,020 Divine+ games, Queen of Pain's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.3).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Dark SeerOfflane4,608 games+2.5pts
Why?
Measured: across 4,608 Divine+ games, Queen of Pain's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.7).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- BatriderOfflane, Mid3,234 games+2.5pts
Why?
Measured: across 3,234 Divine+ games, Queen of Pain's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- Winter WyvernHard support, Soft support7,214 games+2.0pts
Why?
Measured: across 7,214 Divine+ games, Queen of Pain's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- RazorOfflane, Carry5,907 gamesdrifting+2.0pts
Why?
Measured: across 5,907 Divine+ games, Queen of Pain's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +3.0).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
- AlchemistCarry, Mid7,044 games+1.9pts
Why?
Measured: across 7,044 Divine+ games, Queen of Pain's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.9).
No game-mechanic reason is confirmed for this one yet; this is only what was measured.
Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.