Highground › Counter picks › Skywrath Mage

Skywrath Mage

Skywrath Mage counters for patch 7.41

On patch 7.41f in Divine+ games, Skywrath Mage struggles most against Tusk, Wraith King and Riki.

Divine+ games, patch 7.41f · data built 2026-11-04

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Queen of Pain
Carryvs
Skywrath Mage
Soft support

Who is stronger when

Win-chance points by game length, Queen of Pain against Skywrath Mage: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+
  • 15–30Skywrath Mage is clearly stronger from minute 15 to 30.

In lane

From our Divine+ lanes: how each hero does against the kind of lane the other brings.

  • ranged harassers−0.06571 lanesSkywrath Mage does worse than usual in lane against ranged harassers (−0.06 lane score, 571 lanes). That is Queen of Pain.

Power spikes

  • Rod of Atos20Skywrath Mage's power spike: Rod of Atos, around minute 20.
Skywrath Mage usually finishes these items at about this minute:
  • Kaya24
  • Blink Dagger28
  • Aghanim's Scepter32

This pair in Divine+ games

  • Skywrath Mage wins 1.7 win-chance points more often than the two heroes' own win rates predict when facing Queen of Pain (10,022 Divine+ games)

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Soft support (pos 4) 60%Hard support (pos 5) 26%Leans onHarass from range

Item buildSkill build

How to beat Skywrath Mage

  1. MeasuredTuskWins 2.9 win-chance points more often against Skywrath Mage (7,691 Divine+ games)
  2. MeasuredWraith KingWins 2.6 win-chance points more often against Skywrath Mage (8,313 Divine+ games)
  3. MeasuredRikiWins 2.9 win-chance points more often against Skywrath Mage (3,829 Divine+ games)

In lane

Beyond both heroes' general lane strength, by 10:00

As Soft support (pos 4)

Across 833 lanes at this position, no lane matchup stands out for Skywrath Mage beyond both heroes' general lane strength.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Skywrath Mage. They are not listed as counters.

  1. Drow Ranger54 lanes, 53 at this position+0.28lane score
    Why?

    Measured over 54 lanes: Drow Ranger wins most of his lanes against every hero, so with Drow Ranger across Skywrath Mage does 0.28 lane-score points worse than usual (80% range +0.16 to +0.40). That is general lane strength, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Windranger54 lanes, 27 at this position+0.22lane score
    Why?

    Measured over 54 lanes: Windranger wins most of his lanes against every hero, so with Windranger across Skywrath Mage does 0.22 lane-score points worse than usual (80% range +0.09 to +0.34). That is general lane strength, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Necrophos19 lanes, 6 at this position+0.23lane score
    Why?

    Measured over 19 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Skywrath Mage does 0.23 lane-score points worse than usual (80% range +0.05 to +0.42). That is general lane strength, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Razor662 lanesSTRATZ+44pts
    Why?

    Measured by STRATZ over 662 lanes: with Razor across, Skywrath Mage loses the lane 44 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Necrophos933 lanesSTRATZ+41pts
    Why?

    Measured by STRATZ over 933 lanes: with Necrophos across, Skywrath Mage loses the lane 41 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Windranger3,164 lanesSTRATZ+32pts
    Why?

    Measured by STRATZ over 3,164 lanes: with Windranger across, Skywrath Mage loses the lane 32 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

As Hard support (pos 5)

Across 390 lanes at this position, no lane matchup stands out for Skywrath Mage beyond both heroes' general lane strength.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Skywrath Mage. They are not listed as counters.

  1. Windranger54 lanes, 25 at this position+0.21lane score
    Why?

    Measured over 54 lanes: Windranger wins most of his lanes against every hero, so with Windranger across Skywrath Mage does 0.21 lane-score points worse than usual (80% range +0.09 to +0.34). That is general lane strength, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Necrophos19 lanes, 8 at this position+0.23lane score
    Why?

    Measured over 19 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Skywrath Mage does 0.23 lane-score points worse than usual (80% range +0.04 to +0.41). That is general lane strength, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Undying1,682 lanesSTRATZ+36pts
    Why?

    Measured by STRATZ over 1,682 lanes: with Undying across, Skywrath Mage loses the lane 36 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Razor1,018 lanesSTRATZ+23pts
    Why?

    Measured by STRATZ over 1,018 lanes: with Razor across, Skywrath Mage loses the lane 23 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Windranger2,406 lanesSTRATZ+21pts
    Why?

    Measured by STRATZ over 2,406 lanes: with Windranger across, Skywrath Mage loses the lane 21 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

In game

Win-chance points the matchup moves

Position
  1. TuskHard support, Soft support7,691 games+2.9pts
    Why?

    Measured: across 7,691 Divine+ games, Tusk's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Wraith KingOfflane, Carry8,313 games+2.6pts
    Why?

    Measured: across 8,313 Divine+ games, Wraith King's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. RikiMid, Carry3,829 games+2.9pts
    Why?

    Measured: across 3,829 Divine+ games, Riki's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. BristlebackOfflane3,957 games+2.7pts
    Why?

    Measured: across 3,957 Divine+ games, Bristleback's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. MedusaCarry2,357 gamesdrifting+2.5pts
    Why?

    Measured: across 2,357 Divine+ games, Medusa's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. SlardarOfflane7,291 games+1.7pts
    Why?

    Measured: across 7,291 Divine+ games, Slardar's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Anti-MageCarry10,496 games+1.5pts
    Why?

    Measured: across 10,496 Divine+ games, Anti-Mage's side wins 1.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Wraith KingOfflane, Carry8,313 games+2.6pts
    Why?

    Measured: across 8,313 Divine+ games, Wraith King's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. RikiMid, Carry3,829 games+2.9pts
    Why?

    Measured: across 3,829 Divine+ games, Riki's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. MedusaCarry2,357 gamesdrifting+2.5pts
    Why?

    Measured: across 2,357 Divine+ games, Medusa's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Anti-MageCarry10,496 games+1.5pts
    Why?

    Measured: across 10,496 Divine+ games, Anti-Mage's side wins 1.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. RikiMid, Carry3,829 games+2.9pts
    Why?

    Measured: across 3,829 Divine+ games, Riki's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Wraith KingOfflane, Carry8,313 games+2.6pts
    Why?

    Measured: across 8,313 Divine+ games, Wraith King's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. BristlebackOfflane3,957 games+2.7pts
    Why?

    Measured: across 3,957 Divine+ games, Bristleback's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. SlardarOfflane7,291 games+1.7pts
    Why?

    Measured: across 7,291 Divine+ games, Slardar's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. TuskHard support, Soft support7,691 games+2.9pts
    Why?

    Measured: across 7,691 Divine+ games, Tusk's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. TuskHard support, Soft support7,691 games+2.9pts
    Why?

    Measured: across 7,691 Divine+ games, Tusk's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Skywrath Mage

No item is bought noticeably more often against this hero in Divine+ games.

In lane

Beyond both heroes' general lane strength, by 10:00

As Soft support (pos 4)

  1. Juggernaut68 lanes+0.14lane score
    Why?

    Measured over 68 lanes with Skywrath Mage across from Juggernaut: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.05 to +0.24).

    Skywrath Mage in these lanes, beyond what general lane strength predicts:
    +99 gold at 10:00
    −0.23 deaths by 5:00
    +1.0 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Witch Doctor55 lanes, 46 at this positionsources differ+0.14lane score
    Why?

    Measured over 55 lanes with Skywrath Mage across from Witch Doctor: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.24).

    Skywrath Mage in these lanes, beyond what general lane strength predicts:
    +81 gold at 10:00
    −0.37 deaths by 5:00
    +1.4 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Pudge71 lanes, 39 at this positionsources differ+0.10lane score
    Why?

    Measured over 71 lanes with Skywrath Mage across from Pudge: 0.10 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.00 to +0.19).

    Skywrath Mage in these lanes, beyond what general lane strength predicts:
    +46 gold at 10:00
    −0.49 deaths by 5:00
    +0.2 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Skywrath Mage.

  1. Wraith King32 lanes, 18 at this position+0.21lane score
    Why?

    Measured over 32 lanes: Wraith King loses most of his lanes against every hero, so with Skywrath Mage across he does 0.21 lane-score points worse than usual (80% range +0.06 to +0.36). That is general lane weakness, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Sven58 lanes+0.15lane score
    Why?

    Measured over 58 lanes: Sven loses most of his lanes against every hero, so with Skywrath Mage across he does 0.15 lane-score points worse than usual (80% range +0.04 to +0.27). That is general lane weakness, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Invoker31 lanes, 3 at this position+0.20lane score
    Why?

    Measured over 31 lanes: Invoker loses most of his lanes against every hero, so with Skywrath Mage across he does 0.20 lane-score points worse than usual (80% range +0.03 to +0.36). That is general lane weakness, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

As Hard support (pos 5)

  1. Witch Doctor55 lanes, 8 at this positionsources differ+0.13lane score
    Why?

    Measured over 55 lanes with Skywrath Mage across from Witch Doctor: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.24).

    Skywrath Mage in these lanes, beyond what general lane strength predicts:
    +178 gold at 10:00
    −0.34 deaths by 5:00
    +1.9 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Skywrath Mage.

  1. Wraith King32 lanes, 14 at this position+0.20lane score
    Why?

    Measured over 32 lanes: Wraith King loses most of his lanes against every hero, so with Skywrath Mage across he does 0.20 lane-score points worse than usual (80% range +0.05 to +0.36). That is general lane weakness, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Invoker31 lanes, 10 at this position+0.20lane score
    Why?

    Measured over 31 lanes: Invoker loses most of his lanes against every hero, so with Skywrath Mage across he does 0.20 lane-score points worse than usual (80% range +0.03 to +0.36). That is general lane weakness, not a matchup of Skywrath Mage's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. NecrophosMid, Offlane11,420 games+3.5pts
    Why?

    Measured: across 11,420 Divine+ games, Skywrath Mage's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +4.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. PhoenixSoft support, Offlane7,485 games+2.9pts
    Why?

    Measured: across 7,485 Divine+ games, Skywrath Mage's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. LifestealerCarry11,587 games+2.4pts
    Why?

    Measured: across 11,587 Divine+ games, Skywrath Mage's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. TimbersawOfflane3,411 gamesdrifting+3.0pts
    Why?

    Measured: across 3,411 Divine+ games, Skywrath Mage's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. TerrorbladeCarry3,437 games+2.5pts
    Why?

    Skywrath Mage's Concussive Shot hits every illusion at once, so Terrorblade's army dies together

    Concussive ShotConcussive Shot

    Measured: across 3,437 Divine+ games, Skywrath Mage's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.9).

    Confirmed: the same effect shows in public Divine+ games and in our own Divine+ replays.

  6. Ember SpiritMid9,468 games+1.8pts
    Why?

    Measured: across 9,468 Divine+ games, Skywrath Mage's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +2.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Queen of PainMid10,022 games+1.7pts
    Why?

    Measured: across 10,022 Divine+ games, Skywrath Mage's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. Keeper of the LightMid, Soft support5,562 games+1.7pts
    Why?

    Measured: across 5,562 Divine+ games, Skywrath Mage's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +2.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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