Highground › Counter picks › Winter Wyvern

Winter Wyvern

Winter Wyvern counters for patch 7.41

On patch 7.41f in Divine+ games, Winter Wyvern struggles most against Anti-Mage, Tinker and Necrophos.

Divine+ games, patch 7.41f · data built 2026-11-04

You play

Or pick from all heroes

Your position12345

Disruptor
Hard supportvs
Winter Wyvern
Hard support

Power spikes

  • Aghanim's Scepter35Your power spike: Aghanim's Scepter, around minute 35.
Winter Wyvern usually finishes these items at about this minute:
  • Blink Dagger21
  • Glimmer Cape27
  • Force Staff27

In lane

From our Divine+ lanes: how each hero does against the kind of lane the other brings.

  • ranged heroes−0.05977 lanesDisruptor does worse than usual in lane against ranged heroes (−0.05 lane score, 977 lanes). That is Winter Wyvern.

Who is stronger when

Win-chance points by game length, Disruptor against Winter Wyvern: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+
  • 15–25Winter Wyvern is clearly stronger from minute 15 to 25.

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Hard support (pos 5) 76%Soft support (pos 4) 19%

Item buildSkill build

How to beat Winter Wyvern

  1. MeasuredAnti-MageWins 3.3 win-chance points more often against Winter Wyvern (6,857 Divine+ games)
  2. MeasuredTinkerWins 3.5 win-chance points more often against Winter Wyvern (3,625 Divine+ games)
  3. MeasuredNecrophosWins 2.9 win-chance points more often against Winter Wyvern (10,595 Divine+ games)

In lane

Beyond both heroes' general lane strength, by 10:00

As Soft support (pos 4)

Across 286 lanes at this position, no lane matchup stands out for Winter Wyvern beyond both heroes' general lane strength.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Winter Wyvern. They are not listed as counters.

  1. Necrophos53 lanes, 3 at this position+0.22lane score
    Why?

    Measured over 53 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Winter Wyvern does 0.22 lane-score points worse than usual (80% range +0.09 to +0.36). That is general lane strength, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Necrophos514 lanesSTRATZ+38pts
    Why?

    Measured by STRATZ over 514 lanes: with Necrophos across, Winter Wyvern loses the lane 38 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Undying1,119 lanesSTRATZ+30pts
    Why?

    Measured by STRATZ over 1,119 lanes: with Undying across, Winter Wyvern loses the lane 30 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Windranger1,097 lanesSTRATZ+25pts
    Why?

    Measured by STRATZ over 1,097 lanes: with Windranger across, Winter Wyvern loses the lane 25 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

As Hard support (pos 5)

  1. Tidehunter79 lanessources differ+0.09lane score
    Why?

    Measured over 79 lanes with Tidehunter across from Winter Wyvern: 0.09 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.18).

    Winter Wyvern in these lanes, beyond what general lane strength predicts:
    −94 gold at 10:00
    +0.03 deaths by 5:00
    −1.9 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Ringmaster29 lanes, 23 at this positionsources differ+0.12lane score
    Why?

    Measured over 29 lanes with Ringmaster across from Winter Wyvern: 0.12 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.24).

    Winter Wyvern in these lanes, beyond what general lane strength predicts:
    −305 gold at 10:00
    +0.31 deaths by 5:00
    −0.3 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Winter Wyvern. They are not listed as counters.

  1. Necrophos53 lanes, 49 at this position+0.21lane score
    Why?

    Measured over 53 lanes: Necrophos wins most of his lanes against every hero, so with Necrophos across Winter Wyvern does 0.21 lane-score points worse than usual (80% range +0.09 to +0.34). That is general lane strength, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Axe74 lanes+0.13lane score
    Why?

    Measured over 74 lanes: Axe wins most of his lanes against every hero, so with Axe across Winter Wyvern does 0.13 lane-score points worse than usual (80% range +0.03 to +0.24). That is general lane strength, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

Position
  1. Anti-MageCarry6,857 games+3.3pts
    Why?

    Measured: across 6,857 Divine+ games, Anti-Mage's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. TinkerMid3,625 games+3.5pts
    Why?

    Measured: across 3,625 Divine+ games, Tinker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. NecrophosMid, Offlane10,595 games+2.9pts
    Why?

    Measured: across 10,595 Divine+ games, Necrophos's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. TimbersawOfflane4,111 games+3.3pts
    Why?

    Measured: across 4,111 Divine+ games, Timbersaw's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. WeaverSoft support, Carry3,141 games+2.7pts
    Why?

    Measured: across 3,141 Divine+ games, Weaver's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. PhoenixSoft support, Offlane6,022 games+2.3pts
    Why?

    Measured: across 6,022 Divine+ games, Phoenix's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. MuertaCarry3,940 games+2.5pts
    Why?

    Measured: across 3,940 Divine+ games, Muerta's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. Ancient ApparitionHard support, Soft support3,581 games+2.4pts
    Why?

    Measured: across 3,581 Divine+ games, Ancient Apparition's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. Queen of PainMid7,214 games+2.0pts
    Why?

    Measured: across 7,214 Divine+ games, Queen of Pain's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. WindrangerSoft support, Carry10,356 games+1.6pts
    Why?

    Measured: across 10,356 Divine+ games, Windranger's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. PugnaSoft support, Hard support2,324 games+2.4pts
    Why?

    Measured: across 2,324 Divine+ games, Pugna's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. Sand KingOfflane, Mid2,304 games+2.4pts
    Why?

    Measured: across 2,304 Divine+ games, Sand King's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. SpectreCarry7,443 games+1.7pts
    Why?

    Measured: across 7,443 Divine+ games, Spectre's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  14. SlarkCarry8,715 games+1.6pts
    Why?

    Measured: across 8,715 Divine+ games, Slark's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  15. RingmasterHard support, Soft support5,715 games+1.8pts
    Why?

    Measured: across 5,715 Divine+ games, Ringmaster's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Anti-MageCarry6,857 games+3.3pts
    Why?

    Measured: across 6,857 Divine+ games, Anti-Mage's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.3 to +4.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. WeaverSoft support, Carry3,141 games+2.7pts
    Why?

    Measured: across 3,141 Divine+ games, Weaver's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. MuertaCarry3,940 games+2.5pts
    Why?

    Measured: across 3,940 Divine+ games, Muerta's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. WindrangerSoft support, Carry10,356 games+1.6pts
    Why?

    Measured: across 10,356 Divine+ games, Windranger's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. SpectreCarry7,443 games+1.7pts
    Why?

    Measured: across 7,443 Divine+ games, Spectre's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. SlarkCarry8,715 games+1.6pts
    Why?

    Measured: across 8,715 Divine+ games, Slark's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Phantom AssassinCarry3,882 gamesdrifting+2.0pts
    Why?

    Measured: across 3,882 Divine+ games, Phantom Assassin's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. GyrocopterSoft support, Carry1,690 games+2.5pts
    Why?

    Measured: across 1,690 Divine+ games, Gyrocopter's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. TinkerMid3,625 games+3.5pts
    Why?

    Measured: across 3,625 Divine+ games, Tinker's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. NecrophosMid, Offlane10,595 games+2.9pts
    Why?

    Measured: across 10,595 Divine+ games, Necrophos's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Queen of PainMid7,214 games+2.0pts
    Why?

    Measured: across 7,214 Divine+ games, Queen of Pain's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. WindrangerSoft support, Carry10,356 games+1.6pts
    Why?

    Measured: across 10,356 Divine+ games, Windranger's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Sand KingOfflane, Mid2,304 games+2.4pts
    Why?

    Measured: across 2,304 Divine+ games, Sand King's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. NecrophosMid, Offlane10,595 games+2.9pts
    Why?

    Measured: across 10,595 Divine+ games, Necrophos's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +2.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. TimbersawOfflane4,111 games+3.3pts
    Why?

    Measured: across 4,111 Divine+ games, Timbersaw's side wins 3.3 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +4.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. PhoenixSoft support, Offlane6,022 games+2.3pts
    Why?

    Measured: across 6,022 Divine+ games, Phoenix's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Sand KingOfflane, Mid2,304 games+2.4pts
    Why?

    Measured: across 2,304 Divine+ games, Sand King's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. WeaverSoft support, Carry3,141 games+2.7pts
    Why?

    Measured: across 3,141 Divine+ games, Weaver's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. PhoenixSoft support, Offlane6,022 games+2.3pts
    Why?

    Measured: across 6,022 Divine+ games, Phoenix's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Ancient ApparitionHard support, Soft support3,581 games+2.4pts
    Why?

    Measured: across 3,581 Divine+ games, Ancient Apparition's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. WindrangerSoft support, Carry10,356 games+1.6pts
    Why?

    Measured: across 10,356 Divine+ games, Windranger's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. PugnaSoft support, Hard support2,324 games+2.4pts
    Why?

    Measured: across 2,324 Divine+ games, Pugna's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. RingmasterHard support, Soft support5,715 games+1.8pts
    Why?

    Measured: across 5,715 Divine+ games, Ringmaster's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. GyrocopterSoft support, Carry1,690 games+2.5pts
    Why?

    Measured: across 1,690 Divine+ games, Gyrocopter's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. PhoenixSoft support, Offlane6,022 games+2.3pts
    Why?

    Measured: across 6,022 Divine+ games, Phoenix's side wins 2.3 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Ancient ApparitionHard support, Soft support3,581 games+2.4pts
    Why?

    Measured: across 3,581 Divine+ games, Ancient Apparition's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. PugnaSoft support, Hard support2,324 games+2.4pts
    Why?

    Measured: across 2,324 Divine+ games, Pugna's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. RingmasterHard support, Soft support5,715 games+1.8pts
    Why?

    Measured: across 5,715 Divine+ games, Ringmaster's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.7 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. GyrocopterSoft support, Carry1,690 games+2.5pts
    Why?

    Measured: across 1,690 Divine+ games, Gyrocopter's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.6 to +4.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Winter Wyvern

No item is bought noticeably more often against this hero in Divine+ games.

In lane

Beyond both heroes' general lane strength, by 10:00

As Soft support (pos 4)

  1. Witch Doctor47 lanes, 17 at this positionsources differ+0.15lane score
    Why?

    Measured over 47 lanes with Winter Wyvern across from Witch Doctor: 0.15 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.26).

    Winter Wyvern in these lanes, beyond what general lane strength predicts:
    +241 gold at 10:00
    −0.58 deaths by 5:00
    +0.8 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Winter Wyvern.

  1. Tiny17 lanes, 3 at this position+0.26lane score
    Why?

    Measured over 17 lanes: Tiny loses most of his lanes against every hero, so with Winter Wyvern across he does 0.26 lane-score points worse than usual (80% range +0.07 to +0.45). That is general lane weakness, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Wraith King31 lanes, 3 at this position+0.20lane score
    Why?

    Measured over 31 lanes: Wraith King loses most of his lanes against every hero, so with Winter Wyvern across he does 0.20 lane-score points worse than usual (80% range +0.04 to +0.36). That is general lane weakness, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Lifestealer24 lanes, 23 at this position+0.17lane score
    Why?

    Measured over 24 lanes: Lifestealer loses most of his lanes against every hero, so with Winter Wyvern across he does 0.17 lane-score points worse than usual (80% range +0.00 to +0.33). That is general lane weakness, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

As Hard support (pos 5)

  1. Witch Doctor47 lanes, 24 at this positionsources differ+0.14lane score
    Why?

    Measured over 47 lanes with Winter Wyvern across from Witch Doctor: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.04 to +0.25).

    Winter Wyvern in these lanes, beyond what general lane strength predicts:
    +119 gold at 10:00
    −0.22 deaths by 5:00
    +1.5 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Winter Wyvern.

  1. Timbersaw49 lanes, 48 at this position+0.29lane score
    Why?

    Measured over 49 lanes: Timbersaw loses most of his lanes against every hero, so with Winter Wyvern across he does 0.29 lane-score points worse than usual (80% range +0.16 to +0.41). That is general lane weakness, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Tiny17 lanes, 12 at this position+0.27lane score
    Why?

    Measured over 17 lanes: Tiny loses most of his lanes against every hero, so with Winter Wyvern across he does 0.27 lane-score points worse than usual (80% range +0.09 to +0.46). That is general lane weakness, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Wraith King31 lanes, 28 at this position+0.20lane score
    Why?

    Measured over 31 lanes: Wraith King loses most of his lanes against every hero, so with Winter Wyvern across he does 0.20 lane-score points worse than usual (80% range +0.04 to +0.35). That is general lane weakness, not a matchup of Winter Wyvern's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. Legion CommanderOfflane4,320 games+5.2pts
    Why?

    Measured: across 4,320 Divine+ games, Winter Wyvern's side wins 5.2 win-chance points more often than the two heroes' own win rates predict (90% range +4.0 to +6.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. SvenCarry4,158 games+3.8pts
    Why?

    Measured: across 4,158 Divine+ games, Winter Wyvern's side wins 3.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. DawnbreakerOfflane8,243 games+3.1pts
    Why?

    Measured: across 8,243 Divine+ games, Winter Wyvern's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. TerrorbladeCarry2,838 games+3.5pts
    Why?

    Measured: across 2,838 Divine+ games, Winter Wyvern's side wins 3.5 win-chance points more often than the two heroes' own win rates predict (90% range +2.0 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. LargoOfflane, Soft support1,873 games+3.2pts
    Why?

    Measured: across 1,873 Divine+ games, Winter Wyvern's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. UrsaCarry3,466 games+2.7pts
    Why?

    Measured: across 3,466 Divine+ games, Winter Wyvern's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Wraith KingOfflane, Carry4,021 games+2.6pts
    Why?

    Measured: across 4,021 Divine+ games, Winter Wyvern's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. PangolierMid, Offlane4,135 games+2.4pts
    Why?

    Measured: across 4,135 Divine+ games, Winter Wyvern's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. Lone DruidCarry, Mid2,696 games+2.6pts
    Why?

    Measured: across 2,696 Divine+ games, Winter Wyvern's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. TuskHard support, Soft support6,076 games+2.1pts
    Why?

    Measured: across 6,076 Divine+ games, Winter Wyvern's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. MarciMid, Soft support2,869 games+2.5pts
    Why?

    Measured: across 2,869 Divine+ games, Winter Wyvern's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. Shadow DemonHard support, Soft support2,520 games+2.5pts
    Why?

    Measured: across 2,520 Divine+ games, Winter Wyvern's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. Spirit BreakerSoft support9,834 gamesdrifting+1.6pts
    Why?

    Measured: across 9,834 Divine+ games, Winter Wyvern's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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