Highground › Counter picks › Alchemist

Alchemist

Alchemist counters for patch 7.41

On patch 7.41f in Divine+ games, Alchemist struggles most against Huskar, Slark and Drow Ranger.

Divine+ games, patch 7.41f · data built 2026-11-04

You play

Or pick from all heroes

Your position12345

Lifestealer
Offlanevs
Alchemist
Carry

Who is stronger when

Win-chance points by game length, Lifestealer against Alchemist: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+

15–40Fight him from minute 15 to 40: that is your window.

  • 15–40You are clearly stronger from minute 15 to 40.

Who farms faster

Median gold earned by Divine+ players of each hero at their position.

3.1k30Alchemist farms faster: 3.1k more gold by minute 30.

LifestealerAlchemistgames
10Minute 103.6k3.9k436 / 233
20Minute 209.2k10.9k432 / 233
30Minute 3016.9k20.0k358 / 195

Power spikes

  • Blink Dagger20Alchemist's power spike: Blink Dagger, around minute 20.
Alchemist usually finishes these items at about this minute:
  • Radiance15
  • Aghanim's Scepter20
  • Black King Bar27

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Carry (pos 1) 44%Mid (pos 2) 23%Leans onSelf-healingPassive abilities

Item buildSkill build

How to beat Alchemist

  1. Silver EdgeGame factSilver EdgeSilver Edge breaks Alchemist's Corrosive Weaponry, one of the passives his power rests on
  2. MeasuredHuskarWins 5.7 win-chance points more often against Alchemist (2,523 Divine+ games)
  3. Spirit VesselMeasuredSpirit VesselSpirit Vessel reduces healing and regeneration, and Alchemist lives on healing

In lane

Beyond both heroes' general lane strength, by 10:00

As Carry (pos 1)

Across 182 lanes at this position, no lane matchup stands out for Alchemist beyond both heroes' general lane strength.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Undying517 lanesSTRATZ+25pts
    Why?

    Measured by STRATZ over 517 lanes: with Undying across, Alchemist loses the lane 25 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Windranger743 lanesSTRATZ+19pts
    Why?

    Measured by STRATZ over 743 lanes: with Windranger across, Alchemist loses the lane 19 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Night Stalker745 lanesSTRATZ+19pts
    Why?

    Measured by STRATZ over 745 lanes: with Night Stalker across, Alchemist loses the lane 19 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

As Mid (pos 2)

Across 96 lanes at this position, no lane matchup stands out for Alchemist beyond both heroes' general lane strength.

More lane matchups, from STRATZ (their raw lane results, not adjusted for general lane strength)

  1. Outworld Destroyer494 lanesSTRATZ+31pts
    Why?

    Measured by STRATZ over 494 lanes: with Outworld Destroyer across, Alchemist loses the lane 31 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Necrophos312 lanesSTRATZ+23pts
    Why?

    Measured by STRATZ over 312 lanes: with Necrophos across, Alchemist loses the lane 23 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Dragon Knight192 lanesSTRATZ+13pts
    Why?

    Measured by STRATZ over 192 lanes: with Dragon Knight across, Alchemist loses the lane 13 points more often than usual. Their raw result, not adjusted for general lane strength; our own lanes do not show it yet.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Data: STRATZ (stratz.com)

In game

Win-chance points the matchup moves

Facts of the game, not measured

  1. ViperViper Strike

    Viper's Viper Strike breaks Alchemist's Corrosive Weaponry, one of the passives his power rests on

    From Valve's game files.
  2. HoodwinkSharpshooter

    Hoodwink's Sharpshooter breaks Alchemist's Corrosive Weaponry, one of the passives his power rests on

    From Valve's game files.
  3. Nyx AssassinVendetta

    Nyx Assassin's Vendetta breaks Alchemist's Corrosive Weaponry, one of the passives his power rests on

    From Valve's game files.
Position
  1. HuskarMid, Offlane2,523 games+5.7pts
    Why?

    Measured: across 2,523 Divine+ games, Huskar's side wins 5.7 win-chance points more often than the two heroes' own win rates predict (90% range +4.1 to +7.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. SlarkCarry7,222 games+2.7pts
    Why?

    Measured: across 7,222 Divine+ games, Slark's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +3.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Drow RangerCarry5,231 gamesdriftingsources differ+2.6pts
    Why?

    Measured: across 5,231 Divine+ games, Drow Ranger's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Anti-MageCarry3,507 games+2.4pts
    Why?

    Measured: across 3,507 Divine+ games, Anti-Mage's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Queen of PainMid7,044 games+1.9pts
    Why?

    Measured: across 7,044 Divine+ games, Queen of Pain's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. Death ProphetOfflane, Mid1,919 games+2.7pts
    Why?

    Measured: across 1,919 Divine+ games, Death Prophet's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. WindrangerSoft support, Carry5,873 games+1.8pts
    Why?

    Measured: across 5,873 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. SlarkCarry7,222 games+2.7pts
    Why?

    Measured: across 7,222 Divine+ games, Slark's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +3.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Drow RangerCarry5,231 gamesdriftingsources differ+2.6pts
    Why?

    Measured: across 5,231 Divine+ games, Drow Ranger's side wins 2.6 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Anti-MageCarry3,507 games+2.4pts
    Why?

    Measured: across 3,507 Divine+ games, Anti-Mage's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. WindrangerSoft support, Carry5,873 games+1.8pts
    Why?

    Measured: across 5,873 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. HuskarMid, Offlane2,523 games+5.7pts
    Why?

    Measured: across 2,523 Divine+ games, Huskar's side wins 5.7 win-chance points more often than the two heroes' own win rates predict (90% range +4.1 to +7.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Queen of PainMid7,044 games+1.9pts
    Why?

    Measured: across 7,044 Divine+ games, Queen of Pain's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Death ProphetOfflane, Mid1,919 games+2.7pts
    Why?

    Measured: across 1,919 Divine+ games, Death Prophet's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. WindrangerSoft support, Carry5,873 games+1.8pts
    Why?

    Measured: across 5,873 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. HuskarMid, Offlane2,523 games+5.7pts
    Why?

    Measured: across 2,523 Divine+ games, Huskar's side wins 5.7 win-chance points more often than the two heroes' own win rates predict (90% range +4.1 to +7.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Death ProphetOfflane, Mid1,919 games+2.7pts
    Why?

    Measured: across 1,919 Divine+ games, Death Prophet's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +4.5).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. WindrangerSoft support, Carry5,873 games+1.8pts
    Why?

    Measured: across 5,873 Divine+ games, Windranger's side wins 1.8 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Alchemist

  1. Spirit VesselSpirit VesselMid 11%, Soft support 11%1,835 players+2.3pts
    Why?

    Spirit Vessel reduces healing and regeneration, and Alchemist lives on healing

    Measured: over 1,835 players, Divine+ players complete it 2.3 points more often against Alchemist, 1.3 times as often.

    Confirmed: the mechanism holds in public Divine+ games and in our own Divine+ replays, and Divine+ players buy it more against this hero.

Facts of the game, not measured

  1. Silver EdgeSilver Edge

    Silver Edge breaks Alchemist's Corrosive Weaponry, one of the passives his power rests on

    From Valve's game files.

In lane

Beyond both heroes' general lane strength, by 10:00

As Carry (pos 1)

Across 182 lanes at this position, Alchemist does not beat any hero in lane beyond his general lane strength.

As Mid (pos 2)

Across 96 lanes at this position, Alchemist does not beat any hero in lane beyond his general lane strength.

In game

Win-chance points the matchup moves

  1. EnigmaOfflane1,236 games+6.2pts
    Why?

    Measured: across 1,236 Divine+ games, Alchemist's side wins 6.2 win-chance points more often than the two heroes' own win rates predict (90% range +4.0 to +8.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Wraith KingOfflane, Carry3,529 games+5.3pts
    Why?

    Measured: across 3,529 Divine+ games, Alchemist's side wins 5.3 win-chance points more often than the two heroes' own win rates predict (90% range +4.0 to +6.6).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. MarsOfflane3,848 games+4.0pts
    Why?

    Measured: across 3,848 Divine+ games, Alchemist's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. MedusaCarry1,164 games+3.2pts
    Why?

    Measured: across 1,164 Divine+ games, Alchemist's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.0 to +5.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Phantom AssassinCarry3,257 gamesdriftingsources differ+1.9pts
    Why?

    Measured: across 3,257 Divine+ games, Alchemist's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.5 to +3.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

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