Highground › Counter picks › Sniper

Sniper

Sniper counters for patch 7.41

On patch 7.41f in Divine+ games, Sniper struggles most against Spectre, Phantom Lancer and Morphling.

Divine+ games, patch 7.41f · data built 2026-11-04

You play

Or pick from all heroes

Your position12345

Troll Warlord
Carryvs
Sniper
Mid

Who is stronger when

Win-chance points by game length, Troll Warlord against Sniper: up is you, down is him. Solid bars are clear gaps.

  1. 15-20
  2. 20-25
  3. 25-30
  4. 30-35
  5. 35-40
  6. 40-45
  7. 45-50
  8. 50+

40–50Fight him from minute 40 to 50: that is your window.

  • 40–50You are clearly stronger from minute 40 to 50.

Items against Sniper

Only items Troll Warlord really builds as Carry.

  • Silver EdgeSilver Edge29Troll Warlord players finish it around minute 29 (30 players).

    Silver Edge breaks Sniper's Headshot, one of the passives his power rests on

    From Valve's game files.

In lane

From our Divine+ lanes: how each hero does against the kind of lane the other brings.

  • ranged harassers−0.22114 lanesTroll Warlord does worse than usual in lane against ranged harassers (−0.22 lane score, 114 lanes). That is Sniper.
  • ranged heroes−0.19149 lanesTroll Warlord does worse than usual in lane against ranged heroes (−0.19 lane score, 149 lanes). That is Sniper.
  • ranged harassers−0.08521 lanesSniper does worse than usual in lane against ranged harassers (−0.08 lane score, 521 lanes). That is Troll Warlord.

Power spikes

  • Aghanim's Scepter23Sniper's power spike: Aghanim's Scepter, around minute 23.
  • Black King Bar26Your power spike: Black King Bar, around minute 26.
Sniper usually finishes these items at about this minute:
  • Maelstrom14
  • Mjollnir23
  • Hurricane Pike24
  • Force Staff24

From Divine+ games on this patch and Valve's game files. A part with too few games or no clear difference is left out, never guessed.

Mid (pos 2) 70%Leans onPassive abilitiesSingle-target spells

Item buildSkill build

How to beat Sniper

  1. Silver EdgeGame factSilver EdgeSilver Edge breaks Sniper's Headshot, one of the passives his power rests on
  2. MeasuredSpectreWins 5.6 win-chance points more often against Sniper (10,330 Divine+ games)
  3. Blade MailMeasuredBlade MailDivine+ players buy it 2.1 points more often against Sniper

In lane

Beyond both heroes' general lane strength, by 10:00

  1. Phoenix29 lanes, 17 at this position+0.26lane score
    Why?

    Measured over 29 lanes with Phoenix across from Sniper: 0.26 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.14 to +0.38).

    Sniper in these lanes, beyond what general lane strength predicts:
    −455 gold at 10:00
    +0.45 deaths by 5:00
    −4.1 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Marci16 lanes, 11 at this position+0.21lane score
    Why?

    Measured over 16 lanes with Marci across from Sniper: 0.21 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.08 to +0.35).

    Sniper in these lanes, beyond what general lane strength predicts:
    −974 gold at 10:00
    +0.52 deaths by 5:00
    −8.4 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Pudge29 lanes, 11 at this position+0.20lane score
    Why?

    Measured over 29 lanes with Pudge across from Sniper: 0.20 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.07 to +0.32).

    Sniper in these lanes, beyond what general lane strength predicts:
    −690 gold at 10:00
    +0.56 deaths by 5:00
    −7.9 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They win most of their lanes against every hero, so this is not specific to Sniper. They are not listed as counters.

  1. Viper15 lanes, 13 at this position+0.44lane score
    Why?

    Measured over 15 lanes: Viper wins most of his lanes against every hero, so with Viper across Sniper does 0.44 lane-score points worse than usual (80% range +0.25 to +0.63). That is general lane strength, not a matchup of Sniper's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Arc Warden19 lanes+0.23lane score
    Why?

    Measured over 19 lanes: Arc Warden wins most of his lanes against every hero, so with Arc Warden across Sniper does 0.23 lane-score points worse than usual (80% range +0.06 to +0.41). That is general lane strength, not a matchup of Sniper's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

Facts of the game, not measured

  1. Nyx AssassinVendetta

    Nyx Assassin's Vendetta breaks Sniper's Headshot, one of the passives his power rests on

    From Valve's game files.Measured separately: +2.2 win-chance points over 6,222 games.
  2. HoodwinkSharpshooter

    Hoodwink's Sharpshooter breaks Sniper's Headshot, one of the passives his power rests on

    From Valve's game files.
  3. ViperViper Strike

    Viper's Viper Strike breaks Sniper's Headshot, one of the passives his power rests on

    From Valve's game files.
Position
  1. SpectreCarry10,330 games+5.6pts
    Why?

    Measured: across 10,330 Divine+ games, Spectre's side wins 5.6 win-chance points more often than the two heroes' own win rates predict (90% range +4.8 to +6.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Phantom LancerCarry8,171 games+5.1pts
    Why?

    Measured: across 8,171 Divine+ games, Phantom Lancer's side wins 5.1 win-chance points more often than the two heroes' own win rates predict (90% range +4.2 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. MorphlingCarry3,975 games+4.7pts
    Why?

    Measured: across 3,975 Divine+ games, Morphling's side wins 4.7 win-chance points more often than the two heroes' own win rates predict (90% range +3.4 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Storm SpiritMid8,575 games+4.0pts
    Why?

    Measured: across 8,575 Divine+ games, Storm Spirit's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +3.1 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. BroodmotherMid, Offlane1,033 games+5.0pts
    Why?

    Measured: across 1,033 Divine+ games, Broodmother's side wins 5.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +7.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. BrewmasterOfflane2,080 games+4.4pts
    Why?

    Measured: across 2,080 Divine+ games, Brewmaster's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +6.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. Arc WardenMid2,732 games+4.2pts
    Why?

    Measured: across 2,732 Divine+ games, Arc Warden's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. AxeOfflane14,211 games+3.1pts
    Why?

    Measured: across 14,211 Divine+ games, Axe's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. Primal BeastOfflane, Mid3,484 games+3.7pts
    Why?

    Measured: across 3,484 Divine+ games, Primal Beast's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. PudgeSoft support, Hard support20,104 games+2.8pts
    Why?

    Measured: across 20,104 Divine+ games, Pudge's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. Earth SpiritMid, Soft support6,115 games+3.2pts
    Why?

    Measured: across 6,115 Divine+ games, Earth Spirit's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. MiranaSoft support, Hard support9,327 games+3.0pts
    Why?

    Measured: across 9,327 Divine+ games, Mirana's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. Void SpiritMid6,328 gameslane ≠ game+2.9pts
    Why?

    Measured: across 6,328 Divine+ games, Void Spirit's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  14. LycanOfflane1,297 games+3.9pts
    Why?

    Measured: across 1,297 Divine+ games, Lycan's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  15. Phantom AssassinCarry7,009 games+2.7pts
    Why?

    Measured: across 7,009 Divine+ games, Phantom Assassin's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. SpectreCarry10,330 games+5.6pts
    Why?

    Measured: across 10,330 Divine+ games, Spectre's side wins 5.6 win-chance points more often than the two heroes' own win rates predict (90% range +4.8 to +6.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Phantom LancerCarry8,171 games+5.1pts
    Why?

    Measured: across 8,171 Divine+ games, Phantom Lancer's side wins 5.1 win-chance points more often than the two heroes' own win rates predict (90% range +4.2 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. MorphlingCarry3,975 games+4.7pts
    Why?

    Measured: across 3,975 Divine+ games, Morphling's side wins 4.7 win-chance points more often than the two heroes' own win rates predict (90% range +3.4 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Phantom AssassinCarry7,009 games+2.7pts
    Why?

    Measured: across 7,009 Divine+ games, Phantom Assassin's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.7 to +3.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Chaos KnightOfflane, Carry1,902 games+3.1pts
    Why?

    Measured: across 1,902 Divine+ games, Chaos Knight's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. Storm SpiritMid8,575 games+4.0pts
    Why?

    Measured: across 8,575 Divine+ games, Storm Spirit's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +3.1 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. BroodmotherMid, Offlane1,033 games+5.0pts
    Why?

    Measured: across 1,033 Divine+ games, Broodmother's side wins 5.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +7.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Arc WardenMid2,732 games+4.2pts
    Why?

    Measured: across 2,732 Divine+ games, Arc Warden's side wins 4.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +5.7).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Primal BeastOfflane, Mid3,484 games+3.7pts
    Why?

    Measured: across 3,484 Divine+ games, Primal Beast's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Earth SpiritMid, Soft support6,115 games+3.2pts
    Why?

    Measured: across 6,115 Divine+ games, Earth Spirit's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. Void SpiritMid6,328 gameslane ≠ game+2.9pts
    Why?

    Measured: across 6,328 Divine+ games, Void Spirit's side wins 2.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.9 to +3.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. ZeusSoft support, Mid14,902 games+2.2pts
    Why?

    Measured: across 14,902 Divine+ games, Zeus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. Nyx AssassinSoft support, Mid6,222 gamesgame fact+2.2pts
    Why?
    Rule of the game

    Nyx Assassin's Vendetta breaks Sniper's Headshot, one of the passives his power rests on

    VendettaVendettaFrom Valve's game files. A fact of the game, not something we measured.

    Measured: across 6,222 Divine+ games, Nyx Assassin's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.2).

  1. BroodmotherMid, Offlane1,033 games+5.0pts
    Why?

    Measured: across 1,033 Divine+ games, Broodmother's side wins 5.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +7.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. BrewmasterOfflane2,080 games+4.4pts
    Why?

    Measured: across 2,080 Divine+ games, Brewmaster's side wins 4.4 win-chance points more often than the two heroes' own win rates predict (90% range +2.7 to +6.1).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. AxeOfflane14,211 games+3.1pts
    Why?

    Measured: across 14,211 Divine+ games, Axe's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Primal BeastOfflane, Mid3,484 games+3.7pts
    Why?

    Measured: across 3,484 Divine+ games, Primal Beast's side wins 3.7 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +5.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. PudgeSoft support, Hard support20,104 games+2.8pts
    Why?

    Measured: across 20,104 Divine+ games, Pudge's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. LycanOfflane1,297 games+3.9pts
    Why?

    Measured: across 1,297 Divine+ games, Lycan's side wins 3.9 win-chance points more often than the two heroes' own win rates predict (90% range +1.8 to +6.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. MarsOfflane6,418 games+2.4pts
    Why?

    Measured: across 6,418 Divine+ games, Mars's side wins 2.4 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. Chaos KnightOfflane, Carry1,902 games+3.1pts
    Why?

    Measured: across 1,902 Divine+ games, Chaos Knight's side wins 3.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.3 to +4.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. Dark SeerOfflane4,083 games+2.5pts
    Why?

    Measured: across 4,083 Divine+ games, Dark Seer's side wins 2.5 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. Centaur WarrunnerOfflane6,039 games+2.2pts
    Why?

    Measured: across 6,039 Divine+ games, Centaur Warrunner's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. PudgeSoft support, Hard support20,104 games+2.8pts
    Why?

    Measured: across 20,104 Divine+ games, Pudge's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Earth SpiritMid, Soft support6,115 games+3.2pts
    Why?

    Measured: across 6,115 Divine+ games, Earth Spirit's side wins 3.2 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +4.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. MiranaSoft support, Hard support9,327 games+3.0pts
    Why?

    Measured: across 9,327 Divine+ games, Mirana's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. ZeusSoft support, Mid14,902 games+2.2pts
    Why?

    Measured: across 14,902 Divine+ games, Zeus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Nyx AssassinSoft support, Mid6,222 gamesgame fact+2.2pts
    Why?
    Rule of the game

    Nyx Assassin's Vendetta breaks Sniper's Headshot, one of the passives his power rests on

    VendettaVendettaFrom Valve's game files. A fact of the game, not something we measured.

    Measured: across 6,222 Divine+ games, Nyx Assassin's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.2).

  6. BaneHard support, Soft support3,790 gamesdrifting+2.1pts
    Why?

    Measured: across 3,790 Divine+ games, Bane's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  1. PudgeSoft support, Hard support20,104 games+2.8pts
    Why?

    Measured: across 20,104 Divine+ games, Pudge's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. MiranaSoft support, Hard support9,327 games+3.0pts
    Why?

    Measured: across 9,327 Divine+ games, Mirana's side wins 3.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.2 to +3.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. ZeusSoft support, Mid14,902 games+2.2pts
    Why?

    Measured: across 14,902 Divine+ games, Zeus's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.5 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. BaneHard support, Soft support3,790 gamesdrifting+2.1pts
    Why?

    Measured: across 3,790 Divine+ games, Bane's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Items

Bought more often against Sniper

  1. Blade MailBlade MailOfflane 16%6,730 players+2.1pts
    Why?

    Measured: over 6,730 players, Divine+ players complete it 2.1 points more often against Sniper, 1.5 times as often.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Facts of the game, not measured

  1. Silver EdgeSilver Edge

    Silver Edge breaks Sniper's Headshot, one of the passives his power rests on

    From Valve's game files.

In lane

Beyond both heroes' general lane strength, by 10:00

  1. Outworld Destroyer128 lanes, 127 at this positionsources differ+0.13lane score
    Why?

    Measured over 128 lanes with Sniper across from Outworld Destroyer: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.06 to +0.20).

    Sniper in these lanes, beyond what general lane strength predicts:
    +187 gold at 10:00
    +0.03 deaths by 5:00
    +4.9 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Lina93 lanes, 91 at this positionsources differ+0.11lane score
    Why?

    Measured over 93 lanes with Sniper across from Lina: 0.11 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.19).

    Sniper in these lanes, beyond what general lane strength predicts:
    +70 gold at 10:00
    −0.09 deaths by 5:00
    +1.4 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Queen of Pain34 lanes, 33 at this position+0.14lane score
    Why?

    Measured over 34 lanes with Sniper across from Queen of Pain: 0.14 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.03 to +0.25).

    Sniper in these lanes, beyond what general lane strength predicts:
    +295 gold at 10:00
    −0.05 deaths by 5:00
    +5.0 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. Shadow Fiend32 lanes, 26 at this position+0.13lane score
    Why?

    Measured over 32 lanes with Sniper across from Shadow Fiend: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.02 to +0.25).

    Sniper in these lanes, beyond what general lane strength predicts:
    +246 gold at 10:00
    −0.12 deaths by 5:00
    +2.3 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. Void Spirit33 lanes+0.13lane score
    Why?

    Measured over 33 lanes with Sniper across from Void Spirit: 0.13 lane-score points beyond what both heroes' general lane strength predicts (80% range +0.01 to +0.24).

    Sniper in these lanes, beyond what general lane strength predicts:
    +60 gold at 10:00
    −0.15 deaths by 5:00
    +2.9 last hits at 10:00

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Strong in most lanes

They lose most of their lanes against every hero, so beating them is not specific to Sniper.

  1. Invoker94 lanes, 89 at this position+0.20lane score
    Why?

    Measured over 94 lanes: Invoker loses most of his lanes against every hero, so with Sniper across he does 0.20 lane-score points worse than usual (80% range +0.11 to +0.29). That is general lane weakness, not a matchup of Sniper's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. Earthshaker34 lanes, 23 at this position+0.25lane score
    Why?

    Measured over 34 lanes: Earthshaker loses most of his lanes against every hero, so with Sniper across he does 0.25 lane-score points worse than usual (80% range +0.10 to +0.40). That is general lane weakness, not a matchup of Sniper's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. Keeper of the Light15 lanes, 14 at this position+0.21lane score
    Why?

    Measured over 15 lanes: Keeper of the Light loses most of his lanes against every hero, so with Sniper across he does 0.21 lane-score points worse than usual (80% range +0.02 to +0.40). That is general lane weakness, not a matchup of Sniper's.

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

In game

Win-chance points the matchup moves

  1. MedusaCarry1,922 games+6.2pts
    Why?

    Measured: across 1,922 Divine+ games, Sniper's side wins 6.2 win-chance points more often than the two heroes' own win rates predict (90% range +4.4 to +8.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  2. EnigmaOfflane3,156 games+4.0pts
    Why?

    Measured: across 3,156 Divine+ games, Sniper's side wins 4.0 win-chance points more often than the two heroes' own win rates predict (90% range +2.6 to +5.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  3. HuskarMid, Offlane4,088 games+3.6pts
    Why?

    Measured: across 4,088 Divine+ games, Sniper's side wins 3.6 win-chance points more often than the two heroes' own win rates predict (90% range +2.4 to +4.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  4. PuckMid4,332 games+2.8pts
    Why?

    Measured: across 4,332 Divine+ games, Sniper's side wins 2.8 win-chance points more often than the two heroes' own win rates predict (90% range +1.6 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  5. MuertaCarry3,987 games+2.7pts
    Why?

    Measured: across 3,987 Divine+ games, Sniper's side wins 2.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +4.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  6. NecrophosMid, Offlane14,129 games+2.1pts
    Why?

    Measured: across 14,129 Divine+ games, Sniper's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +2.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  7. TidehunterOfflane9,438 games+2.2pts
    Why?

    Measured: across 9,438 Divine+ games, Sniper's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.4 to +3.0).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  8. SilencerHard support, Soft support10,454 games+2.0pts
    Why?

    Measured: across 10,454 Divine+ games, Sniper's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.8).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  9. ViperMid, Offlane6,395 games+2.2pts
    Why?

    Measured: across 6,395 Divine+ games, Sniper's side wins 2.2 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +3.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  10. RubickSoft support, Hard support26,088 games+1.7pts
    Why?

    Measured: across 26,088 Divine+ games, Sniper's side wins 1.7 win-chance points more often than the two heroes' own win rates predict (90% range +1.2 to +2.2).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  11. UnderlordOfflane8,580 games+2.0pts
    Why?

    Measured: across 8,580 Divine+ games, Sniper's side wins 2.0 win-chance points more often than the two heroes' own win rates predict (90% range +1.1 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  12. VenomancerHard support, Soft support7,103 games+1.9pts
    Why?

    Measured: across 7,103 Divine+ games, Sniper's side wins 1.9 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.9).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  13. UndyingHard support, Soft support12,297 games+1.6pts
    Why?

    Measured: across 12,297 Divine+ games, Sniper's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.9 to +2.3).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  14. BristlebackOfflane3,900 games+2.1pts
    Why?

    Measured: across 3,900 Divine+ games, Sniper's side wins 2.1 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +3.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

  15. DisruptorHard support, Soft support9,384 games+1.6pts
    Why?

    Measured: across 9,384 Divine+ games, Sniper's side wins 1.6 win-chance points more often than the two heroes' own win rates predict (90% range +0.8 to +2.4).

    No game-mechanic reason is confirmed for this one yet; this is only what was measured.

Divine+ games on one patch. An edge is what happens when a hero is picked into another, not a controlled test; the dots show how strongly a matchup stands out among all counters. In lane an edge counts only what the matchup does beyond both heroes' general lane strength. A reason is shown only where Valve's own spell or item text and the data agree; a rule of the game is a fact from Valve's files, not a measurement.

More Dota 2 guides from our data